Search found 459 matches

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by Ninjagon
Tue Apr 23, 2024 11:38 am
Forum: General Discussion
Topic: Mara pull is a nice idea but...
Replies: 93
Views: 10095

Re: Mara pull is a nice idea but...

Yes , I agree with you, that there are (and should be) skills and tools which no other faction have. The right kind of diversity is a huge bonus for all players. (Look at StarCraft II with 3 completely different and cool races). But these (fck) pulls are disruptive and abused with little to no real ...
by Ninjagon
Tue Apr 23, 2024 10:58 am
Forum: Suggestions & Feedback
Topic: Champion's Challenge is too strong for M1
Replies: 18
Views: 2024

Re: Champion's Challenge is too strong for M1

I consider Champion's Challenge as perfectly balanced. You have to sacrifice other things for it, as Bombling described above. It is not a 100% kill but a chance to stop kiting or key target from running, which is often very hard to do otherwise (running shamie, for example). And (which is also impo...
by Ninjagon
Tue Apr 23, 2024 10:40 am
Forum: General Discussion
Topic: Mara pull is a nice idea but...
Replies: 93
Views: 10095

Re: Mara pull is a nice idea but...

And to the topic, no you cannot (efectively) prevent pulls play. 3 stacks of hold the line? Max Deft defender?? On a WB leader, who is first in line? So stupid argument… I know a tank player, a WB leader (less right now), who has build his character into a full dissipation Knight and no one can rea...
by Ninjagon
Mon Apr 22, 2024 1:11 pm
Forum: General Discussion
Topic: Mara pull is a nice idea but...
Replies: 93
Views: 10095

Re: Mara pull is a nice idea but...

No politics here, Jaicek. Many things got fixed, while started here, on forum.

And to the topic, no you cannot (efectively) prevent pulls play.
3 stacks of hold the line? Max Deft defender?? On a WB leader, who is first in line?
So stupid argument…
by Ninjagon
Tue Apr 16, 2024 12:16 pm
Forum: General Discussion
Topic: Mara pull is a nice idea but...
Replies: 93
Views: 10095

Re: Mara pull is a nice idea but...

Same can be said for WL pull.. Stop complaining about it and just deal with it. Its not that big of an issue. Potatoes and apples. They are the same (food), right? Rivers and oceans. They are the same (water), right? The most pathetic and/or funny comment so far. What kind of people can say, that M...
by Ninjagon
Tue Mar 19, 2024 5:41 pm
Forum: News
Topic: PvE Development and Roadmap - March 2024
Replies: 15
Views: 4916

Re: PvE Development and Roadmap - March 2024

Hazmy wrote: Mon Mar 18, 2024 8:43 pm
Shima wrote: Mon Mar 18, 2024 7:39 pm Any hint about Lost Vale and Tomb of Vulture Lord?
Work has been done on them. Just restoring these other Dungeons first is a higher priority. We will release more information as we progress on.
Thx for that info.

There are weapon sellers, still waiting in the Lands of the Dead :-)
by Ninjagon
Mon Mar 11, 2024 6:55 pm
Forum: Changelogs
Topic: Patch Notes 11/03/2024
Replies: 43
Views: 11416

Re: Patch Notes 11/03/2024

Good job guys. The procs were probably too strong.
by Ninjagon
Sun Feb 18, 2024 6:38 pm
Forum: Development
Topic: Granted Abilities - City Siege Note
Replies: 15
Views: 3700

Re: Granted Abilities - City Siege Note

Holy s*** (Sigmar)!
by Ninjagon
Tue Feb 06, 2024 6:23 pm
Forum: Changelogs
Topic: Patch Notes 06/02/2024
Replies: 253
Views: 36032

Re: Patch Notes 06/02/2024

We need more T1 destro right now please :-)
by Ninjagon
Fri Jan 19, 2024 10:29 am
Forum: Changelogs
Topic: Patch Notes 19/01/2024
Replies: 123
Views: 22688

Re: Patch Notes 19/01/2024

<t>- Great changes for White Lions!<br/> Now you can focus more on actual fight, instead of vanishing action points.<br/> The morale will help too, and it's in line with Marauder one now.<br/> <br/> - Some little damage buff for 2H Knigts is always welcome too, and the regeneration for WP as well.<b...