Search found 640 matches
- Wed Jul 15, 2026 4:09 pm
- Forum: Suggestions & Feedback
- Topic: adjusting tab targeting range?
- Replies: 3
- Views: 1096
Re: adjusting tab targeting range?
Apparently the tab targeting system only works at a range of about ~80ft, which seems like a disadvantage for any ranged classes who have abilties that can go off at distances of 100-150ft.
In order to make use of the range of your class you would have to click target to cast your spells from ...
- Tue Jul 14, 2026 1:05 pm
- Forum: Media
- Topic: chopa vs wh (mdps after balance patch)
- Replies: 11
- Views: 2390
Re: chopa vs wh (mdps after balance patch)
Good video!! are you from china ? city ?>
- Sat Jul 11, 2026 1:29 am
- Forum: Media
- Topic: WH solo roaming video
- Replies: 8
- Views: 5913
Re: WH solo roaming video
No cooldown on Trial by pain
WH its a range class
WH its a range class
- Fri Jul 10, 2026 1:54 pm
- Forum: General Discussion
- Topic: Fun is decreasing - lets discuss
- Replies: 71
- Views: 13402
Re: Fun is decreasing - lets discuss
Fun for me has increased a lot. The changes to the new SCE are amazing. I'm mainly a scenario player, and I'm really enjoying it.
I just wish more of the best players would queue up. Ranked should return to the game.
Also, all PvE gear should be transferred to PvP, or at least mirrored. Players ...
I just wish more of the best players would queue up. Ranked should return to the game.
Also, all PvE gear should be transferred to PvP, or at least mirrored. Players ...
- Thu Jul 09, 2026 5:43 pm
- Forum: Videos / Streams
- Topic: Runepriest Solo God roaming
- Replies: 16
- Views: 6328
Re: Runepriest Solo God roaming
Nerf RP/RP into the ground !!! 
- Sun Jul 05, 2026 4:39 pm
- Forum: Suggestions & Feedback
- Topic: Nerf WH/WE into the ground
- Replies: 267
- Views: 82701
Re: Nerf WH/WE into the ground
love the : Some classes are ok with regen => WEs are op with regen => Remove all the regen
from the game.
What kind of logic is this ?
btw i'm ok to remove regen from the game but it need some serious thinking about wich bonuses you're gonna add instead in the gear sets etc.
if done wrong it ...
- Sat Jul 04, 2026 4:18 pm
- Forum: Suggestions & Feedback
- Topic: Nerf WH/WE into the ground
- Replies: 267
- Views: 82701
Re: Nerf WH/WE into the ground
One person suggests changing the Witch's Brew damage from "corporeal" to "physical" (which clearly shows they don't understand the class); then they’ll end up crying because the damage actually *increased*—since physical damage synergizes with Flanking, Masterful Treachery, and Taste of Blood ...
- Thu Jul 02, 2026 2:28 pm
- Forum: Suggestions & Feedback
- Topic: Nerf WH/WE into the ground
- Replies: 267
- Views: 82701
Re: Nerf WH/WE into the ground
Agree nerfing WB to be physical doesnt feel like the way to go, its thematic and final talents should be reasonably useful. I think any changes need to be much smaller steps, for me, the following would be reasonable:
* 3s ICD on kiss procs.
* Wracking Pains switched to physical.
* Daggers ...
- Wed Jul 01, 2026 7:07 pm
- Forum: Suggestions & Feedback
- Topic: Nerf WH/WE into the ground
- Replies: 267
- Views: 82701
Re: Nerf WH/WE into the ground
I don't think changing Witchbrew to physical damage is the right way to go. It will end up hitting for very little and would completely compromise the DPS spec of the class.
You're telling us that, god forbid, WE might have to invest into weapon skill just like any non-caster dps? Outrageous ...
- Wed Jul 01, 2026 5:39 pm
- Forum: Suggestions & Feedback
- Topic: Nerf WH/WE into the ground
- Replies: 267
- Views: 82701
Re: Nerf WH/WE into the ground
Dum dum duuuuuuum. What is the funniest that i feel like they are becoming tiny bit stronger each patch with buff to the regen tali, devs leaving in a high dps 1.6 AS weapon only for WEs and the event item which is unrelated, however it adds extra to the already loaded regen/absorb kit they ...



