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by peterthepan3
Thu Aug 29, 2019 7:16 pm
Forum: General Discussion
Topic: SC almost dead
Replies: 177
Views: 49684

Re: SC almost dead

Getting your **** kicked in repeatedly in a single play session is kind of a **** system. In a small community where you know before you get to the first objective how this is all going to play out reflects badly on the small community that perpetuates this problem. It's indicative of poor and/or u...
by peterthepan3
Thu Aug 29, 2019 5:12 pm
Forum: General Discussion
Topic: SC almost dead
Replies: 177
Views: 49684

Re: SC almost dead

Getting your **** kicked in repeatedly in a single play session is kind of a **** system. In a small community where you know before you get to the first objective how this is all going to play out reflects badly on the small community that perpetuates this problem. It's indicative of poor and/or u...
by peterthepan3
Thu Aug 29, 2019 3:47 pm
Forum: Dwarfs
Topic: IB tactic Seen it all before
Replies: 5
Views: 5325

Re: IB tactic Seen it all before

See SIAB as an extension of UJ; the idea is to use both of them together, preferably alongside Quick Escape and/or a speed proc weapon. IBs who use such a spec are the most mobile tanks on the battlefield, which is a huge advantage over every other tank (you can further augment this with Stoutness o...
by peterthepan3
Wed Aug 28, 2019 1:36 pm
Forum: Dark Elves
Topic: [Blackguard] - Anguish tree overhaul
Replies: 27
Views: 11246

Re: [Blackguard] - Anguish tree overhaul

Wiede wrote: Wed Aug 28, 2019 1:27 pm Wasn't soulkiller an uncleanseable debuff? No need to buff it...
Pretty sure it counts as a Hex.
by peterthepan3
Wed Aug 28, 2019 12:30 pm
Forum: Dark Elves
Topic: [Blackguard] - Anguish tree overhaul
Replies: 27
Views: 11246

Re: [Blackguard] - Anguish tree overhaul

If you seriously believe that a spammable 50% outgoing HD at a mere 7-pts is 'not worth slotting', then I'm not sure what to say. It is incredibly potent in SC - particularly in smaller SC maps, like Eternal Citadel, Gates of Ekrund, or Mourkain Temple - as you will often find yourself with ample op...
by peterthepan3
Wed Aug 28, 2019 12:21 pm
Forum: General Discussion
Topic: How scenario works - Feedback
Replies: 70
Views: 19345

Re: How scenario works - Feedback

Yes I m a bit angry, I have eat that chip you speaking before... Under the pretext of competitveness you push too far a good game who tend to become your farm. I m not running for every new or old mmo, I have play Warhammer Online on live until its end, I have search for others one but never found ...
by peterthepan3
Wed Aug 28, 2019 11:35 am
Forum: General Discussion
Topic: How scenario works - Feedback
Replies: 70
Views: 19345

Re: How scenario works - Feedback

And here we go - classy derail from a scenario feedback thingy to premade against casual war. I assume two pages and we are locked here. Been a few 'derail' posts since Page Three, and Mr Flint has contributed his fair share since Page Five, yet the conversation hasn't stopped. Just felt that the g...
by peterthepan3
Wed Aug 28, 2019 11:29 am
Forum: Dark Elves
Topic: [Blackguard] - Anguish tree overhaul
Replies: 27
Views: 11246

Re: [Blackguard] - Anguish tree overhaul

Soulkiller is incredibly potent as it is: a spammable 50% outgoing HD that is relatively low in the tree, and easy to pick up for full Malice BGs, doesn't need to be made even stronger. BG already has a -avoidance ability in the form of Furious Howl. Elite Training is pretty good as it is, and I'm n...
by peterthepan3
Wed Aug 28, 2019 11:17 am
Forum: General Discussion
Topic: How scenario works - Feedback
Replies: 70
Views: 19345

Re: How scenario works - Feedback

We all remember what happen when premade have organized their lil' tournament = BIG WHINE from "pro whiner" Look at WL burst and chitty compo. As you requested after the sad results of your little tournament... It is not for competitiveness, it is just to have more cheatty tools to win......
by peterthepan3
Wed Aug 28, 2019 10:32 am
Forum: General Discussion
Topic: How scenario works - Feedback
Replies: 70
Views: 19345

Re: How scenario works - Feedback

Some forum flooders have asked for more "competitiveness in scenarios". But if we read theirs posts, all they are asking for to the staff it is more renown points, more high level gear, more stats, more burst, more mechanics to win, more mechanics to win more medaillons in a short time......