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by Zxul
Thu Feb 13, 2020 7:41 pm
Forum: Suggestions & Feedback
Topic: RoR Chosen auggestions and Feedback
Replies: 15
Views: 827

Re: RoR Chosen auggestions and Feedback

2. 50 damage tick reaction dots are not strong. don't kid yourself here. you can see my signature, you know i play the class. why would i take this tactic when there are so many better tactics available. i guess you can do fluff damage in forts for more contribution, but you're not killing anything...
by Zxul
Thu Feb 13, 2020 7:24 pm
Forum: Greenskins
Topic: [Black Orc] Best Talisman Combo for BO RvR Tank for SOV armor set?
Replies: 2
Views: 308

Re: [Black Orc] Best Talisman Combo for BO RvR Tank for SOV armor set?

Wounds vs moral drop, init enough to get you to 275 sh and rest toughness for everything else. Choose which do you deal with more depending on playstyle.
by Zxul
Thu Feb 13, 2020 2:01 am
Forum: Suggestions & Feedback
Topic: RoR Chosen auggestions and Feedback
Replies: 15
Views: 827

Re: RoR Chosen auggestions and Feedback

To add to what Ototo said. Things which chosen has, which I would really wish on my bg: 1. Cleave, spammable undefendable dmg. Synergies great with Discordant Winds (LOOOL useless), and with Inevitable Changing m1 (since with DW chosen doesn't needs armor debuff anymore)- not running out of AP does ...
by Zxul
Wed Feb 12, 2020 2:43 am
Forum: Empire
Topic: [Brightwizard] Bombling's compendium
Replies: 11
Views: 1729

Re: [Brightwizard] Bombling's compendium

Bombling here is something additional relevant to bws, I recommend you add it to your guide.

https://www.youtube.com/watch?v=2z29Rk8814w
by Zxul
Tue Feb 11, 2020 11:03 pm
Forum: Changelogs
Topic: Patch Notes 08/02/2020 - City Sieges
Replies: 126
Views: 9893

Re: Patch Notes 08/02/2020 - City Sieges

Heh so atime on my dok I'm unteamed and healing outside team, while we are taking an offzone while letting order take CW and hopefully soon BC so we can get a city def. Actually brings back the old live War, this patch turns out better than what I expected.
by Zxul
Mon Feb 10, 2020 10:51 pm
Forum: Changelogs
Topic: Patch Notes 08/02/2020 - City Sieges
Replies: 126
Views: 9893

Re: Patch Notes 08/02/2020 - City Sieges

You are, literally, expecting that two persons coordinate enough with other two that, while the 1st person use a skill, the 2nd person count exactly 3 seconds, not a matter of comms anymore, to activate it exactly to exactly cover the 6 secs on the skill of a single player. All that while a third u...
by Zxul
Mon Feb 10, 2020 10:24 pm
Forum: Changelogs
Topic: Patch Notes 08/02/2020 - City Sieges
Replies: 126
Views: 9893

Re: Patch Notes 08/02/2020 - City Sieges

Are you serious, bro? Not even training they will learn to do it with such level of precision that there is no push in between one fading and the next activating, and you are using 2 (that have to be 3 cause your way require a completely different training level above) specifically specced players ...
by Zxul
Mon Feb 10, 2020 9:15 pm
Forum: Changelogs
Topic: Patch Notes 08/02/2020 - City Sieges
Replies: 126
Views: 9893

Re: Patch Notes 08/02/2020 - City Sieges

(...) Simple solution- 2 sm breach party , using VT one after another . 6 sec CC immunity, enough to cover Winds full duration, and no GCDs for one of sms for each duration. (...) Are you serious, bro? Not even training they will learn to do it with such level of precision that there is no push in ...
by Zxul
Sun Feb 09, 2020 11:26 pm
Forum: Changelogs
Topic: Patch Notes 08/02/2020 - City Sieges
Replies: 126
Views: 9893

Re: Patch Notes 08/02/2020 - City Sieges

Vaul's Tempering is something we thourght about, but due to the 2GCD requirement on the ability, 30foot range on partymembers and this CC immunity only lasting half of the duration of a Winds channel you cant use this ability as a reactionary tool, and with 3sec duration its too "expensive" in term...
by Zxul
Sun Feb 09, 2020 10:16 pm
Forum: Changelogs
Topic: Patch Notes 08/02/2020 - City Sieges
Replies: 126
Views: 9893

Re: Patch Notes 08/02/2020 - City Sieges

Funny thing, here are two ways of countering it which I came up with within 10 seconds after reading your post, which you for some reason didn't seem to find with all that testing: 1. Have an engi place a mine from far away, just before the push. 2. Have the tanks rushing in including sms with Vaul...