This guy is right!
Cancel the event, quick!
Search found 433 matches
- Sat Apr 16, 2022 8:44 am
- Forum: General Discussion
- Topic: X2 inf/renown/xp event
- Replies: 19
- Views: 3521
- Thu May 02, 2019 4:51 pm
- Forum: Suggestions & Feedback
- Topic: Give warband leaders small renown boost
- Replies: 4
- Views: 1884
Re: Give warband leaders small renown boost
It's only thakless if your'e bad. People jump at the oppurtunity to play in a Nohire WB.
- Thu Apr 18, 2019 6:41 pm
- Forum: General Discussion
- Topic: what does it take?
- Replies: 47
- Views: 12959
Re: what does it take?
Isn't this naming and shaming?
- Sun Apr 07, 2019 10:16 am
- Forum: Suggestions & Feedback
- Topic: Suggestion to revert RvR lakes to RR ticks from BO's
- Replies: 8
- Views: 2558
Re: Suggestion to revert RvR lakes to RR ticks from BO's
No No, I think that you should sit and guard BOs while I get a bonus and do what I want.
- Thu Apr 04, 2019 4:35 pm
- Forum: General Discussion
- Topic: Liniments
- Replies: 14
- Views: 4973
Re: Liniments
Thats only because of the time it takes, taking a shot at 3 pieces of red eye takes longer than a WoW raid on HC.
- Thu Apr 04, 2019 3:22 pm
- Forum: General Discussion
- Topic: Liniments
- Replies: 14
- Views: 4973
Re: Liniments
Because exessive pve in a pvp makes sense right? A lot of ease of use and common sense implemation of basic mechanics were changed from live. Like the ward system.... Sure, lets get back to pure rng drops for bosses and no quests to getthe gear after X kills. Because live was so great with that bug...
- Wed Mar 27, 2019 6:36 pm
- Forum: General Discussion
- Topic: Why 2h tanks are not considered "true" tanks?
- Replies: 104
- Views: 23981
Re: Why 2h tanks are not considered "true" tanks?
2h aren’t meant to be tanks because they weren’t meant to block guard damage. This change required the guard reduction. Either you have 2h that have reduced guard or you go back to 2h that can’t risk using guard. Where is the detaunt for 2h? The gap closers? The incoming heal debuffs? 2h tanks were...
- Sat Jan 19, 2019 10:24 am
- Forum: Suggestions & Feedback
- Topic: About Reduce AOE Damage RvR Broken
- Replies: 59
- Views: 12557
Re: About Reduce AOE Damage RvR Broken
Just a quick observation - every player that did their fair share in organized wb territory, or strategic rvr gameplay and know the drill about blob wars, supports the idea of increasing or disabling the aoe cap. There must be something to it then, right? Remove caps for a period of time for testin...
- Fri Jan 18, 2019 6:11 pm
- Forum: Suggestions & Feedback
- Topic: About Reduce AOE Damage RvR Broken
- Replies: 59
- Views: 12557
Re: About Reduce AOE Damage RvR Broken
Ahhhh I see, sorry pal.GodlessCrom wrote: ↑Fri Jan 18, 2019 6:09 pm I know. I was responding to the guy above talking about how it would suck if even 1% of the time the smaller group of better players won.
- Fri Jan 18, 2019 6:05 pm
- Forum: Suggestions & Feedback
- Topic: About Reduce AOE Damage RvR Broken
- Replies: 59
- Views: 12557
Re: About Reduce AOE Damage RvR Broken
The zerg always wins if you can only 9 people at a time. yes. If you can morale bomb the zerg it dies.