Search found 710 matches
- Mon Aug 03, 2026 9:10 pm
- Forum: Suggestions & Feedback
- Topic: [QoL] Global Cooldown Overahaul
- Replies: 14
- Views: 1015
Re: [QoL] Global Cooldown Overahaul
Engi turret and magus demon off gcd please
- Mon Jul 06, 2026 3:25 pm
- Forum: General Discussion
- Topic: RDPS patch inc
- Replies: 48
- Views: 63678
Re: RDPS patch inc
Hello,
daily reminder that ror is not a solo game.
Like, if this is not a solo game, if solo is so irrelevant, why do you even mind? Or do you mind enough to even post in this thread?
THEN...If a meager absorb tactic or tiny self heal for the SW hurts your view of the game you should be ...
- Mon Jun 29, 2026 9:40 pm
- Forum: Suggestions & Feedback
- Topic: Suggestion: remove party restrictions on "Guard"
- Replies: 0
- Views: 3543
Suggestion: remove party restrictions on "Guard"
One thing that could make the tank archetype much more engaging would be to let Guard be used on any allied player, regardless of whether they're in your Warband, group, or party.
This would create a much more interactive gameplay experience where tanks can actively react to what's happening on the ...
This would create a much more interactive gameplay experience where tanks can actively react to what's happening on the ...
- Wed Jun 24, 2026 2:58 pm
- Forum: General Discussion
- Topic: Expectations or hot topics for the RDPS patch
- Replies: 22
- Views: 7198
Re: Expectations or hot topics for the RDPS patch
I expect them to make engineer more mobile, as this was stated in an youtube interview by one of the devs.
In that regard, i'd like to put rocket boots and/or jetpack on the table.
Leap, charge and whathaveyou for the engi/magus!
In addition to this, i expect more constructs like keg and magnet ...
In that regard, i'd like to put rocket boots and/or jetpack on the table.
Leap, charge and whathaveyou for the engi/magus!
In addition to this, i expect more constructs like keg and magnet ...
- Sat Jun 06, 2026 5:05 pm
- Forum: General Discussion
- Topic: WAAAGH… RIP.
- Replies: 48
- Views: 17014
Re: WAAAGH… RIP.
- Wed Jun 03, 2026 11:48 am
- Forum: News
- Topic: 12th Anniversary: Watch and Earn x2!
- Replies: 10
- Views: 15113
Re: 12th Anniversary: Watch and Earn x2!
Congratulations

- Mon Jun 01, 2026 7:36 am
- Forum: News
- Topic: 2026 Developer Roadmap
- Replies: 91
- Views: 67770
- Thu May 28, 2026 11:33 am
- Forum: Suggestions & Feedback
- Topic: Break the blob
- Replies: 73
- Views: 30552
Re: Break the blob
The right medication is to make CC give diminishing returns so that an outnumbered group can manouver and outplay by clever use of CC in RVR.
Also there needs to be changes to morale, coordinating morslebombs is punished by giving diminishing returns (what the heck?) instead of elevating speccable ...
Also there needs to be changes to morale, coordinating morslebombs is punished by giving diminishing returns (what the heck?) instead of elevating speccable ...
- Thu May 14, 2026 11:56 am
- Forum: Changelogs
- Topic: Patch Notes 14/05/2026
- Replies: 81
- Views: 38689
Re: Patch Notes 14/05/2026
Awesome!
Would be nice if trading stuff to get a box of crests back worked for more pieces of equipment. I really like that idea
Opens up more playstyles without the incessant grind 
Would be nice if trading stuff to get a box of crests back worked for more pieces of equipment. I really like that idea
- Wed May 13, 2026 10:23 am
- Forum: Suggestions & Feedback
- Topic: Break the blob
- Replies: 73
- Views: 30552
Re: Break the blob
I think GCD patch wouldn't be so bad if it weren't for the channeled abilities being overperforming. For example slayers Retribution is atrocious, how is that still in the game? The WL spin speaks for itself, it deletes stuff faster than an extremely mobile class should imo. If these things were ...



