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by OldPlayer
Sat Dec 16, 2017 2:44 pm
Forum: General Discussion
Topic: Scenarios not popping?
Replies: 22
Views: 6058

Re: Scenarios not popping?

You mean incentives to go to the trouble of forming a group to wait 15-20+minutes for a pop, as opposed to simply duo dominating the pug scenario every 5 minutes - for the same rewards (!)? I dunno, there must be something we can think of :D May I humbly suggest "duo dominating the pug scenari...
by OldPlayer
Sat Dec 16, 2017 2:09 pm
Forum: General Discussion
Topic: Scenarios not popping?
Replies: 22
Views: 6058

Re: Scenarios not popping?

peterthepan3 wrote:With 0 incentives to sc, to fight other groups, very few active premades around anymore...
What other incentives are needed besides challenge and fun of fighting group vs group?
by OldPlayer
Sat Dec 09, 2017 3:29 pm
Forum: General Discussion
Topic: Gunbad PQ Stages
Replies: 41
Views: 12407

Re: Gunbad PQ Stages

peterthepan3 wrote:Not everyone is as amazing as you, Alena! :D
Clarification after Discord chat: 1 hour - 1 hour 15 mins to get to the boss instance, I feel so pro now! 8-)
by OldPlayer
Sat Dec 09, 2017 2:21 pm
Forum: General Discussion
Topic: Gunbad PQ Stages
Replies: 41
Views: 12407

Re: Gunbad PQ Stages

I can tell you that all bosses are doable by rr45 merc/anni/BL chars. But also will add that average wipe numbers ~3 on every boss before we find out his mechanics. On instances bosses I remember 12-15 wipe sometimes. Spec for pve, group up on comms and everything will be ok :) Is it official posit...
by OldPlayer
Sat Dec 09, 2017 1:48 pm
Forum: General Discussion
Topic: Gunbad PQ Stages
Replies: 41
Views: 12407

Re: Gunbad PQ Stages

peterthepan3 wrote:A good experienced group will be able to get each wing down to an hour and 30minutes max (including instance bosses), imo. Some comps will excel over others (engi/magus are gods for this)
Can we get a video of 40/40 Anni/Merc/Beastlord group completing the dungeon wings?
Just curious.
by OldPlayer
Wed Nov 29, 2017 9:29 am
Forum: General Discussion
Topic: What player type is needed most - Order
Replies: 74
Views: 18765

Re: What player type is needed most - Order

SilverWF wrote:No way.
Only gobbos looks awesome, everyone else - just meh!
Strength of gobbos is not their looks, but their superior Masterrace tactics. Once they are gone/balanced, we will see how popular they will be.

Personal opinion.
by OldPlayer
Tue Nov 28, 2017 1:47 am
Forum: General Discussion
Topic: What player type is needed most - Order
Replies: 74
Views: 18765

Re: What player type is needed most - Order

Order desperately needs tanks. You can play even DPS tank, as long as you punt people away, use guard and help MDPS/RDPS to kill their targets. People will be grateful to you.
by OldPlayer
Mon Nov 27, 2017 4:52 pm
Forum: Suggestions & Feedback
Topic: Naming Turrets
Replies: 9
Views: 2939

Re: Naming Turrets

shaggyboomboom wrote:maybe naming groupmates would be fun too!
That is done in voice.
by OldPlayer
Mon Nov 27, 2017 4:00 pm
Forum: Suggestions & Feedback
Topic: Naming Turrets
Replies: 9
Views: 2939

Re: Naming Turrets

And for Engineer mines.
by OldPlayer
Fri Nov 24, 2017 6:12 pm
Forum: General Discussion
Topic: Let's talk: what would make YOU want to group?
Replies: 80
Views: 21654

Re: Let's talk: what would make YOU want to group?

Personal opinion only. Persuasion is futile. Cons of grouping for me: 1) Time to organize: you must prepare exact schedule for RL time when you group can play. You cannot be sure that all people will appear to join the group. We all became older and more responsible, many of former WAR players are n...