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by Krima
Wed Jul 15, 2026 4:09 pm
Forum: Suggestions & Feedback
Topic: adjusting tab targeting range?
Replies: 3
Views: 1096

Re: adjusting tab targeting range?


Apparently the tab targeting system only works at a range of about ~80ft, which seems like a disadvantage for any ranged classes who have abilties that can go off at distances of 100-150ft.

In order to make use of the range of your class you would have to click target to cast your spells from ...
by Krima
Tue Jul 14, 2026 1:05 pm
Forum: Media
Topic: chopa vs wh (mdps after balance patch)
Replies: 11
Views: 2390

Re: chopa vs wh (mdps after balance patch)

mazi761111 wrote: Tue Jul 14, 2026 12:55 pm
Xeros wrote: Tue Jul 14, 2026 11:30 am Nice video mate, really good choppa !
thanks long time no player chopa。 made many mistakes :oops:
Good video!! are you from china ? city ?>
by Krima
Sat Jul 11, 2026 1:29 am
Forum: Media
Topic: WH solo roaming video
Replies: 8
Views: 5913

Re: WH solo roaming video

No cooldown on Trial by pain :lol:
WH its a range class
by Krima
Fri Jul 10, 2026 1:54 pm
Forum: General Discussion
Topic: Fun is decreasing - lets discuss
Replies: 71
Views: 13402

Re: Fun is decreasing - lets discuss

Fun for me has increased a lot. The changes to the new SCE are amazing. I'm mainly a scenario player, and I'm really enjoying it.

I just wish more of the best players would queue up. Ranked should return to the game.

Also, all PvE gear should be transferred to PvP, or at least mirrored. Players ...
by Krima
Thu Jul 09, 2026 5:43 pm
Forum: Videos / Streams
Topic: Runepriest Solo God roaming
Replies: 16
Views: 6328

Re: Runepriest Solo God roaming

Nerf RP/RP into the ground !!! :lol:
by Krima
Sun Jul 05, 2026 4:39 pm
Forum: Suggestions & Feedback
Topic: Nerf WH/WE into the ground
Replies: 267
Views: 82701

Re: Nerf WH/WE into the ground


love the : Some classes are ok with regen => WEs are op with regen => Remove all the regen
from the game.

What kind of logic is this ?

btw i'm ok to remove regen from the game but it need some serious thinking about wich bonuses you're gonna add instead in the gear sets etc.

if done wrong it ...
by Krima
Sat Jul 04, 2026 4:18 pm
Forum: Suggestions & Feedback
Topic: Nerf WH/WE into the ground
Replies: 267
Views: 82701

Re: Nerf WH/WE into the ground




One person suggests changing the Witch's Brew damage from "corporeal" to "physical" (which clearly shows they don't understand the class); then they’ll end up crying because the damage actually *increased*—since physical damage synergizes with Flanking, Masterful Treachery, and Taste of Blood ...
by Krima
Thu Jul 02, 2026 2:28 pm
Forum: Suggestions & Feedback
Topic: Nerf WH/WE into the ground
Replies: 267
Views: 82701

Re: Nerf WH/WE into the ground


Agree nerfing WB to be physical doesnt feel like the way to go, its thematic and final talents should be reasonably useful. I think any changes need to be much smaller steps, for me, the following would be reasonable:

* 3s ICD on kiss procs.
* Wracking Pains switched to physical.
* Daggers ...
by Krima
Wed Jul 01, 2026 7:07 pm
Forum: Suggestions & Feedback
Topic: Nerf WH/WE into the ground
Replies: 267
Views: 82701

Re: Nerf WH/WE into the ground




I don't think changing Witchbrew to physical damage is the right way to go. It will end up hitting for very little and would completely compromise the DPS spec of the class.

You're telling us that, god forbid, WE might have to invest into weapon skill just like any non-caster dps? Outrageous ...
by Krima
Wed Jul 01, 2026 5:39 pm
Forum: Suggestions & Feedback
Topic: Nerf WH/WE into the ground
Replies: 267
Views: 82701

Re: Nerf WH/WE into the ground






Dum dum duuuuuuum. What is the funniest that i feel like they are becoming tiny bit stronger each patch with buff to the regen tali, devs leaving in a high dps 1.6 AS weapon only for WEs and the event item which is unrelated, however it adds extra to the already loaded regen/absorb kit they ...