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by Azarael
Fri Aug 31, 2018 9:53 pm
Forum: Changelogs
Topic: Client Changelog 25/08/2018
Replies: 124
Views: 16848

Re: Client Changelog 25/08/2018

It's not. I'll have to look at why this isn't working.
by Azarael
Fri Aug 31, 2018 1:41 pm
Forum: High Elves
Topic: White Lion Changes (8/25/2018)
Replies: 261
Views: 31732

Re: White Lion Changes (8/25/2018)

Darks63 wrote:
Fri Aug 31, 2018 12:28 pm
From what I have seen stated they currently don't know how to code that or multistancing abilities.
Both have been worked out and will be in the patch.
by Azarael
Fri Aug 31, 2018 1:40 pm
Forum: Suggestions & Feedback
Topic: Melee healing design
Replies: 25
Views: 3385

Re: Melee healing design

I'm sure you can all appreciate that this subject is highly volatile, so it won't be Two Weeks. There are classes and reworks that will come before WP and DoK.
by Azarael
Fri Aug 31, 2018 12:00 pm
Forum: Suggestions & Feedback
Topic: Melee healing design
Replies: 25
Views: 3385

Re: Melee healing design

The difference between DoK and WP played offensively and DoK and WP played backline is that the offensive DoK and WP - even with the experimental mode - is better played by using all of its skills. DoK and WP played backline marginalize the vast majority of the melee skills. DoK and WP played offens...
by Azarael
Fri Aug 31, 2018 11:48 am
Forum: Suggestions & Feedback
Topic: Melee healing design
Replies: 25
Views: 3385

Re: Melee healing design

If I can be perfectly frank (and let's be honest, I'm always perfectly frank), I don't think it's even possible to make a melee healer that is balanced well. It always seems to either totally invalidate backline healing and be incredibly overpowered and utterly invincible, or totally ignorable and ...
by Azarael
Fri Aug 31, 2018 11:04 am
Forum: Suggestions & Feedback
Topic: Melee healing design
Replies: 25
Views: 3385

Re: Melee healing design

If I can be perfectly frank (and let's be honest, I'm always perfectly frank), I don't think it's even possible to make a melee healer that is balanced well. It always seems to either totally invalidate backline healing and be incredibly overpowered and utterly invincible, or totally ignorable and ...
by Azarael
Fri Aug 31, 2018 11:01 am
Forum: Declined
Topic: Swordmaster Proposal
Replies: 1
Views: 663

Re: Swordmaster Proposal

I have designs on Phoenix's Wing. I strongly disagree that the stance mechanic should be violated. Taking QI off it removes the mechanic interaction and buffing Eagle's Flight's duration means that expending an Improved on keeping it up in rotations is no longer necessary.

Declined.
by Azarael
Fri Aug 31, 2018 6:42 am
Forum: Changelogs
Topic: Client Changelog 25/08/2018
Replies: 124
Views: 16848

Re: Client Changelog 25/08/2018

Guess I'm going to have to mirror it
by Azarael
Thu Aug 30, 2018 9:26 pm
Forum: Suggestions & Feedback
Topic: Melee healing design
Replies: 25
Views: 3385

Re: Melee healing design

The original intent was to make the class a) play to concept and b) require more effort to play. Dealing 50% damage with full Str bonus is an acceptable contribution to the team.

My bone to pick with KotBS, WP, Chosen and DoK has always been with the skill curve.
by Azarael
Thu Aug 30, 2018 7:09 am
Forum: High Elves
Topic: [SM] New changes in patch (19th aug)
Replies: 79
Views: 10635

Re: [SM] New changes in patch (19th aug)

Sword masters, what do you think of having mirrored bellows/blade enchantments? I always liked looking at the other side, seeing they had resist debuff and bubble. But now it's the same, was there any particular reasoning for making them exactly alike? I wonder if mirroring classes is on the agenda...