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by Ninjagon
Thu Aug 06, 2026 3:23 pm
Forum: Suggestions & Feedback
Topic: [PTS] melee squig herder feedback
Replies: 18
Views: 3630

Re: [PTS] melee squig herder feedback


i was trying to play msh couple of days and already defensive is crap, after changes it will be unplayable.

It looks like intended nerf to make sh range only


With bonus armor, wounds buff and that Sneaky Git tactic, the defense was good, If you put some points into Futile Strikes, Reflexes and ...
by Ninjagon
Tue Aug 04, 2026 7:36 am
Forum: Suggestions & Feedback
Topic: [PTS] melee squig herder feedback
Replies: 18
Views: 3630

Re: [PTS] melee squig herder feedback

A melee character, fighting at melee range, should have the choice to detaunt enemies around you. Sneaky Git was compensating the lack of that ability. Now it is gone and melee squig will be more squishy.
Is this the right move?
by Ninjagon
Thu Jul 30, 2026 4:00 pm
Forum: Suggestions & Feedback
Topic: [PTS] melee squig herder feedback
Replies: 18
Views: 3630

Re: [PTS] melee squig herder feedback


The squig is an NPC and shouldn't be able to detaunt. The protection you get from being inside one of your pets is the payoff. At least that would seem to be the devs design intent.


That is an interesting idea.
But for the purpose of a game mechanic, look at it as like just another character ...
by Ninjagon
Thu Jul 30, 2026 3:52 pm
Forum: Suggestions & Feedback
Topic: [PTS] melee squig herder feedback
Replies: 18
Views: 3630

Re: [PTS] melee squig herder feedback

Then let me add that we are living in the maxed armor penetration world meta now.
Armor is good to have, but any solid attacker is bypassing it as much as he can.
by Ninjagon
Thu Jul 30, 2026 3:41 pm
Forum: Suggestions & Feedback
Topic: [PTS] melee squig herder feedback
Replies: 18
Views: 3630

Re: [PTS] melee squig herder feedback

That tactic - Whazat Behind You ?! - does not fit well into a melee build.
by Ninjagon
Thu Jul 30, 2026 3:24 pm
Forum: Suggestions & Feedback
Topic: [PTS] melee squig herder feedback
Replies: 18
Views: 3630

[PTS] melee squig herder feedback

Any melee squig must fight at melee range - directly in the heat of the battle.
So the ability to survive is a very important, and the same apply to his mirror - the Assault Shadow Warrior.

While Shadow Warrior in Assault Stance got AOE detaunt for 5 sec (additional effect for Distracting Shot ...
by Ninjagon
Fri Jul 24, 2026 7:27 pm
Forum: News
Topic: [PTS] Patch Notes 23/07/2026 - RDPS Patch and New Scenario Mechanic
Replies: 405
Views: 74853

Re: [PTS] Patch Notes 23/07/2026 - RDPS Patch and New Scenario Mechanic

Thx for the patch and for the testing.

First thing I have in mind - BW/Sorc M2 morale.
(Ruin and Destruction / Shatter)

Either remove them or keep them but for BOTH classes. Or it would be a big imbalance.
by Ninjagon
Wed Jun 24, 2026 12:13 pm
Forum: General Discussion
Topic: Expectations or hot topics for the RDPS patch
Replies: 22
Views: 8054

Re: Expectations or hot topics for the RDPS patch

My personal comparison between ranged classes at this time:

Bright Wizard & Sorcerer (they are close to equal):
Single target dmg: very good
AOE dmg: very good
Mobility: low
Survivability: low

Shaman:
Single target dmg: medium
AOE dmg: low
Mobility: good
Survivability: good

Archmage:
Single ...
by Ninjagon
Thu Jun 04, 2026 11:17 am
Forum: News
Topic: 12th Anniversary: Watch and Earn x2!
Replies: 10
Views: 16218

Re: 12th Anniversary: Watch and Earn x2!

Waaaagh is the correct shout!
:-)
by Ninjagon
Mon Jun 01, 2026 9:53 pm
Forum: News
Topic: 2026 Developer Roadmap
Replies: 91
Views: 71885

Re: 2026 Developer Roadmap

exciting news :-)