Search found 306 matches
- Thu Jul 22, 2021 2:04 pm
- Forum: Suggestions & Feedback
- Topic: 12 Man Cities
- Replies: 13
- Views: 3551
Re: 12 Man Cities
But we already see many cities with no instances till the 5min mark. Wonder why this is and what possible suggestion could help stop this from happening... We see the same nonsense that happened on live because of design flaws in the system. Live had city dodging because you could create empty inst...
- Mon Jul 12, 2021 5:31 pm
- Forum: Greenskins
- Topic: [BO] is it a bug?
- Replies: 3
- Views: 1508
Re: [BO] is it a bug?
Hi guys :) Some friends have seen me, im Mokong I'm a Korean player who doesn't speak English. haha I think there's a bug in bo's technique 'da greenest' Armor goes up a little If anyone knows why, please let me know! If you run an armor pot with Da Greenest it will not stack. So if you have a 660 ...
- Fri Jun 25, 2021 5:38 pm
- Forum: Suggestions & Feedback
- Topic: Broadhead Arrow Suggestion.
- Replies: 126
- Views: 21957
Re: Broadhead Arrow Suggestion.
If players started running a bunch of aoe dot only wbs that are not SW I fear we would see the same whining on the forums for nerfs. As mentioned so so so so so meny times, if you have 3 acid bombs on you and get a forth only the 3 strongest will actually deal damage. This is where the issue comes ...
- Fri Jun 25, 2021 1:24 pm
- Forum: Suggestions & Feedback
- Topic: Broadhead Arrow Suggestion.
- Replies: 126
- Views: 21957
Re: Broadhead Arrow Suggestion.
BHA has been in its current state for over a year at this point. The only changes it has seen since the SW rework was moving it to a later level so it wasn't usable in t1 and it was taken away from Assault stance and now all of a sudden a year later it is some how a problem? The meta has changed now...
- Tue May 11, 2021 1:54 pm
- Forum: Chaos
- Topic: Chosen 2h conq or vanq mix for solo roaming
- Replies: 15
- Views: 4411
Re: Chosen 2h conq or vanq mix for solo roaming
Hey guys would like your opinion if the 5 conqueror set (for 100 wound heal) is worth it for pure solo roaming? Or get vanq with red eye or mix vanq with an other set (i wont get sentinel or bloodlord) I know idealy would be opp/vanq or Invader/vanq but am only 53 on my chosen wont be soon till hig...
- Fri May 07, 2021 7:06 pm
- Forum: Videos / Streams
- Topic: Shameless click-bait to reel in new players
- Replies: 113
- Views: 49713
Re: "Stanley" 2h Solo Black Orc solo roam
Nice to see a new video up. You need a rematch with the WL at the end.
- Tue Mar 30, 2021 1:48 pm
- Forum: Suggestions & Feedback
- Topic: Wp 2h DPS the worst class in the game?
- Replies: 38
- Views: 8320
Re: Wp 2h DPS the worst class in the game?
Last year I reported some issues with Guilty soul that part of it got fixed but part of it remained untouched (i retested after the patch that corrected part of the problem). Last year guilty soul wasn't increasing damage on wrath dot skills. So Soul fire and the dot from castigation were not gettin...
- Fri Mar 12, 2021 4:54 pm
- Forum: General Discussion
- Topic: We got balance problem? Really?
- Replies: 84
- Views: 18666
Re: We got balance problem? Really?
Out lining different skills each side has is only the tip of this iceberg. Things could change based on how some classes get reworked/balance changed but there is a big difference between the 2 realms for group comp due to how most classes are played/specs needed for WB play. From a dps stand point ...
- Thu Mar 11, 2021 7:47 pm
- Forum: Suggestions & Feedback
- Topic: [Submit your idea] - New scenarios & mechanics
- Replies: 65
- Views: 55096
Re: [Submit your idea] - New scenarios & mechanics
The Pyramid of Settra 12v12 2 giant LotD skeletons spawn one for destro one for order in the middle of the map. They can't be damaged by players. They do minimal damage to each other. Think like 1 damage a swing. Baubles similar to Tor Anroc or the ones that spawn in doomfist will spawn in random sp...
- Mon Mar 08, 2021 2:10 pm
- Forum: Suggestions & Feedback
- Topic: WH/WE Execution/Frenzy Range
- Replies: 42
- Views: 12095
Re: WH/WE Execution/Frenzy Range
With the a recent stealth opener changes WE got a pounce/snare opener giving them a gap closer they didn't have while also having 2 ways to increase run speed. On live all WE attacks were 5 foot range at the beginning and at some point they got equalized to be the same range as WH execution range b...