Search found 1129 matches
- Sat May 06, 2023 12:08 am
- Forum: Addons
- Topic: [ADDON] GuardPack 1.6c
- Replies: 78
- Views: 269595
Re: [ADDON] GuardPack 1.3.0b
for some odd reason /teather never worked for me, while the addon itself is functional. I have Libslash installed and other addons respond to command line normally. Depends on what you want it to do.. I would like to open options :) edit mostly to try different style, that animated arrow is a bit t...
- Fri May 05, 2023 4:55 pm
- Forum: Addons
- Topic: [ADDON] GuardPack 1.6c
- Replies: 78
- Views: 269595
- Sat Apr 08, 2023 1:42 am
- Forum: Addons
- Topic: Cannot Get Aggrometer working
- Replies: 4
- Views: 825
Re: Cannot Get Aggrometer working
you have this icon somewhere on your screen?
Then you can rightclick it and setup wich mobs you want to track (champs, heroes and lords)
Then you can rightclick it and setup wich mobs you want to track (champs, heroes and lords)
- Thu Mar 30, 2023 12:29 pm
- Forum: Addons
- Topic: Addon Idea - looking for info/advice from developers
- Replies: 5
- Views: 1716
Re: Addon Idea - looking for info/advice from developers
a trick you can do is before reading the file in war you can increment it throu the war api with some junk chars that you then ignore when reading it back so it's not empty.
the logs is usually stored in
"Warhammer Online - Age of Reckoning\logs"
the logs is usually stored in
"Warhammer Online - Age of Reckoning\logs"
- Thu Mar 30, 2023 10:44 am
- Forum: Addons
- Topic: Addon Idea - looking for info/advice from developers
- Replies: 5
- Views: 1716
Re: Addon Idea - looking for info/advice from developers
Hey! I'd like to make an addon that autokicks warband members who aren't in a discord voice channel - similar to the way Autoband kicks you if you're too far away from the leader for too long. This will obviously need a Discord bot/api client for which there is a lua library, but the library needs ...
- Wed Mar 29, 2023 9:34 pm
- Forum: Game support
- Topic: Deleted char I didn't wanna delete.
- Replies: 2
- Views: 693
Re: Deleted char I didn't wanna delete.
I was clearin out mules that I had created and other toons during the wild hunt but deleted my SW.. I had been up... farrrr tooo long and was wonderin if I could get my Urendor back? I had put in a lot of work on him and would like him back in my arms if possible :P witchone of the 98 created/delet...
- Tue Mar 21, 2023 6:01 pm
- Forum: General Discussion
- Topic: Some class ideas
- Replies: 16
- Views: 2774
- Sun Mar 12, 2023 3:50 pm
- Forum: Addons
- Topic: [ADDON] RoR State of Realm v1.2.4 UPDATED!
- Replies: 283
- Views: 219821
Re: [ADDON] RoR State of Realm v1.2.4 UPDATED!
CAN I just say wow... It's amazing to see this is still being updated. I was the original creator. Thanks so much for keeping it alive. I was quite sad to see WAR die the first time, I had so much fun on it. Only simmular by name and some gfx assets, all other code is original, (remade it twice fro...
- Mon Feb 13, 2023 8:07 am
- Forum: Addons
- Topic: lua click through
- Replies: 5
- Views: 892
Re: lua click through
Just a fyi, i made the Cooldownline addon, but it's rather absoleete for me since i have made a another revision of it that works a bit better / is more refined
- Mon Feb 13, 2023 7:11 am
- Forum: Addons
- Topic: lua click through
- Replies: 5
- Views: 892
Re: lua click through
You can set an "lock toggler" with something like:
Code: Select all
elseif input1 == "lock" then WindowSetHandleInput("CoolDownLineWnd",not WindowGetHandleInput("CoolDownLineWnd"))