Search found 326 matches
- Tue Dec 22, 2020 11:11 am
- Forum: General Discussion
- Topic: Total lack of WH versatility
- Replies: 185
- Views: 32043
Re: Total lack of WH versatility
You ever thought, it might be the case, that they changed the trees for a reason? Could it be, that they were ... too strong? Thats why we need use past with caution. Once more time look what Torque did with Bleedind Edge. It is higher in tree and have weaker effect than original Sharpened Edge. St...
- Tue Dec 22, 2020 10:55 am
- Forum: General Discussion
- Topic: Total lack of WH versatility
- Replies: 185
- Views: 32043
Re: Total lack of WH versatility
Thats why we need use past with caution. Once more time look what Torque did with Bleedind Edge. It is higher in tree and have weaker effect than original Sharpened Edge. Still very effective tactic. It was a good change, indeed but I have the impression, some parts of the WE/WH pop sees them in su...
- Tue Dec 22, 2020 9:37 am
- Forum: General Discussion
- Topic: Total lack of WH versatility
- Replies: 185
- Views: 32043
Re: Total lack of WH versatility
You ever thought, it might be the case, that they changed the trees for a reason? Could it be, that they were ... too strong? Thats why we need use past with caution. Once more time look what Torque did with Bleedind Edge. It is higher in tree and have weaker effect than original Sharpened Edge. St...
- Mon Dec 21, 2020 2:01 pm
- Forum: General Discussion
- Topic: Total lack of WH versatility
- Replies: 185
- Views: 32043
Re: Total lack of WH versatility
Thats what I had in mind when telling "Learn history". Look at 2008 Sharpened edge. Compare how Torqe use it to create Bleeding Edge we have today.
- Wed Dec 16, 2020 12:51 pm
- Forum: General Discussion
- Topic: Total lack of WH versatility
- Replies: 185
- Views: 32043
Re: Total lack of WH versatility
It's easier for Dev's to work on old skills as some of them still exists then build something completely new. Once they tried to show me how skill is build in code. Still remember headache.
- Wed Dec 16, 2020 6:53 am
- Forum: General Discussion
- Topic: Total lack of WH versatility
- Replies: 185
- Views: 32043
Re: Total lack of WH versatility
Atropik was faster. Like I said once -learn history.
- Thu Nov 05, 2020 5:01 pm
- Forum: Game support
- Topic: I lost one of my characters on order side.
- Replies: 1
- Views: 842
- Sun Nov 01, 2020 7:25 pm
- Forum: General Discussion
- Topic: WH and WE (Discussion)
- Replies: 122
- Views: 19981
Re: WH vs WE (Discussion)
Exit wounds does not just lower the stat, it also does damage iirc. The ranged finishers are a big play for the WH, being able to apply BAL and just walk away for some huge ticks of damage, or use the gun ranged finishers when being kited away provide a big advantage over the WE having to be on the...
- Tue Apr 14, 2020 12:31 pm
- Forum: Suggestions & Feedback
- Topic: WE/WH Balance Proposals (looking for feedback before submission)
- Replies: 93
- Views: 23656
Re: WE/WH Balance Proposals (looking for feedback before submission)
I think all here want to find something absolutely "unique" for WE/WH. Something that give a reasons to take those classes to wb. Terror debuff meets above condision. My experience told me that it would be much better in small scale fight (like ranked SC) than in wb. If chars starts droppi...
- Sat Apr 11, 2020 1:59 pm
- Forum: Greenskins
- Topic: [shaman] heal spec gearing advice
- Replies: 3
- Views: 2830
Re: [shaman] heal spec gearing advice
Lvl 45 scenario weapon is still best. And prices drops 2 weeks ago. Farm this staff. Also city dungeon staff is not bad (no % but very high stats bonuses). Armor from orvr- aim for vanquisher (very helpfull 4th bonus for AP managing). From there - invader and sovereign. Remember - before rr70 you wi...