Search found 973 matches

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by Fey
Sun Mar 01, 2026 10:48 am
Forum: General Discussion
Topic: IF it was necessary (or overwhelmingly helpful): what would be the three faction blocks?
Replies: 13
Views: 2309

Re: IF it was necessary (or overwhelmingly helpful): what would be the three faction blocks?

AoR was designed as a three faction game with racially locked parings. Warhammer tabletop is of course faction based, so the video game followed suit. All factions were locked to their classes and zones. Only by locking your faction zones and pushing the enemy fort could you then port to other zones ...
by Fey
Fri Feb 27, 2026 12:20 am
Forum: Suggestions & Feedback
Topic: The 5 min potion problem
Replies: 31
Views: 3675

Re: The 5 min potion problem

Timers for Gobswort should be 20/40/60 based on level. There is no need at this iteration of the server for low duration potions.

Cultivating/apothecary should be encouraged as the, "lesser," of the two crafting professions. It should be easy to pick up and profit from, with talisman making the ...
by Fey
Fri Feb 27, 2026 12:12 am
Forum: Suggestions & Feedback
Topic: WElf Nerf
Replies: 152
Views: 12144

Re: WElf Nerf

The biggest issue with WH/WE is the punt ability on full sov. Whoever approved that I will nominate for a Torc award.

A nerf solo WE thread arrived at a, "nerf all armor values," conclusion. You know they did that, not too long ago.

You solo'rs are crazy man.
by Fey
Fri Feb 20, 2026 12:54 am
Forum: General Discussion
Topic: Invader Gear Acquisition
Replies: 19
Views: 3570

Re: Invader Gear Acquisition

As someone who filled in for a busted Bastion Stair run last night, I would like to see invader cost lowered. However it's unlikely to ever be low enough to not knuckle down and just chew through BS runs. The PuG pve is pretty brutal, but makes for some memories.
by Fey
Sun Feb 15, 2026 11:11 am
Forum: Dwarfs
Topic: [IronBreaker] Grumble An’ Mutter
Replies: 117
Views: 59857

Re: [IronBreaker] Grumble An’ Mutter

Grudging Blow now added to the rotation. IB is just an ability bloated joke. Use twice as many abilities to gain half the effect.
by Fey
Mon Feb 02, 2026 8:14 am
Forum: Dwarfs
Topic: [IronBreaker] Grumble An’ Mutter
Replies: 117
Views: 59857

Re: [IronBreaker] Grumble An’ Mutter

NSKaneda

I didn't know that.

In that case Shield Sweep with Furious Reprisal, along with Shatter Limbs, gave Order 2 aoe CD increasers versus Destruction's 1 aoe CD increaser in Squig's Bad Gas. I wonder what exactly this was designed to counter. Infernal Wave paired with Chop Fasta comes to mind.
by Fey
Mon Feb 02, 2026 7:24 am
Forum: Dark Elves
Topic: WE AOE post patch
Replies: 26
Views: 5819

Re: WE AOE post patch

For my 1,000th post, I'll suggest we retire the R-slur. I think we're beyond that now.
by Fey
Mon Feb 02, 2026 7:09 am
Forum: Suggestions & Feedback
Topic: RDPS patch - BW thoughts
Replies: 8
Views: 1866

Re: RDPS patch - BW thoughts

Fishing for disrupt into flashfire with detonate is pretty fun. More fun than playing a DaoC caster. At least you can cast instead of kiting %60 of the time.

The timestamp dominance comes from how this game rewards critical damage. If you have a high default rng crit modifier then crit is king ...
by Fey
Tue Jan 13, 2026 10:22 am
Forum: Suggestions & Feedback
Topic: Classes shouldn't be balanced equally between faction mirrors
Replies: 33
Views: 4528

Re: Classes shouldn't be balanced equally between faction mirrors

On live Order was the more offensive faction, with things like stacking crit buffs that destro did not have access to, leading shots and dirty tricks come to mind.

Destro was more defensive with things like crippling strikes to provide anti-crit, as well as more morale increasers to utilize ...
by Fey
Sat Dec 27, 2025 1:10 am
Forum: Suggestions & Feedback
Topic: I'm sad WE lost range
Replies: 32
Views: 5080

Re: I'm sad WE lost range

WE should never have had a ranged finisher because gun.

Kisses and bullet blessings were very clearly balanced around this fact. Kisses have a chance to proc on every attack, blessings always proc on finishers.

Any dev team can reasonably balance around these mechanics. Any paid dev team, I should ...