Search found 193 matches

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by Sarnai
Wed Apr 29, 2020 8:26 pm
Forum: Suggestions & Feedback
Topic: Pairing Bonuses
Replies: 4
Views: 1938

Pairing Bonuses

I think racial buffs in home pairings would be cool. That is all.
by Sarnai
Fri Apr 24, 2020 3:24 pm
Forum: Suggestions & Feedback
Topic: City contribution as mdps
Replies: 14
Views: 5366

Re: City contribution as mdps

I’m with Foof on this one. I have yet to find any sort of rhyme or reason to contribution on my WH. My role doesn’t really change much so I’m doing the same thing every siege and my contribution is always all over the place. Wiping, getting wiped, even fight, seems like a total crap shoot.
by Sarnai
Fri Apr 24, 2020 12:55 pm
Forum: General Discussion
Topic: I Recorded 7 Days of City Scores
Replies: 87
Views: 23731

Re: I Recorded 7 Days of City Scores

That certain classes have to completely respec and change their playstyle (or just reroll altogether) from the way they've leveled and built their character and love to play just to be desirable in end-game content is what's depressing. Thinking of Teefz as a meatball breaks my heart. The (arguably)...
by Sarnai
Thu Apr 23, 2020 9:00 pm
Forum: Suggestions & Feedback
Topic: Foul Nurglings
Replies: 0
Views: 725

Foul Nurglings

I know this subforum is for all the balance bigbrains to flex but I'd just like to propose a QoL change. Unless they're needed for some kind of quest or something, can the Foul Nurglings in the CW keeps be changed so they're untargetable? It's just strange and hella annoying at times.
by Sarnai
Thu Apr 16, 2020 8:51 pm
Forum: Suggestions & Feedback
Topic: Caledor Map
Replies: 0
Views: 737

Caledor Map

The map for the Caledor zone seems to be filled with extraneous things and could really be streamlined down to what matters. My suggestion:

Image
by Sarnai
Thu Apr 16, 2020 4:28 pm
Forum: Suggestions & Feedback
Topic: [WE] OYK vs Dragon Gun
Replies: 31
Views: 8108

Re: [WE] OYK vs Dragon Gun

WH builds to a big payoff, if they use DG, where it's applied to everyone within 48ft, unlike WE who gets to apply it once per 2 seconds, if rng wills it, on a single target. So mathematically, with the aoe cap of 24 WE would need frame perfect procs, with perfect rng over a minute to equal the pro...
by Sarnai
Thu Apr 16, 2020 2:39 pm
Forum: Suggestions & Feedback
Topic: [WE] OYK vs Dragon Gun
Replies: 31
Views: 8108

Re: [WE] OYK vs Dragon Gun

WH bullets also do more then twice the damage of Kisses. Kisses are free. The can proc on your AA, which means to use them you have to use zero action points and zero resource. WH executions require action points and exhaust all resource just to get that one bullet proc. WH builds to a big payoff, ...
by Sarnai
Thu Apr 16, 2020 12:48 pm
Forum: Suggestions & Feedback
Topic: [WE] OYK vs Dragon Gun
Replies: 31
Views: 8108

Re: [WE] OYK vs Dragon Gun

The kisses proc plenty enough as it is. The fastest a WH can hit with his bullets is spamming absolution, which is roughly 2 seconds (gcd, ability to build accusation, gcd give or take) and that dumps our resource on a shitty 1-spike finisher. WEs kisses are proccing just as fast and they don't hav...
by Sarnai
Wed Apr 15, 2020 1:22 pm
Forum: Suggestions & Feedback
Topic: [WE] OYK vs Dragon Gun
Replies: 31
Views: 8108

Re: [WE] OYK vs Dragon Gun

OYK! hits twice, which is double the chance to crit, double the chance to proc other effects (Jagged Edge, FTHQ, weapon procs) and I need to parry BOTH hits to avoid the KD. It is a more than reasonable 'mirror' to Dragon Gun. If your healers are standing close enough that one Dragon Gun is keeping...
by Sarnai
Wed Apr 15, 2020 12:22 pm
Forum: Suggestions & Feedback
Topic: [WE] OYK vs Dragon Gun
Replies: 31
Views: 8108

Re: [WE] OYK vs Dragon Gun

OYK! hits twice, which is double the chance to crit, double the chance to proc other effects (Jagged Edge, FTHQ, weapon procs) and I need to parry BOTH hits to avoid the KD. It is a more than reasonable 'mirror' to Dragon Gun. If your healers are standing close enough that one Dragon Gun is keeping ...