Search found 875 matches

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by nocturnalguest
Tue May 19, 2026 7:11 pm
Forum: Suggestions & Feedback
Topic: SC system needs a change
Replies: 40
Views: 12123

Re: SC system needs a change


Mirroring from Emissary on Discord in the Announcements channel
@everyone

Quick note on the scenario reward changes from this morning's restart.

Scenario rewards were tweaked this morning with increases to renown, XP, and crest gains. We also now have access to backend tools that allow us to ...
by nocturnalguest
Mon May 18, 2026 7:35 pm
Forum: Suggestions & Feedback
Topic: Shield Healer after the healer patch: almost dead as a main build
Replies: 9
Views: 5256

Re: Shield Healer after the healer patch: almost dead as a main build

Aha, ok, i got it. Thanks for clarification!

Nice analysis then, however as for conclusions go and taking into account your vision you shared before we can agree to disagree as im not so much into strict "melee" healer and i believe design wise the idea was more "hybrid" as it was supposed to also ...
by nocturnalguest
Mon May 18, 2026 3:42 pm
Forum: Dwarfs
Topic: Engineer AOE Dmg - Does it Impact?
Replies: 13
Views: 5780

Re: Engineer AOE Dmg - Does it Impact?

Engi does have an impact.
However there are few very important things to consider for newcomers about engi:
- dmg rotations are very flexible and specific fight-dependant, its pretty hard to master, need alot of game knowledge and experience, you cant just aoe dot everything and be happy, this not ...
by nocturnalguest
Mon May 18, 2026 2:59 pm
Forum: Suggestions & Feedback
Topic: Shield Healer after the healer patch: almost dead as a main build
Replies: 9
Views: 5256

Re: Shield Healer after the healer patch: almost dead as a main build

Well, its pretty hard to comprehend this analysis ill be honest. Details are lacking, for me its hard to figure what those numbers are.

How did you parse this data, what was the alghoritm exactly, why didnt you use a combination of kill data that is "pure" (count only kill record which contains ...
by nocturnalguest
Fri May 15, 2026 10:29 pm
Forum: Changelogs
Topic: Patch Notes 14/05/2026
Replies: 79
Views: 15108

Re: Patch Notes 14/05/2026

1) First you introduce new fancy MM which is working just fine out of the box
2) Then you ninja change it so it doesnt launch games for groups
3) SCs start to die out
4) Then you announce SCs rewards change to increase RR and crests
5) SCs become fine RR wise but no additional crest
6) In the end ...
by nocturnalguest
Fri May 15, 2026 8:01 pm
Forum: General Discussion
Topic: Struggling to commit: WE vs. WH vs. Engi – Finding my "Main" in the current meta
Replies: 7
Views: 10829

Re: Struggling to commit: WE vs. WH vs. Engi – Finding my "Main" in the current meta

You are going in circles, no offense but its pretty dumb already, you have got all your answers in previous threads. Its like what your 5th thread of same thing?

Also its impossible to do 6v6 taking into consideration voice is not an option for you.
by nocturnalguest
Wed May 13, 2026 7:04 pm
Forum: Suggestions & Feedback
Topic: Yet another solo QQ thread
Replies: 36
Views: 6810

Re: Yet another solo QQ thread


aSW can perform OK-ish in a 6-men, but there's no reason to take it over WL, WH or Slayer.


Nonono, aSW shines really bright in 6v6/6men, it pairs nice with WH or WL or even slayer (like Advar team played). Its the only gamemode where aSW can be played really competetive. It has dmg, mobility ...
by nocturnalguest
Wed May 13, 2026 11:50 am
Forum: Suggestions & Feedback
Topic: Break the blob
Replies: 60
Views: 7671

Re: Break the blob

Woah, lots of words here, managed to read thru a thread finally. However im surprised the most important things are missing, people discuss alot of things here, tons of "fake news" as usual but i guess its important to leave some notes:

1. Main culprit for blob is reward system being fully tied ...
by nocturnalguest
Wed May 06, 2026 11:15 am
Forum: Suggestions & Feedback
Topic: SC system needs a change
Replies: 40
Views: 12123

Re: SC system needs a change

Just need a small tweak with additional check to launch "as is" after 15 minutes and then retry to launch by previous rules each 10 minutes.
So, 1st, if X qued order Y qued destro and no rules meet for instance creation within 15 minutes it just takes minimal amount of order or destro and creates ...
by nocturnalguest
Tue May 05, 2026 7:43 pm
Forum: General Discussion
Topic: Relaunch - 2nd Server - Classic Warhammer Online
Replies: 48
Views: 22772

Re: Relaunch - 2nd Server - Classic Warhammer Online

I think the only great city sieges era was then they were just introduced and there has been ultra sweety fights because everyone needed gear. Ive improved so much playing with so many different people back then, it was what i love in ol' but gold AoR/RoR PvP, fast pace, intense action and deep ...