Search found 894 matches

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by Grock
Thu Aug 06, 2020 12:45 pm
Forum: General Discussion
Topic: What wrong with ranked scenarios ?
Replies: 27
Views: 6594

Re: What wrong with ranked scenarios ?

Longer queue times for pretty crap gear for those with the gear to do them. Unless some bis items are added then it will never be played. If BiS items are added as rewards for ranked sc´s everyone will start to GRIND them and will turn into not competititve sc (like the normal ones with a more stri...
by Grock
Thu Aug 06, 2020 12:35 pm
Forum: Changelogs
Topic: Patch Notes 06/08/2020
Replies: 129
Views: 30396

Re: Patch Notes 06/08/2020

[Marauder] Revert the earlier primary stat multiplier (PSM) increases on the Path of Monstrosity AoE abilities. The single target damage increases and the increases in other masteries are kept. -Demolition: PSM 1.13 -> 0.86 -Mouth of Tzeentch: PSM 1.0 -> 0.75 -Wave of Mutilation: PSM 0.55 -> 0.38 -...
by Grock
Tue Aug 04, 2020 6:59 am
Forum: Changelogs
Topic: Patch Notes 30/07/2020
Replies: 57
Views: 19922

Re: Patch Notes 30/07/2020

Akalukz wrote: Mon Aug 03, 2020 1:53 pm Fair enough, but it does make min/maxing more effective correct?
yep, over-stacking is now more efficient, kinda makes the whole gear disparity thing even worse than it was
the game really needs a stat squish at this point
by Grock
Sun Aug 02, 2020 6:42 pm
Forum: Changelogs
Topic: Patch Notes 30/07/2020
Replies: 57
Views: 19922

Re: Patch Notes 30/07/2020

It is 1:1 with offensive abilities, unless the caster has an outgoing damage modifier, which affects outgoing damage but not the toughness mitigation. For example Divine Fury tactic or things like that. That sounds kinda weird, but okay Does this apply to Choppa/Slayer mechanic? How about crit powe...
by Grock
Sun Aug 02, 2020 5:14 pm
Forum: Suggestions & Feedback
Topic: Scenario Solo Group Issue & Suggestion
Replies: 34
Views: 7896

Re: Healing & Immortality

The fact that this isn't the only thread tells me there is a balance issue The question is whether it is an issue in the first place. The game is built and balanced around the constant healing, you need a fair amount of coordination or number advantage in order to be able to finish off a target in ...
by Grock
Sun Aug 02, 2020 5:07 pm
Forum: Changelogs
Topic: Patch Notes 30/07/2020
Replies: 57
Views: 19922

Re: Patch Notes 30/07/2020

So yes, not really capped by attackers mainstat. Another question if i may: how is toughness effect actually "calculated"? is it still 1:1 equal to primary stats, affected by all the same modifiers like the "psm" value and the cast time modifier? I'm asking because this spring I...
by Grock
Sun Aug 02, 2020 4:51 pm
Forum: Changelogs
Topic: Patch Notes 30/07/2020
Replies: 57
Views: 19922

Re: Patch Notes 30/07/2020

dalen wrote: Sun Aug 02, 2020 4:47 pm How it works hasn't changed, but I think there has been some conflicting info on it.
I've been trying to get a clear answer for a long time, thanks.
by Grock
Sun Aug 02, 2020 4:48 pm
Forum: Suggestions & Feedback
Topic: Scenario Solo Group Issue & Suggestion
Replies: 34
Views: 7896

Re: Healing & Immortality

I have noticed as of recently non stop that destro are immortal no matter who i target can't do any dmg to them even if i go through all my rotations. I ultimately move on to the next enemy i see and the same thing spend like 1 to 10 minutes attacking and looking at there health and it doesn't go d...
by Grock
Sun Aug 02, 2020 4:37 pm
Forum: Changelogs
Topic: Patch Notes 30/07/2020
Replies: 57
Views: 19922

Re: Patch Notes 30/07/2020

[Combat formulas] - The toughness mitigation cap is now also applied to off hand auto attacks. (Toughness mitigates at most 75% of the incoming damage) [/spoiler] Need clarification cuz this topic was raised in the past and clear answer has never been provided as far as im aware. Does it mean total...
by Grock
Wed Jul 08, 2020 5:11 pm
Forum: Changelogs
Topic: Patch Notes 08/07/2020
Replies: 106
Views: 43617

Re: Patch Notes 08/07/2020

Natherul wrote: Wed Jul 08, 2020 5:08 pm all asking for the appearance of the CE heads, look at armory.

https://www.returnofreckoning.com/armory

I added screenshots of them all when I made them work.
And how do you find them in armory?