Search found 66 matches
the problem i have is that it takes over control of all my macros. It doesn't change any, but at the same time I can't go in and add or change any myself. Oh, that's the strangest one yet. I played a bit on my profile, and on a new profile with only my addon enabled, but I didn't encounter any prob...
Hello everyone. Sorry, I see that some people experience troubles with the addon while other people seem to have it working okay. I am not sure why this is happening. There may be a conflict with another addon (I don't know what would result in the conflict though). Or, uh. I dunno, maybe my code is...
- Wed Oct 16, 2019 11:39 pm
- Forum: Technical support
- Topic: [deprecated] RoR Under Linux
- Replies: 170
- Views: 62999
my script for installation in 64bit Ubuntu : ... Thank you, very cool! I made a Lutris script based on your scripts. It can be installed with lutris -i ror.yaml (assuming you save it as 'ror.yaml'). It asks for a game folder that you downloaded using torrent (or just an existing game folder), copie...
GatherButton https://gitlab.com/cupnoodles14/gatherbutton Adds a special macro to gather plants and replant them. This small addon can act as an alternative to Miracle Grow Remix in the most common use cases. There are drawbacks: no pretty UI, possible chat spam and no support for auto-using soil/w...
i dont have an antivirus, its web based so i guess dev have to fix it, since without antivirus i wont take any risk why not use the provided .au3 script instead, you just have to install AutoIt first. you can even read the code if you suspect there's something malicious. btw, on linux i use this sc...
AFAIK, you can already just target the lord and use /assist to target the guy. Nobody bothers with it, for some reason.
- Thu Dec 06, 2018 7:57 am
- Forum: Game support
- Topic: FAST Mob Spawns- Intended? In progress?
- Replies: 14
- Views: 1969
I, too, noticed that RoR respawn rates are 2-3 times faster, but I actually prefer it this way, makes farming mobs more dynamic. Though it can be annoying when you PvE solo in tight places (caves etc).
- Wed Nov 28, 2018 7:53 pm
- Forum: General Discussion
- Topic: [ORVR] Brainstorming/Suggestions
- Replies: 77
- Views: 6591
My idea is that you should give only some of the population a bonus for fighting in a new zone so that not everyone would want to leave. I would select players randomly in the current zone and give them a quest like 'Karl Franz/Tcharsomething wants you to fight in New Zone. Accept this quest and get...
- Tue Nov 20, 2018 5:01 pm
- Forum: Suggestions & Feedback
- Topic: Rolling window scenario tiers for mid tier
- Replies: 0
- Views: 282
There are many complaints about low mid-tier population (and rare mid-tier scenarios) and low lvl players being underpowered in T4 scenarios (3* lvls vs high renown players). I think, rewriting matchmaking logic could solve those problems. Here's my suggestion: match players across a lvl window, e.g...
There's a way to add your guild or title into your own frame (but why). As far as I know there's no way to get your target's guild, there's no TargetInfo:UnitGuild() or anything like that, same with title.