to clarify there is a bug that discordant queuing people get in the same SC as grped ppl.
thats not the fault of the premades but a bug in the matchmaker. Iam not sure if this is already adressed.
It pretty much happens by accident.
Search found 311 matches
- Sat Aug 26, 2023 10:04 am
- Forum: General Discussion
- Topic: Remove premades from discordant SC queue
- Replies: 30
- Views: 5271
- Fri Jun 09, 2023 12:32 am
- Forum: Suggestions & Feedback
- Topic: Scenario surrender change
- Replies: 130
- Views: 292369
Re: Scenario surrender change
another solution is to just have bigger SCs. some nights I see the queue creating several 12 - 20 man SCs which often results in you getting repeatedly placed into random < 2 party in progress SCs. why not wait and put everyone in a big 3/4/5 party SC? in that situation the impact of a single prema...
- Mon Jun 05, 2023 10:04 am
- Forum: General Discussion
- Topic: Faction Imbalance
- Replies: 142
- Views: 66920
Re: Faction Imbalance
We know with 100% certainty that the scenario queue manager is not trying to create equal matches. Instead it is actually doing the opposite by creating new instances for queuing groups and filling up with whatever is there. Due to this a solo or small group queuing up will most likely end in a sce...
- Wed May 31, 2023 6:41 pm
- Forum: Suggestions & Feedback
- Topic: Scenario surrender change
- Replies: 130
- Views: 292369
Re: Scenario surrender change
theres a game mode called ranked, i wonder why they dont q for it? if they care so much about their skill and competitiveness? if this game is some how about skill and competitiveness and such and such, wouldnt ranked be no.1 populated mode instead of dying so fast? easy but honest answer ? ranked ...
- Mon May 29, 2023 10:37 am
- Forum: Suggestions & Feedback
- Topic: Scenario surrender change
- Replies: 130
- Views: 292369
Re: Scenario surrender change
Ok if i understand this Thread right (or, this thread is hilarious): Pareto? Know it? 20% of Players play premade and 80% are not. AH no problem ! 80% of your enemies are not premades. The 1 in 5 situation where you find a Premade is surely not ruining the fun ! i played 9 basin scenarios today, los...
- Thu May 25, 2023 10:01 am
- Forum: Suggestions & Feedback
- Topic: Scenario surrender change
- Replies: 130
- Views: 292369
Re: Scenario surrender change
asking for a difficult, subpar technical solution - for something that the community could fix with minimal effort, is just wrong :) Thats the main difference - Some people think most of the issues can be fixed by the community itself while other people think a "magical" technical solutio...
- Wed May 24, 2023 12:36 pm
- Forum: Suggestions & Feedback
- Topic: Scenario surrender change
- Replies: 130
- Views: 292369
Re: Scenario surrender change
Its not that unreasonable to surrender in this situation. The thing is, even if you do ask people to fix this groups, they are usually ignore your call because they don't care/don't know how to change your sc group/don't read chat/etc. You ask them once, twice...and your team just ignores you while...
- Wed May 24, 2023 10:51 am
- Forum: Suggestions & Feedback
- Topic: Scenario surrender change
- Replies: 130
- Views: 292369
Re: Scenario surrender change
omg you are so delusional that any kind of discussion with you makes 0 sense. biggest part of this game are not social people. not friends, not family. what is a "good fights between 2 x 2/2/2 groups"? if these fights are so good then why is ranked dead 99% of time? you just repeat all th...
- Tue May 23, 2023 11:58 am
- Forum: General Discussion
- Topic: Muted in game
- Replies: 11
- Views: 2152
Re: Muted in game
Imagine having an optional client side profanity filter that does not randomly mute people for typos with no way to find a reason why. Instead of adding a proper spam filter they did this. Smh.... Words not allowed are blurred out like ******* in chat, when you write them in public channels. To get...
- Tue May 23, 2023 10:20 am
- Forum: General Discussion
- Topic: [Feedback] Sigmartag
- Replies: 29
- Views: 22261
Re: [Feedback] Sigmartag
I like the general structure of the Event - not too much PvE neccessary
the relic run is pretty much a bow to DAoC and therefore sparked a little bit of nostalgia - no issues with that !
+ inc Heal as a bonus stat is not my favourite, heal is pretty strong anyway in this game.
the relic run is pretty much a bow to DAoC and therefore sparked a little bit of nostalgia - no issues with that !
+ inc Heal as a bonus stat is not my favourite, heal is pretty strong anyway in this game.