Search found 65 matches

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by wdesu
Wed Nov 06, 2019 1:18 am
Forum: Addons
Topic: [Addon] GatherButton
Replies: 32
Views: 23318

Re: [Addon] GatherButton

the problem i have is that it takes over control of all my macros. It doesn't change any, but at the same time I can't go in and add or change any myself. Oh, that's the strangest one yet. I played a bit on my profile, and on a new profile with only my addon enabled, but I didn't encounter any prob...
by wdesu
Thu Oct 17, 2019 12:47 am
Forum: Addons
Topic: [Addon] GatherButton
Replies: 32
Views: 23318

Re: [Addon] GatherButton

Hello everyone. Sorry, I see that some people experience troubles with the addon while other people seem to have it working okay. I am not sure why this is happening. There may be a conflict with another addon (I don't know what would result in the conflict though). Or, uh. I dunno, maybe my code is...
by wdesu
Wed Oct 16, 2019 11:39 pm
Forum: Technical support
Topic: [deprecated] RoR Under Linux
Replies: 170
Views: 93715

Re: [Guide] RoR Under Linux

my script for installation in 64bit Ubuntu : ... Thank you, very cool! I made a Lutris script based on your scripts. It can be installed with lutris -i ror.yaml (assuming you save it as 'ror.yaml'). It asks for a game folder that you downloaded using torrent (or just an existing game folder), copie...
by wdesu
Mon Jan 14, 2019 4:16 pm
Forum: Addons
Topic: [Addon] GatherButton
Replies: 32
Views: 23318

[Addon] GatherButton

GatherButton https://gitlab.com/nwwdles/gatherbutton Adds a special macro to gather plants and replant them. This small addon can act as an alternative to Miracle Grow Remix in the most common use cases. There are drawbacks: no pretty UI, possible chat spam and no support for auto-using soil/water/...
by wdesu
Wed Jan 09, 2019 10:44 pm
Forum: Addons
Topic: [Addon] Scenario Alerter
Replies: 42
Views: 33973

Re: [Addon] Scenario Alerter

i dont have an antivirus, its web based so i guess dev have to fix it, since without antivirus i wont take any risk why not use the provided .au3 script instead, you just have to install AutoIt first. you can even read the code if you suspect there's something malicious. btw, on linux i use this sc...
by wdesu
Fri Dec 28, 2018 10:59 am
Forum: Addons
Topic: [ADDON] AggroMeter 1.2
Replies: 38
Views: 26818

Re: [ADDON] AggroMeter 1.1

samster wrote: Wed Sep 26, 2018 2:45 pm Can the info presented by that thing be used by the other realm's players?
I.e. target the guy that's tanking the Hero and nuke him to bits to fork up their effort.
AFAIK, you can already just target the lord and use /assist to target the guy. Nobody bothers with it, for some reason.
by wdesu
Thu Dec 06, 2018 7:57 am
Forum: Game support
Topic: FAST Mob Spawns- Intended? In progress?
Replies: 14
Views: 4256

Re: FAST Mob Spawns- Intended? In progress?

I, too, noticed that RoR respawn rates are 2-3 times faster, but I actually prefer it this way, makes farming mobs more dynamic. Though it can be annoying when you PvE solo in tight places (caves etc).
by wdesu
Wed Nov 28, 2018 7:53 pm
Forum: General Discussion
Topic: [ORVR] Brainstorming/Suggestions
Replies: 77
Views: 13947

Re: [ORVR] Brainstorming/Suggestions

My idea is that you should give only some of the population a bonus for fighting in a new zone so that not everyone would want to leave. I would select players randomly in the current zone and give them a quest like 'Karl Franz/Tcharsomething wants you to fight in New Zone. Accept this quest and get...
by wdesu
Tue Nov 20, 2018 5:01 pm
Forum: Suggestions & Feedback
Topic: Rolling window scenario tiers for mid tier
Replies: 0
Views: 835

Rolling window scenario tiers for mid tier

There are many complaints about low mid-tier population (and rare mid-tier scenarios) and low lvl players being underpowered in T4 scenarios (3* lvls vs high renown players). I think, rewriting matchmaking logic could solve those problems. Here's my suggestion: match players across a lvl window, e.g...
by wdesu
Tue Nov 13, 2018 5:13 am
Forum: Addons
Topic: [UI] VinyUI
Replies: 1509
Views: 1187788

Re: [UI] VinyUI

Rockalypse wrote: Mon Nov 12, 2018 7:30 pm Is there any way to fit guildname\title into pure health bars?
There's a way to add your guild or title into your own frame (but why). As far as I know there's no way to get your target's guild, there's no TargetInfo:UnitGuild() or anything like that, same with title.