Search found 357 matches

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by Marsares
Mon Jul 10, 2017 10:16 am
Forum: General Discussion
Topic: Population
Replies: 192
Views: 52554

Re: Population

Well, people quit for different reasons I guess - some valid, some not so valid perhaps. Summer-time, nice weather and BBQ certainly doesn't help either with population, that's the case for every single game. The thing to bear in mind is that the Devs performed a small miracle with bringing this gam...
by Marsares
Tue Jul 04, 2017 3:53 pm
Forum: General Discussion
Topic: Implications of cross realming
Replies: 19
Views: 5708

Re: Implications of cross realming

Wall of text about nothing.

// critical error - ran out of attention span.
by Marsares
Wed Jun 21, 2017 9:29 am
Forum: General Discussion
Topic: Plans for balance changes?
Replies: 8
Views: 2936

Re: Plans for balance changes?

2 weeks (tm)
by Marsares
Thu Jun 01, 2017 5:40 pm
Forum: Closed Topics
Topic: [Implementation Feedback] Black Guard Mastery Tree
Replies: 77
Views: 45077

Re: [Implementation Feedback] Black Guard Mastery Tree

Whatever the decision is around FoF, as it currently stands it's near useless. The purpose of class balancing surely can't be to introduce abilities that nobody chooses to use as they are sub-par?
by Marsares
Wed May 31, 2017 10:38 pm
Forum: General Discussion
Topic: Fun duo for two new players
Replies: 43
Views: 15586

Re: Fun duo for two new players

DPS DOK + BG or Marauder + BG are both really good combinations. BG+Mara has a degree of self-heal, but obviously not as good as DPS DOK can provide so the first combo would be more self-reliant. Having said that, with the recent changes to a BG, he can keep a Mara alive rather well as Mara's are st...
by Marsares
Wed May 31, 2017 10:26 pm
Forum: Closed Topics
Topic: [Implementation Feedback] Black Guard Mastery Tree
Replies: 77
Views: 45077

Re: [Implementation Feedback] Black Guard Mastery Tree

<< mental health warning - long post >> I've also been exclusively playing my BG the last few weeks and do enjoy most of the changes as it gives more versatility in builds as we're not as much locked into a few useful specs. It allows some more tinkering and experimenting, which is always good. How...
by Marsares
Wed May 31, 2017 5:37 am
Forum: Closed Topics
Topic: [Implementation Feedback] RvR design
Replies: 139
Views: 58494

Re: [Implementation Feedback] RvR design

Not sure if this is the appropriate thread, but with regards to the recent changes to the keep lords I think it's gone slightly too far. The previous iteration of the keep-lord took too long to take down, but this version doesn't take long enough. Yesterday there weren't that many Order players onli...
by Marsares
Wed May 24, 2017 5:45 am
Forum: General Discussion
Topic: Any classes to steer from??
Replies: 6
Views: 2735

Re: Any classes to steer from??

Arguably, viability wise, the classes are somewhat closer to each other here than they were on Live.
by Marsares
Tue May 23, 2017 4:43 pm
Forum: Destruction
Topic: LF elitist pvp guild =P
Replies: 12
Views: 5562

Re: LF elitist pvp guild =P

peterthepan3 wrote:He said elitist, not zergfest.

(Joke! It's a joke! Join Phalanx if you want the best RvR guild on the server)
So mean. I need counseling now. :-(
by Marsares
Tue May 23, 2017 4:38 pm
Forum: Changelogs
Topic: Patch Notes 20/5/2017
Replies: 91
Views: 28847

Re: Patch Notes 20/5/2017

Well the give part was that you got in 80 feet instead of 100-150, that you need a offensive target. and that the heal can be defended against. Now also you need to stay within 45 feet of your group. Seems like a bad deal to me. I would rather see a flat out decrease in heal effiiciancy The spell i...