Search found 102 matches
- Fri Jan 29, 2021 7:54 pm
- Forum: Changelogs
- Topic: Patch Notes 29/01/2021
- Replies: 189
- Views: 34476
Re: Patch Notes 29/01/2021
MSH "Git Em" tactic and dmg unnerf when? MSH was already at the WL's 1.4.8 'unnerf' values prior to this patch. The big change here is WL's coordinated strike has its primary stat contribution changed from 1.0 to 1.5, which now makes it a mirror of Git Em! i'm talking about this nerf http...
- Fri Jan 29, 2021 5:48 pm
- Forum: Changelogs
- Topic: Patch Notes 29/01/2021
- Replies: 189
- Views: 34476
Re: Patch Notes 29/01/2021
MSH "Git Em" tactic and dmg unnerf when?ReturnOfReckoning wrote: ↑Fri Jan 29, 2021 5:05 pm
- Coordinated Strike: This ability has had its Primary Stat Multiplier increased back to 1.4.8 value.
- Wed Jan 27, 2021 6:20 pm
- Forum: Suggestions & Feedback
- Topic: AM need 160 int tactic
- Replies: 30
- Views: 5050
Re: AM need 160 int tactic
i think Black Orc need +160 STR tactik
- Sun Jan 17, 2021 10:59 am
- Forum: General Discussion
- Topic: [Zarbix] Talking about class balance
- Replies: 203
- Views: 38651
Re: [Zarbix] Talking about class balance
just Detaunt petByzantineTime wrote: ↑Sun Jan 17, 2021 10:58 amNo pet should be able to solo targets m1's or not. and I'm destro player.Jinxypie wrote: ↑Sun Jan 17, 2021 10:57 amYou know whats broken? Rampage!ByzantineTime wrote: ↑Sun Jan 17, 2021 10:55 am
It's broken as hell if you don't agree you just biased lol
- Fri Jan 01, 2021 7:21 pm
- Forum: Changelogs
- Topic: Patch Notes 01/01/2021
- Replies: 120
- Views: 25899
Re: Patch Notes 01/01/2021
- Sharp Toofs: This tactic is now available at 3 points in Path of Bouncing. Effect is changed to: Git Em! will additionally hit all enemies within 20ft of your target once, and it's cost is reduced by 15 AP. - Git Em! : This ability doesn’t require a pet anymore this change gives almost nothing to...
- Fri Jan 01, 2021 3:07 am
- Forum: Suggestions & Feedback
- Topic: Change city queue system; group of 6 as bare minimum to enter queue
- Replies: 72
- Views: 11868
Re: Change city queue system; group of 6 as bare minimum to enter queue
oh no..we can't farm anymore order pugs with our 24man premade alliance wb!? lets complain on the forums
/therad
/therad
- Thu Dec 24, 2020 1:22 pm
- Forum: General Discussion
- Topic: do we have a balance problem?
- Replies: 663
- Views: 90019
Re: do we have a balance problem?
City has always favoured melee ball and Destro has always had an easier time making melee ball warbands. Part of City should be changed to favour ranged over melee , or at least Altdorf instances should. Just like the Devs changed forts to make it easier for Destro, changes should be made to city t...
- Tue Dec 22, 2020 7:36 am
- Forum: General Discussion
- Topic: do we have a balance problem?
- Replies: 663
- Views: 90019
- Sat Sep 12, 2020 2:23 pm
- Forum: Suggestions & Feedback
- Topic: Campaign restart
- Replies: 4
- Views: 1277
Re: Campaign restart
city logger issue
- Mon Aug 31, 2020 1:40 pm
- Forum: General Discussion
- Topic: The State of RvR and the Elephant in the Room
- Replies: 36
- Views: 7155
Re: The State of RvR and the Elephant in the Room
Make city sieges require xxx amount of Fort Tokens. Cities happen at specific times on specific days. RNG = City Stars at the start of the Seige. Star count not shown till queue time is closed. Unsuccessful Fort Defense/Offense - 1 token Successful For Defense/Offense - 2 tokens Each City requires ...