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by sogeou
Wed Sep 22, 2021 4:36 pm
Forum: General Discussion
Topic: Can Devs look into new exploit disconnect / crash in combat
Replies: 23
Views: 4404

Re: Can Devs look into new exploit disconnect / crash in combat

It looks like maybe he war reported out. Even though the pet hit you it doesn't actually put the SH in combat until either you hit them or they hit you. No, the person in that video has done this mid fight while being attacked / fighting for 10-15 seconds. Their whole group knows how to do this. Yo...
by sogeou
Wed Sep 22, 2021 4:10 pm
Forum: General Discussion
Topic: Can Devs look into new exploit disconnect / crash in combat
Replies: 23
Views: 4404

Re: Can Devs look into new exploit disconnect / crash in combat

Ekundu01 wrote: Wed Sep 22, 2021 4:02 pm It looks like maybe he war reported out. Even though the pet hit you it doesn't actually put the SH in combat until either you hit them or they hit you.
No, the person in that video has done this mid fight while being attacked / fighting for 10-15 seconds. Their whole group knows how to do this.
by sogeou
Wed Sep 22, 2021 4:08 pm
Forum: General Discussion
Topic: Can Devs look into new exploit disconnect / crash in combat
Replies: 23
Views: 4404

Re: Can Devs look into new exploit disconnect / crash in combat

Garamore wrote: Wed Sep 22, 2021 3:50 pm Who actually cares that much about when they die to use an exploit to log out.......
A lot of try hards who don't want to die do it. Because it does not count as a death.
by sogeou
Wed Sep 22, 2021 3:44 pm
Forum: General Discussion
Topic: Can Devs look into new exploit disconnect / crash in combat
Replies: 23
Views: 4404

Re: Can Devs look into new exploit disconnect / crash in combat

saupreusse wrote: Wed Sep 22, 2021 3:26 pm you should open up a bugtracker ticket:
https://github.com/WarEmu/WarBugs
I can't really open a bug tracker if I have no idea what is going on tho. Which is why the devs need to look at the player logs to see what is being done.
by sogeou
Wed Sep 22, 2021 3:04 pm
Forum: Suggestions & Feedback
Topic: Premade facerolling is a problem in SC
Replies: 129
Views: 20816

Re: Premade facerolling is a problem in SC

Can someone clarify to me, whether I comprehend this OP correctly? It's about childish and toxic players within our community, while OP is calling premade players assholes? There must be some deeper meaning, help me finding it! No, the problem is premades never want to fight each other. They double...
by sogeou
Wed Sep 22, 2021 2:45 pm
Forum: General Discussion
Topic: Can Devs look into new exploit disconnect / crash in combat
Replies: 23
Views: 4404

Can Devs look into new exploit disconnect / crash in combat

Hello RoR Team, There has been a huge amount of players using disconnect / crashing while fighting in pvp. There seems to be a new system / exploit where fighting someone in combat for 10-15 seconds and they start to lose they disconnect, but it does not say player has disconnected uncleanly. Not su...
by sogeou
Mon Sep 20, 2021 2:13 pm
Forum: General Discussion
Topic: [Saga event] suprise
Replies: 39
Views: 7458

Re: [Saga event] suprise

Ah good old reward driven RoR community. I mean, Dev's 100% knew if people knew the rewards most would not have done it. So, I don't think there is anything wrong with people asking what the rewards are. With New World around in a week most people are on borrowed time so a lot of those kill quest a...
by sogeou
Mon Sep 20, 2021 12:54 am
Forum: General Discussion
Topic: [Saga event] suprise
Replies: 39
Views: 7458

Re: [Saga event] suprise

Mruvka wrote: Mon Sep 20, 2021 12:15 am
However, at this very moment, I cannot help but feel like I (and many others) had just become victims of masterful trolling, courtesy of the Stronghold Saga event marathon.
Yes, we felt like they were pushing to see what people would do and would not.
by sogeou
Mon Sep 20, 2021 12:52 am
Forum: General Discussion
Topic: [Saga event] suprise
Replies: 39
Views: 7458

Re: [Saga event] suprise

Almost all the players I play with knew it was going to be not good items. With the way the devs did not want to give any details to us it did not seem worth it. Which sucks because people wasted over 40 hours plus doing all 3.

RIP.
by sogeou
Sun Sep 19, 2021 12:45 am
Forum: Changelogs
Topic: Patch Notes 18/09/2021
Replies: 70
Views: 26187

Re: Patch Notes 18/09/2021

Very good job on the city.