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by Omegus
Mon Mar 25, 2024 1:17 am
Forum: Suggestions & Feedback
Topic: Buff Tank ability: Guard
Replies: 43
Views: 2790

Re: Buff Tank ability: Guard

I don't think the best ability in the game needs a buff. Can you explain why you think guard is the best skill in game? If it is the best skill how come tanks are the least played archetype from all 3. Do you think that after they will overhaul healing and dps the most important tank skill should b...
by Omegus
Sun Mar 24, 2024 8:51 pm
Forum: Changelogs
Topic: Patch Notes 22/03/2024
Replies: 26
Views: 4763

Re: Patch Notes 22/03/2024

On an unrelated note, does Pocket Palette need to be updated? I need to be pinged if so as I don't always catch patch notes.
by Omegus
Sun Mar 24, 2024 8:49 pm
Forum: Changelogs
Topic: Patch Notes 22/03/2024
Replies: 26
Views: 4763

Re: Patch Notes 22/03/2024

Going to add in that I am very surprised about the armour change. One of the difficulty newer players have is being able to mix and match sets effectively to stack set bonuses like vets can. Gunbad's 6th piece being a cape rather than a belt opened up more slots for fresh 40s to combine armour set b...
by Omegus
Sun Mar 24, 2024 8:29 pm
Forum: Addons
Topic: AutoMark v1.0
Replies: 16
Views: 2770

Re: AutoMark v1.0

Oh okay so it's to identify certain classes that might be a target priority? That's actually pretty good. Yep that's the main purpose of it :). Probably best to turn it off for ORvR but for cities and scenarios it can become very useful as it's easier to visually keep track of the icons. I would li...
by Omegus
Thu Mar 21, 2024 12:05 am
Forum: Suggestions & Feedback
Topic: Scenario Matchmaking Rework Megathread
Replies: 113
Views: 7051

Re: Scenario Matchmaking Rework Megathread

I don't think balance is what will make people play or be retained - no one really cares how perfectly balanced a game is, only that it's fun. Imbalance can impact fun, but balance doesn't lead to fun. Imbalance killed off a huge part of WAR's early population on the Mythic servers, and new players...
by Omegus
Thu Mar 21, 2024 12:03 am
Forum: Suggestions & Feedback
Topic: Scenario Matchmaking Rework Megathread
Replies: 113
Views: 7051

Re: Scenario Matchmaking Rework Megathread

Lots of points on what you want this game to be like but I think most of these design choices are big contributing factors to games downfall and population bleed happening in this game From experience from PUG to organised, the reasons I typically see people quit are: 1) PUGs: the horrific power lo...
by Omegus
Wed Mar 20, 2024 10:33 pm
Forum: Suggestions & Feedback
Topic: Scenario Matchmaking Rework Megathread
Replies: 113
Views: 7051

Re: Scenario Matchmaking Rework Megathread

I don't have comments, just questions. 1) What composition will you be forcing onto scenarios, and why? 2) Why are you compensating for bad players who choose not to organise themselves? 3) What work are you putting into fixing the issues for people who want to group up but cannot get invited? 4) Ha...
by Omegus
Mon Mar 18, 2024 6:26 pm
Forum: News
Topic: PvE Development and Roadmap - March 2024
Replies: 15
Views: 3737

Re: PvE Development and Roadmap - March 2024

Nameless wrote: Mon Mar 18, 2024 5:50 pm What about dark promise and tyrant sets?
I assume when Lost Vale and TOVL are done?
by Omegus
Mon Mar 18, 2024 1:02 am
Forum: Suggestions & Feedback
Topic: For the love of god give WH a snare
Replies: 60
Views: 4924

Re: For the love of god give WH a snare

Sudden accusations was supposed to be the immobiliser (and whatever the WE one is called). If you moved, you took a load of damage. Would rather see those opener tools improved then try and turn WE/WH into regular MDPS (I know the WE was given extra tools and I disagree with most of them so stop rag...
by Omegus
Mon Mar 11, 2024 1:29 pm
Forum: News
Topic: Community Event - Reckoning Rumble 6v6 Tournament
Replies: 37
Views: 6506

Re: Community Event - Reckoning Rumble 6v6 Tournament

The beatings bribes will continue until morale participation improves.