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by growill
Sat May 16, 2020 7:12 am
Forum: General Discussion
Topic: SoloQ / Casual play
Replies: 7
Views: 2168

Re: SoloQ / Casual play

because sometimes they're doing something else. Most times I have only an hour so I think of queuing a few sc to get closer to that 1200 oppressors weapon but oh boy is that a waste of time
by growill
Fri May 15, 2020 5:42 pm
Forum: General Discussion
Topic: SoloQ / Casual play
Replies: 7
Views: 2168

Re: SoloQ / Casual play

I do have a marvelous guild with which I have tons of fun though I mean don't get me wrong I have an rr67 mdps it's just I have no reason of playing him except on guild rvr nights
by growill
Fri May 15, 2020 5:14 pm
Forum: General Discussion
Topic: SoloQ / Casual play
Replies: 7
Views: 2168

SoloQ / Casual play

I've had a blast playing this game while in quarantine Now I'm back to work so I can only play EU prima time and/or for a little time a session Got full vanq, genesis, rr45 sc weapon Fine enough but - I can't play forts or city because I have seen maybe a couple in the last whole month (16/04 to 15/...
by growill
Thu May 14, 2020 6:30 pm
Forum: General Discussion
Topic: Delay Cities To Peak Hours
Replies: 74
Views: 18407

Re: Delay Cities To Peak Hours

What about delaying city sieges to different times unrelated to when forts actually get pushed? It would help the problem and at the same time be kinda lore-friendly. It still makes sense if the invaders actually prepare for the siege instead of rushing it right away (actually it would almost make m...
by growill
Wed May 13, 2020 6:09 pm
Forum: General Discussion
Topic: Delay Cities To Peak Hours
Replies: 74
Views: 18407

Re: Delay Cities To Peak Hours

Yeah it's not just about gear. My guild has a really good rvr wb up, it's fun and we're costantly getting better. Yet everyone complains we do poorly in city. **** ay we do half our guild members are working we can never practice or have a proper roster up. There's such a fuss about forcing everyone...
by growill
Wed May 13, 2020 12:54 pm
Forum: General Discussion
Topic: Delay Cities To Peak Hours
Replies: 74
Views: 18407

Re: Delay Cities To Peak Hours

Honestly the biggest problem we have with it taking so long is that people keep zerging single zones. When we have all three pairings open, you often see like 400vs300 in one zone and the rest are like 2-3 people afking in front of the wc or doing supp runs. Kinda kills the small scale rvr since ou...
by growill
Wed May 13, 2020 12:52 pm
Forum: General Discussion
Topic: Delay Cities To Peak Hours
Replies: 74
Views: 18407

Re: Delay Cities To Peak Hours

There hasn't been a city between 18:00-00:00 EU time for weeks if not a full month or more. Only times I've seen a city in the past month is when I either stayed up until like 4 AM or hit a lucky morning city during a work meeting I didn't have to pay much attention to. Yesterday was the first time...
by growill
Sun May 10, 2020 7:44 pm
Forum: High Elves
Topic: [WL] RvR build for WB play
Replies: 3
Views: 2681

Re: [WL] RvR build for WB play

It's a bit situational, mostly because I'm not sure what's actually better. Usually I do something like -Loner I go with 5% crit -with pet and a multiple people I run TTH cause the pet's abilities are also aoes and the bonus procs from the lion as well -If I know the lion is actually hitting single ...
by growill
Sun May 10, 2020 6:42 pm
Forum: High Elves
Topic: [WL] RvR build for WB play
Replies: 3
Views: 2681

Re: [WL] RvR build for WB play

I run this pretty much EVERYWHERE but is especially well suited for oRVR warband play: https://builder.returnofreckoning.com/career/white-lion/s?l=40&r=60&tl=4&mp=0&pA=13&pB=9&pC=0&m1=false&m2=false&m3=false&m4=false&ma=4281,4279,4277,4286,4284&mm=&...
by growill
Sun May 10, 2020 8:48 am
Forum: General Discussion
Topic: Forts are by far the most INFURIATING part of the game
Replies: 33
Views: 10035

Re: Forts are by far the most INFURIATING part of the game

I quite like the part where you're trying to break in or keep them out. It gives an actual feeling of bein at war trying to conquer a fort. I think the 1 stage should have something been done about. It really doesn't have much sense this thing of running in circles. It was probably not meant to play...