Search found 881 matches

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by nocturnalguest
Fri May 29, 2026 1:51 pm
Forum: Suggestions & Feedback
Topic: Break the blob
Replies: 73
Views: 20265

Re: Break the blob


I am not quite sure if we can realistically break the blob meta without hurting RvR for the casual playerbase. At this point, there is not much casual-friendly RvR content left besides blobbing.

Roaming in groups from duo up to 6-man feels really rough these days. Proper fights against equal ...
by nocturnalguest
Wed May 27, 2026 3:15 pm
Forum: Suggestions & Feedback
Topic: The main replay loop of this game.
Replies: 44
Views: 24936

Re: The main replay loop of this game.

Guys, blobbing has its own thread.

Key words of wisdom are also posted there already by Giladar, here you go:
viewtopic.php?p=595393#p595392
by nocturnalguest
Wed May 27, 2026 11:09 am
Forum: General Discussion
Topic: BW: Current state
Replies: 44
Views: 15070

Re: BW: Current state


1. So lots of nerfs over the time and nothing in return to compensate for it.

2. The question is: Why would you take a close range BW over a slayer/wl today? The answer is you wont. You can see it in scenarios, in cities, everywhere that people prefer mdps over BWs. Why? It's not primarily the ...
by nocturnalguest
Wed May 27, 2026 8:42 am
Forum: General Discussion
Topic: BW: Current state
Replies: 44
Views: 15070

Re: BW: Current state

I believe BW performance estimations greatly depends on context and especially on game environments. In general id like to note that some may miss out one thing about AoE BW, you cant think of it as RDPS gameplay wise, its played as melee bomber and it works then you have proper support from your ...
by nocturnalguest
Tue May 26, 2026 8:04 am
Forum: Suggestions & Feedback
Topic: SC system needs a change
Replies: 67
Views: 24151

Re: SC system needs a change



Don’t you think the rewards are TO high? A SC where you get 0 points rewards you with 3-5k RR, free stuff it does not improve the gameplay/skill of players.
And many players just afk on "flag" waiting for free reward and not trying at all.
No1 is interested in cooperating, assisting they just ...
by nocturnalguest
Tue May 19, 2026 7:11 pm
Forum: Suggestions & Feedback
Topic: SC system needs a change
Replies: 67
Views: 24151

Re: SC system needs a change


Mirroring from Emissary on Discord in the Announcements channel
@everyone

Quick note on the scenario reward changes from this morning's restart.

Scenario rewards were tweaked this morning with increases to renown, XP, and crest gains. We also now have access to backend tools that allow us to ...
by nocturnalguest
Mon May 18, 2026 7:35 pm
Forum: Suggestions & Feedback
Topic: Shield Healer after the healer patch: almost dead as a main build
Replies: 9
Views: 6123

Re: Shield Healer after the healer patch: almost dead as a main build

Aha, ok, i got it. Thanks for clarification!

Nice analysis then, however as for conclusions go and taking into account your vision you shared before we can agree to disagree as im not so much into strict "melee" healer and i believe design wise the idea was more "hybrid" as it was supposed to also ...
by nocturnalguest
Mon May 18, 2026 3:42 pm
Forum: Dwarfs
Topic: Engineer AOE Dmg - Does it Impact?
Replies: 13
Views: 7178

Re: Engineer AOE Dmg - Does it Impact?

Engi does have an impact.
However there are few very important things to consider for newcomers about engi:
- dmg rotations are very flexible and specific fight-dependant, its pretty hard to master, need alot of game knowledge and experience, you cant just aoe dot everything and be happy, this not ...
by nocturnalguest
Mon May 18, 2026 2:59 pm
Forum: Suggestions & Feedback
Topic: Shield Healer after the healer patch: almost dead as a main build
Replies: 9
Views: 6123

Re: Shield Healer after the healer patch: almost dead as a main build

Well, its pretty hard to comprehend this analysis ill be honest. Details are lacking, for me its hard to figure what those numbers are.

How did you parse this data, what was the alghoritm exactly, why didnt you use a combination of kill data that is "pure" (count only kill record which contains ...