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by nocturnalguest
Thu Jan 22, 2026 7:20 am
Forum: Technical Support Center
Topic: Game fails to complete update as of Jan 16th
Replies: 39
Views: 3046

Re: Game fails to complete update as of Jan 16th


Devs, help, please!
Issue still active.


Or somekind of explanation whats happening so we can "fix" on our side and find a stable solution.
On 20th i thought i solve it stable, but took me 2 hours yesterday to reconfigure as something has changed either my side or server. Still got thru, but i ...
by nocturnalguest
Wed Jan 21, 2026 5:51 pm
Forum: Technical Support Center
Topic: Game fails to complete update as of Jan 16th
Replies: 39
Views: 3046

Re: Game fails to complete update as of Jan 16th


I was able to log in without any problems all day, but now nothing works anymore, I'm getting the same error messages as everyone else. I've tried everything: logging in as administrator, repairing, restarting – nothing helps. What now?


Nothing. Its still same issue.

Ive found a solution ...
by nocturnalguest
Tue Jan 20, 2026 1:10 pm
Forum: Suggestions & Feedback
Topic: Victory points 2.0
Replies: 7
Views: 714

Re: Victory points 2.0


As for scenarios being included, maybe the suggestion is overreaching here, that is a fair point. My thoughts behind including SCs into VP 2.0 was to give 6mans more to do. But not with the original VP system where a zonelock attempt would require zone-tied-scenarios like Battle For Praag to help ...
by nocturnalguest
Tue Jan 20, 2026 9:24 am
Forum: Suggestions & Feedback
Topic: Victory points 2.0
Replies: 7
Views: 714

Re: Victory points 2.0

1. Original VP system gone for good, true.
2. SC i'd exclude from your proposal unless issue with them is fully solved. They could be added later once MM and rest of work on them is finished, launched then fixed then polished. Generally agree with them being crucial in your proposed system, but not ...
by nocturnalguest
Mon Jan 19, 2026 9:33 pm
Forum: Technical Support Center
Topic: Game fails to complete update as of Jan 16th
Replies: 39
Views: 3046

Re: Game fails to complete update as of Jan 16th

[26.01.19 21:09:08] S Launcher : Launcher Started (Version: 4.0.5.26)
[26.01.19 21:09:08] I Launcher : Platform: Microsoft Windows NT 10.0.19045.0
[26.01.19 21:09:08] I Launcher : Running from [F:\Games\RoR\Return of Reckoning]
[26.01.19 21:09:09] E News : Failed to render HTML into XAML
[26.01.19 ...
by nocturnalguest
Mon Dec 29, 2025 2:15 pm
Forum: Suggestions & Feedback
Topic: New Player 16-39 Experience is Atrocious
Replies: 50
Views: 21857

Re: New Player 16-39 Experience is Atrocious

Such experience has absolutely nothing to do with brackets, bolster, lowbies or whatsoever. You will experience same even you get bolstered to 40/80 with sov in bags.
by nocturnalguest
Mon Dec 29, 2025 8:25 am
Forum: Technical Support Center
Topic: RoR needs a proxy servers
Replies: 14
Views: 1770

Re: RoR needs a proxy servers



Yeh one of my friends also cant normally play game now, he can log through some shenanigans but lags are insane. Think hes from Siberia region. , prob problem due rampage of internet blocking. If you would be able to help such players,would be great.


Would you be able to provide some more ...
by nocturnalguest
Mon Dec 15, 2025 9:01 am
Forum: Dwarfs
Topic: Looking for IB guides
Replies: 1
Views: 981

Re: Looking for IB guides

What do you want to do?

There are plenty options both for 2h and SnB, they greatly depend on game environment and party composition. Check Uchoo guide for general information (https://docs.google.com/document/d/1KyCdd_3wBSc9gUAoZ0SeiX2cTSZrjCborafeNIhLtn8/edit?tab=t.0#heading=h.1rdy96m9hxve) and if ...
by nocturnalguest
Thu Dec 11, 2025 8:55 am
Forum: Suggestions & Feedback
Topic: Seeing a big Trend with Solo Regen Chosen.
Replies: 74
Views: 13631

Re: Seeing a big Trend with Solo Regen Chosen.

You guys gonna be remembering times of gud ol' defWE with tears of joy in comparison what hell you will create with what you suggest here lol
by nocturnalguest
Tue Dec 09, 2025 8:18 pm
Forum: General Discussion
Topic: A reflection on stealth classes
Replies: 120
Views: 21989

Re: A reflection on stealth classes



IMO anathema/agile escape - that is something that truly should be reworked into something which wouldnt be a fight-resetting cheat, but a combat tool.

Possible solutions:
1. Remove stagger entirely, leaving the leap intact (the most adequate solution IMO, opens up tactical variety for the skill ...