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by Fey
Fri Feb 14, 2025 2:28 pm
Forum: Changelogs
Topic: Patch Notes 14/02/2025
Replies: 34
Views: 17164

Re: Patch Notes 14/02/2025

To clarify, are the double warcrests granted by kills for Khaine only in the themed scenarios, or is that x2 crests global?
by Fey
Mon Feb 10, 2025 1:22 am
Forum: Introduce Yourself
Topic: Which side wins more?
Replies: 20
Views: 6287

Re: Which side wins more?

NA destro has been very strong lately. After my buddy hit RR 90 we've now swapped order.

The pop. is very healthy at the moment. There are fights to be had. You'll want at least one properly geared toon on both sides.
by Fey
Sun Feb 09, 2025 6:12 pm
Forum: Destruction
Topic: The Guild Agony
Replies: 20
Views: 6951

Re: The Guild Agony

I'm not sure which server you're playing on.
by Fey
Sat Feb 08, 2025 5:42 am
Forum: General Discussion
Topic: Removed guards
Replies: 24
Views: 7878

Re: Removed guards

This weekend's scenario is an excellent example.

Highpass Cemetary had guards up behind the fountain to prevent spawn camping. Well dog my cats, those guards are now gone. There are just two guards within the gated spawn point. Why those guards are there is a good question, because they cannot ...
by Fey
Mon Feb 03, 2025 10:59 am
Forum: Player Support
Topic: Event ends one hour earlier than announced
Replies: 1
Views: 986

Re: Event ends one hour earlier than announced

He has too many 80s, it's a witch.

Seriously though that's super annoying.
by Fey
Mon Feb 03, 2025 6:06 am
Forum: General Discussion
Topic: Removed guards
Replies: 24
Views: 7878

Re: Removed guards

If you spawn camp, you should expect to pull guards. As it stands there are very few scenarios where guards are positioned to do anything at all. Any scenario with a barrier might as well not have any at all.

You were honestly tired of getting killed by guards, as a healer? On this server? I don't ...
by Fey
Fri Jan 31, 2025 3:27 am
Forum: General Discussion
Topic: Removed guards
Replies: 24
Views: 7878

Re: Removed guards

There are exceptions of course. Reikland Factory has guards that occasionally will get a terminate off.
by Fey
Fri Jan 31, 2025 3:26 am
Forum: General Discussion
Topic: Removed guards
Replies: 24
Views: 7878

Re: Removed guards

Even if they attack properly, they're too far away to do so. They might as well not exist.
by Fey
Fri Jan 31, 2025 2:39 am
Forum: General Discussion
Topic: Removed guards
Replies: 24
Views: 7878

Re: Removed guards

He probably means they've been moved. Most guards are too far back to do anything.
by Fey
Sun Jan 26, 2025 6:02 pm
Forum: General Discussion
Topic: Why 'Jump-Casting' Doesn't Work in RoR
Replies: 19
Views: 4647

Re: Why 'Jump-Casting' Doesn't Work in RoR

You find casters to be clunky, because there is no jump cast? Honestly I don't have words. Just baffling.