Search found 193 matches

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by Sarnai
Sat May 30, 2020 12:54 am
Forum: General Discussion
Topic: Stealth, Stealth Detection and Initiative; how do they work?
Replies: 3
Views: 1527

Re: Stealth, Stealth Detection and Initiative; how do they work?

My experience is also that movement plays a factor. I can not be sure it's happened 100% of the time (but it certainly feels like it) that if I spot a player in stealth and KD them, they would immediately disappear once they became immobilized.
by Sarnai
Wed May 27, 2020 4:34 pm
Forum: General Discussion
Topic: Remove shaman/am slow from healing tree
Replies: 51
Views: 12399

Re: Remove shaman/am slow from healing tree

sogeou wrote: Wed May 27, 2020 4:25 pm
Dude, the whole point is NOT to be able to get everything.
Astonishing how hard this is for many to understand.
by Sarnai
Sun May 24, 2020 3:54 pm
Forum: General Discussion
Topic: Any chance for pugs vs pugs in Cities?
Replies: 135
Views: 34848

Re: Any chance for pugs vs pugs in Cities?

Its a balance. I think there are alot of players that would get more out of the game if they took it more seriously and some that would if they treated it more as a game. Gateing these people of ffrom each other isnt likely to encourge either to. Youd just have pugs with no idea what they were doin...
by Sarnai
Sun May 24, 2020 3:53 pm
Forum: General Discussion
Topic: Any chance for pugs vs pugs in Cities?
Replies: 135
Views: 34848

Re: Any chance for pugs vs pugs in Cities?

no mate... you got it all wrong I do not want to be punished for putting in more effort than other players... I do not care if its against my opposite realms best or worse you can only beat whats infront of you and there is so many variables which make cities uncompetitive to take truely serious......
by Sarnai
Sun May 24, 2020 2:52 pm
Forum: General Discussion
Topic: Any chance for pugs vs pugs in Cities?
Replies: 135
Views: 34848

Re: Any chance for pugs vs pugs in Cities?

If it did happen two things would happen very quickly. Pres would stop forming after they lose. It happens in 6v6. There alot of egos of decent players that think in the right pre they would beat everyone. After a few losses its everyone else and they break up and stop queueing. This is why ranked ...
by Sarnai
Sun May 24, 2020 2:26 pm
Forum: General Discussion
Topic: Any chance for pugs vs pugs in Cities?
Replies: 135
Views: 34848

Re: Any chance for pugs vs pugs in Cities?

Telen wrote: Sun May 24, 2020 2:20 pm Pug queue would need to have reduced rewards. If you cant even /5
Full support of premade vs premade instances giving better rewards.
by Sarnai
Sun May 24, 2020 1:17 pm
Forum: General Discussion
Topic: Any chance for pugs vs pugs in Cities?
Replies: 135
Views: 34848

Re: Any chance for pugs vs pugs in Cities?

Here I am skimming the forums to see what the server is about community wise... and lo behold it's just the same old pug/premade debate as in every other game. ESO just recently killed off their instanced PvP scene disabling group queue and the discussion that lead up to and followed the non-sense ...
by Sarnai
Fri May 22, 2020 9:16 pm
Forum: Events
Topic: When to turn in resources to wc
Replies: 2
Views: 2293

Re: When to turn in resources to wc

My experience (and it hasn't been consistent at all) is that supps can be dropped at the WC only after the doors have been attacked up to when the lord has begun taking damage. But for the most part it's really kind random.
by Sarnai
Mon May 18, 2020 1:27 pm
Forum: General Discussion
Topic: Rvr is not made to handle this many players
Replies: 27
Views: 7626

Re: Rvr is not made to handle this many players

I'm all for more restrictions on spawning in keep, but not as soon as outer is hit. Maybe 75%, or even 90%. Hitting outer with a cannon to stop ranking a keep is already a garbage tactic and I'd hate to see 100% uptime of no spawning in the keep that way.
by Sarnai
Tue May 12, 2020 6:19 am
Forum: Beginner survival kit
Topic: Help with melee power
Replies: 2
Views: 2402

Re: Help with melee power

I believe "power" stats are simply 1:1 for their respective stat, so 4 mp = 4 str. However it's only giving you the DPS portion of 4 str and not the other effects like parry strikethrough etc... It's only something you should ever worry about when you are softcapped for a certain stat (10...