Search found 676 matches

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by nebelwerfer
Tue Oct 07, 2025 12:46 pm
Forum: Suggestions & Feedback
Topic: EU primetime stalemates, heatmaps, and roaming incentives
Replies: 27
Views: 3674

Re: EU primetime stalemates, heatmaps, and roaming incentives




BOs importance should play the disperse role. As you said the lockout mechanic from early live version combined with aao should be optimal imo. Make the lock timer connected with aao and make BO importance matters more.

On early live we were moving long way around pve only to reach some far ...
by nebelwerfer
Fri Oct 03, 2025 7:59 am
Forum: General Discussion
Topic: BW and upcoming dps patch
Replies: 67
Views: 7572

Re: BW and upcoming dps patch

It would be nice if their morale cleanse actually gave a worthwhile heal over time and the heal tactic related to sear would be more general, maybe make it heal on crit.

Also the crit career mechani nerf should probably be balanced with a buff, maybe remove the self-inflicting damage would bring ...
by nebelwerfer
Thu Oct 02, 2025 2:35 pm
Forum: General Discussion
Topic: BW and upcoming dps patch
Replies: 67
Views: 7572

Re: BW and upcoming dps patch

.

Doing "something" new with Backdraft. it doesnt thematically match a closerange aoe build, to punt them away with a long strong dot


I like backdraft, it blows up an opening in a meleeline
It helps me interrupt or escape choppapulls, one of the only tools to do so
i try rooting first to avoid ...
by nebelwerfer
Sun Sep 21, 2025 5:45 pm
Forum: Balance Proposals
Topic: Engineer's ability "friction burn" vs slayers "onslaught"
Replies: 0
Views: 2546

Engineer's ability "friction burn" vs slayers "onslaught"

This ability is a frontal cone damage over time attack which deals three ticks of damage over 9 seconds.

This functions exactly like "onslaught" (which is a slayer ability) used to.

Onslaught however got buffed, it got an additional tick on application.
I think engineer / magus melee bomb spec ...
by nebelwerfer
Mon Sep 08, 2025 6:00 pm
Forum: Development Discussions
Topic: [PTS] Patch Notes 07/09/2025
Replies: 179
Views: 24393

Re: [PTS] Patch Notes 07/09/2025

i wouldnt mind if dirty tricks gave knight chance to crit aswell, could even give him 10% cuz snb

auras will be interesting to see how they play, really not sure about this one especially tying so many abilities to the auras of certain trees

what about knight auras buff and chosen auras debuffs ...
by nebelwerfer
Fri Sep 05, 2025 8:38 pm
Forum: Suggestions & Feedback
Topic: Defensive Playstyle
Replies: 14
Views: 7579

Re: Defensive Playstyle

Yes i want to see strats like this viable and i hope you are listened to :mrgreen:
by nebelwerfer
Tue Aug 19, 2025 5:42 pm
Forum: Suggestions & Feedback
Topic: Degradation of average player skill: why the Scenario system rework is urgently needed
Replies: 126
Views: 47103

Re: Degradation of average player skill: why the Scenario system rework is urgently needed

A solution starts with revamping the scenario system, but it shouldn't stop there. We need to raise the skill ceiling.
Give players more tools to succeed on their own terms—not just as numbers in a blob.

For example:
-Add more crowd control and maneuverability tools
-Reduce immunity and "o-shit ...
by nebelwerfer
Fri Jul 18, 2025 5:28 pm
Forum: Changelogs
Topic: Patch Notes 14/07/2025
Replies: 93
Views: 25546

Re: Patch Notes 14/07/2025

Nice oneeee! Seems you are on the right path :mrgreen: