Search found 1129 matches

>
by sullemunk
Sat May 06, 2023 12:08 am
Forum: Addons
Topic: [ADDON] GuardPack 1.6c
Replies: 78
Views: 269595

Re: [ADDON] GuardPack 1.3.0b

for some odd reason /teather never worked for me, while the addon itself is functional. I have Libslash installed and other addons respond to command line normally. Depends on what you want it to do.. I would like to open options :) edit mostly to try different style, that animated arrow is a bit t...
by sullemunk
Fri May 05, 2023 4:55 pm
Forum: Addons
Topic: [ADDON] GuardPack 1.6c
Replies: 78
Views: 269595

Re: [ADDON] GuardPack 1.3.0b

vekkth wrote: Fri May 05, 2023 10:29 am for some odd reason /teather never worked for me, while the addon itself is functional. I have Libslash installed and other addons respond to command line normally.
Depends on what you want it to do..
by sullemunk
Sat Apr 08, 2023 1:42 am
Forum: Addons
Topic: Cannot Get Aggrometer working
Replies: 4
Views: 825

Re: Cannot Get Aggrometer working

you have this icon somewhere on your screen?
Image

Then you can rightclick it and setup wich mobs you want to track (champs, heroes and lords)
by sullemunk
Thu Mar 30, 2023 12:29 pm
Forum: Addons
Topic: Addon Idea - looking for info/advice from developers
Replies: 5
Views: 1716

Re: Addon Idea - looking for info/advice from developers

a trick you can do is before reading the file in war you can increment it throu the war api with some junk chars that you then ignore when reading it back so it's not empty.
the logs is usually stored in
"Warhammer Online - Age of Reckoning\logs"
by sullemunk
Thu Mar 30, 2023 10:44 am
Forum: Addons
Topic: Addon Idea - looking for info/advice from developers
Replies: 5
Views: 1716

Re: Addon Idea - looking for info/advice from developers

Hey! I'd like to make an addon that autokicks warband members who aren't in a discord voice channel - similar to the way Autoband kicks you if you're too far away from the leader for too long. This will obviously need a Discord bot/api client for which there is a lua library, but the library needs ...
by sullemunk
Wed Mar 29, 2023 9:34 pm
Forum: Game support
Topic: Deleted char I didn't wanna delete.
Replies: 2
Views: 693

Re: Deleted char I didn't wanna delete.

I was clearin out mules that I had created and other toons during the wild hunt but deleted my SW.. I had been up... farrrr tooo long and was wonderin if I could get my Urendor back? I had put in a lot of work on him and would like him back in my arms if possible :P witchone of the 98 created/delet...
by sullemunk
Tue Mar 21, 2023 6:01 pm
Forum: General Discussion
Topic: Some class ideas
Replies: 16
Views: 2774

Re: Some class ideas


Click here to watch on YouTube
Give orc WeirdBoyz with sorc/bw mechanics
by sullemunk
Sun Mar 12, 2023 3:50 pm
Forum: Addons
Topic: [ADDON] RoR State of Realm v1.2.4 UPDATED!
Replies: 283
Views: 219821

Re: [ADDON] RoR State of Realm v1.2.4 UPDATED!

CAN I just say wow... It's amazing to see this is still being updated. I was the original creator. Thanks so much for keeping it alive. I was quite sad to see WAR die the first time, I had so much fun on it. Only simmular by name and some gfx assets, all other code is original, (remade it twice fro...
by sullemunk
Mon Feb 13, 2023 8:07 am
Forum: Addons
Topic: lua click through
Replies: 5
Views: 892

Re: lua click through

Just a fyi, i made the Cooldownline addon, but it's rather absoleete for me since i have made a another revision of it that works a bit better / is more refined
by sullemunk
Mon Feb 13, 2023 7:11 am
Forum: Addons
Topic: lua click through
Replies: 5
Views: 892

Re: lua click through

You can set an "lock toggler" with something like:

Code: Select all

elseif input1 == "lock" then WindowSetHandleInput("CoolDownLineWnd",not WindowGetHandleInput("CoolDownLineWnd"))