Search found 326 matches

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by Miszczu5647
Tue Dec 22, 2020 11:11 am
Forum: General Discussion
Topic: Total lack of WH versatility
Replies: 185
Views: 32043

Re: Total lack of WH versatility

You ever thought, it might be the case, that they changed the trees for a reason? Could it be, that they were ... too strong? Thats why we need use past with caution. Once more time look what Torque did with Bleedind Edge. It is higher in tree and have weaker effect than original Sharpened Edge. St...
by Miszczu5647
Tue Dec 22, 2020 10:55 am
Forum: General Discussion
Topic: Total lack of WH versatility
Replies: 185
Views: 32043

Re: Total lack of WH versatility

Thats why we need use past with caution. Once more time look what Torque did with Bleedind Edge. It is higher in tree and have weaker effect than original Sharpened Edge. Still very effective tactic. It was a good change, indeed but I have the impression, some parts of the WE/WH pop sees them in su...
by Miszczu5647
Tue Dec 22, 2020 9:37 am
Forum: General Discussion
Topic: Total lack of WH versatility
Replies: 185
Views: 32043

Re: Total lack of WH versatility

You ever thought, it might be the case, that they changed the trees for a reason? Could it be, that they were ... too strong? Thats why we need use past with caution. Once more time look what Torque did with Bleedind Edge. It is higher in tree and have weaker effect than original Sharpened Edge. St...
by Miszczu5647
Mon Dec 21, 2020 2:01 pm
Forum: General Discussion
Topic: Total lack of WH versatility
Replies: 185
Views: 32043

Re: Total lack of WH versatility

Thats what I had in mind when telling "Learn history". Look at 2008 Sharpened edge. Compare how Torqe use it to create Bleeding Edge we have today.
by Miszczu5647
Wed Dec 16, 2020 12:51 pm
Forum: General Discussion
Topic: Total lack of WH versatility
Replies: 185
Views: 32043

Re: Total lack of WH versatility

It's easier for Dev's to work on old skills as some of them still exists then build something completely new. Once they tried to show me how skill is build in code. Still remember headache.
by Miszczu5647
Wed Dec 16, 2020 6:53 am
Forum: General Discussion
Topic: Total lack of WH versatility
Replies: 185
Views: 32043

Re: Total lack of WH versatility

Atropik was faster. Like I said once -learn history.
by Miszczu5647
Sun Nov 01, 2020 7:25 pm
Forum: General Discussion
Topic: WH and WE (Discussion)
Replies: 122
Views: 19981

Re: WH vs WE (Discussion)

Exit wounds does not just lower the stat, it also does damage iirc. The ranged finishers are a big play for the WH, being able to apply BAL and just walk away for some huge ticks of damage, or use the gun ranged finishers when being kited away provide a big advantage over the WE having to be on the...
by Miszczu5647
Tue Apr 14, 2020 12:31 pm
Forum: Suggestions & Feedback
Topic: WE/WH Balance Proposals (looking for feedback before submission)
Replies: 93
Views: 23656

Re: WE/WH Balance Proposals (looking for feedback before submission)

I think all here want to find something absolutely "unique" for WE/WH. Something that give a reasons to take those classes to wb. Terror debuff meets above condision. My experience told me that it would be much better in small scale fight (like ranked SC) than in wb. If chars starts droppi...
by Miszczu5647
Sat Apr 11, 2020 1:59 pm
Forum: Greenskins
Topic: [shaman] heal spec gearing advice
Replies: 3
Views: 2830

Re: [shaman] heal spec gearing advice

Lvl 45 scenario weapon is still best. And prices drops 2 weeks ago. Farm this staff. Also city dungeon staff is not bad (no % but very high stats bonuses). Armor from orvr- aim for vanquisher (very helpfull 4th bonus for AP managing). From there - invader and sovereign. Remember - before rr70 you wi...