Search found 90 matches

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by retekelek
Sun Apr 07, 2019 7:29 am
Forum: Suggestions & Feedback
Topic: feedback on dps zeal
Replies: 6
Views: 957

Re: feedback on dps zeal

I messed around on Zealot recently I found that you could kite around and use the instant scourge tactic but once gcleanse became a thing the dot was getting cleansed off by wp alot. I feel some dots shouldnt be cleansable warp reality being one. Interestingly the RP equivalent isn't cleanable due ...
by retekelek
Sat Apr 06, 2019 9:37 pm
Forum: Suggestions & Feedback
Topic: feedback on dps zeal
Replies: 6
Views: 957

Re: feedback on dps zeal

Alt classes really struggle with a cleanse heavy endgame, without a proper burst rotation or being dot heavy. The devs do keep talking about diversity but there are obvious mechanics that really lock none burst classes out. For me i had not bad burst before this patch, its a bit harder from that pe...
by retekelek
Sat Apr 06, 2019 9:04 pm
Forum: Suggestions & Feedback
Topic: feedback on dps zeal
Replies: 6
Views: 957

feedback on dps zeal

Hello i play my zealot as dps solo, smallscale, 6man or in wb aoe, rr77 A couple of patch ago most dps spells damage stats got corrected, that means the damage of spells went less. I suggest buff them back a bit, since before the patch dps zeal was already a class that needs rr60-70+ and end gear to...
by retekelek
Tue Mar 26, 2019 7:47 pm
Forum: Rejected
Topic: [Tank Archetype] Guard changes
Replies: 55
Views: 17420

Re: [Tank Archetype] Guard changes

I have a Chosen rr65, BG rr64, Kotbs rr57 and SM 46 I speak from the perspective of solo, duo, 6man, smallcale, Roaming - SC and organized warband play I dont want to repeat this goodly written feedback, because its represents completly my opinion about the guard change. 2H tanks already were at a d...
by retekelek
Tue Mar 26, 2019 6:08 pm
Forum: Suggestions & Feedback
Topic: Tank guard change survey
Replies: 4
Views: 1209

Re: Tank guard change survey

Athergic wrote:
Tue Mar 26, 2019 6:34 am
The general consensus is that everyone loves it.
Well, one of the first question is that do you play this class so, im hoping they value those players feedback whit more weight that actually has personal experience about the topic.
by retekelek
Mon Mar 25, 2019 9:45 pm
Forum: Suggestions & Feedback
Topic: Tank guard change survey
Replies: 4
Views: 1209

Tank guard change survey

Hello! Is there an option to reopen the survey?
Had to close it when i was in halfway tru it because sc pop in party, and i dint saw a way to minimalize back for small window, so i clicked on the "x" and closed it. Would like to fill it out, and cheers for this idea!
by retekelek
Sun Mar 24, 2019 7:43 pm
Forum: Changelogs
Topic: Patch Notes 23/03/2019
Replies: 545
Views: 65538

Re: Patch Notes 23/03/2019

SnB tanks are your shields. They are the armour of your WB. They are the main defense of your WB, especially at fortresses. That's sad that some people think that SnB tanks are bad. They are boring and dull, that's true but they have a role in the game whereas 2h tanks don't have it anymore (except...
by retekelek
Sun Mar 24, 2019 7:35 pm
Forum: Changelogs
Topic: Patch Notes 23/03/2019
Replies: 545
Views: 65538

Re: Patch Notes 23/03/2019

SnB tanks are your shields. They are the armour of your WB. They are the main defense of your WB, especially at fortresses. That's sad that some people think that SnB tanks are bad. They are boring and dull, that's true but they have a role in the game whereas 2h tanks don't have it anymore (except...
by retekelek
Sun Mar 24, 2019 3:01 pm
Forum: Changelogs
Topic: Patch Notes 23/03/2019
Replies: 545
Views: 65538

Re: Patch Notes 23/03/2019

Actually like the guard changes. The trade off of dropping sheild for free dps increase is actually almoast nothing in small scale. A sheild in small scale usually means 20% less guard damage and in some specific cases opens up a skill. Noone really focus the tanks anyway so the sheild usually does...
by retekelek
Sun Mar 24, 2019 9:22 am
Forum: Changelogs
Topic: Patch Notes 23/03/2019
Replies: 545
Views: 65538

Re: Patch Notes 23/03/2019

The guard effectiveness wasn't halved, it was reduced to a third. 25% damage reduction is +33% effective health increase. 50% damage reduction is +100% effective health increase. "Balance" is not something that exists on its own. Any balance change should always have a context, cause and goal. What...