Search found 175 matches

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by Ekundu01
Sat Feb 22, 2020 1:42 pm
Forum: Empire
Topic: Mending wound (Knight Invader Proc)
Replies: 3
Views: 465

Re: Mending wound (Knight Invader Proc)

It is supposed to be 10% chance on block but not sure if it has an internal Cooldown to prevent a string of procs on block. I think all tanks get this proc on invader. On my chosen it doesn't feel like it goes off enough to make a difference. I seem to get one proc every minute or so while tanking m...
by Ekundu01
Fri Feb 21, 2020 6:51 pm
Forum: Videos / Streams
Topic: Absurd lagspikes vs Destro lagbombs
Replies: 59
Views: 3529

Re: Absurd lagspikes vs Destro lagbombs

adding more material for comparison, filmed on same day, same zone, same amount of addons running, Choppa POV to BW POV q5rku0N7irc vs fight at 2min timer QhGp-zqmNok on Choppa im fine charging into enemy blob and still doing fine at 5-15frames, BW and you just drop to 0-1 frames as soon as fight s...
by Ekundu01
Thu Feb 20, 2020 7:49 pm
Forum: Videos / Streams
Topic: Absurd lagspikes vs Destro lagbombs
Replies: 59
Views: 3529

Re: Absurd lagspikes vs Destro lagbombs

I read the thread and posted reason why it could be an issue. Both videos are not recorded in the same zone so it could be something in one zone and not the other. He/she also has miracle grow remix add on active on the order character and not on the destro character and that add on is notorious fo...
by Ekundu01
Thu Feb 20, 2020 5:25 pm
Forum: Videos / Streams
Topic: Absurd lagspikes vs Destro lagbombs
Replies: 59
Views: 3529

Re: Absurd lagspikes vs Destro lagbombs

Lag can be caused by a number of things most of the time the lag is caused in this game by the effects and limitations of your internet connection to the server. Some graphic effects have a larger draw on your systems performance. Your system/internet can only process so much at a time even if you ...
by Ekundu01
Thu Feb 20, 2020 4:16 pm
Forum: Videos / Streams
Topic: Absurd lagspikes vs Destro lagbombs
Replies: 59
Views: 3529

Re: Absurd lagspikes vs Destro lagbombs

Lag can be caused by a number of things most of the time the lag is caused in this game by the effects and limitations of your internet connection to the server. Some graphic effects have a larger draw on your systems performance. Your system/internet can only process so much at a time even if you h...
by Ekundu01
Mon Feb 17, 2020 8:49 pm
Forum: Suggestions & Feedback
Topic: Tank Offensive Sovereign Feedback
Replies: 45
Views: 3141

Re: Tank Offensive Sovereign Feedback

We are all well aware of the existence of Rampage, don't worry. Thankfully it's easily removable and not everyone runs 2x slayers. Parrying guard dmg is not capped at 25%, I don't know where you got that from. We are also aware that MDPS bypass a good portion of the armor so that's why you want it ...
by Ekundu01
Mon Feb 17, 2020 6:46 pm
Forum: Suggestions & Feedback
Topic: Tank Offensive Sovereign Feedback
Replies: 45
Views: 3141

Re: Tank Offensive Sovereign Feedback

Not for small scale PvP. Tanks at the highest level of premade 6v6 do not stack toughness. I run 230 toughness unbuffed on BO when we play against the hardest 6v6 order teams on the server and it does not affect my survivability whatsoever. Small scale survivability is all about parry, armor, wound...
by Ekundu01
Mon Feb 17, 2020 5:22 pm
Forum: Chaos
Topic: [ZEALOT] Short questions
Replies: 2
Views: 239

Re: [ZEALOT] Short questions

I have some short questions: 1- The info in the wiki about beastlord set for zealot is updated?? https://wiki.returnofreckoning.com/index.php/Zealot_Equipments#Beastlord_Set 2-Whats the min level to get the beastlord quests?? 3- Ritual of lunacy (the healing one) works like a hot or like a direct h...
by Ekundu01
Mon Feb 17, 2020 4:01 pm
Forum: Suggestions & Feedback
Topic: Tank Offensive Sovereign Feedback
Replies: 45
Views: 3141

Re: Tank Offensive Sovereign Feedback

I don't get why people are hating on toughness on a tank set. Offensive or defensive you still want some decent toughness. Even stacking a ton of offensive stats you don't get much return from it. And if you are planning on reaching real mdps str/ws/crit numbers you will be mixing sets and not going...
by Ekundu01
Sat Feb 15, 2020 6:57 pm
Forum: Changelogs
Topic: Patch Notes 15/02/2020
Replies: 61
Views: 4491

Re: Patch Notes 15/02/2020

I don't see why we need to be restricted to how many times you can siege the city. If getting gear too fast is the issue increase the cost and let cities happen when they happen. Judging by the gear costs now and how often we are expected to siege the city i would say the gear cost would have to inc...