
Search found 29 matches
- Sat Oct 01, 2016 2:34 pm
- Forum: Changelogs
- Topic: Patchnotes 01/10/16
- Replies: 41
- Views: 17619
Re: Patchnotes 01/10/16
Now the next step its make Scenarios more fair 

- Sat Sep 24, 2016 10:44 pm
- Forum: General Discussion
- Topic: Roleback??
- Replies: 71
- Views: 25025
Re: Roleback??
ursvamp wrote:Even in the official server I believe that this is the only truth: really fun just in t1 / t2Rapture wrote:Play T1 or T2 you won't lose that much. You will have fun at the same time.
- Sat Sep 24, 2016 10:43 pm
- Forum: General Discussion
- Topic: Roleback??
- Replies: 71
- Views: 25025
Re: Roleback??
Even in the official I believe that this is the only truth: really fun just in t1 / t2Rapture wrote:Play T1 or T2 you won't lose that much. You will have fun at the same time.

- Sat Sep 17, 2016 1:17 am
- Forum: Suggestions & Feedback
- Topic: Statistics: Keep Sieges, Zone Locks and SC Wins in t4
- Replies: 18
- Views: 9026
Re: Statistics: Keep Sieges, Zone Locks and SC Wins in t4
destro have many pugs playing, they like playing pugs, and dont care much about feed, that is the difference. every defence destro attack in like 10/20 min order have aao gone, in other words, its not less number of players, they defend and leave, premades defend, take some b/os and leave without ...
- Sun Sep 11, 2016 2:17 pm
- Forum: Suggestions & Feedback
- Topic: Pug Sc options [Poll]
- Replies: 111
- Views: 34388
Re: Pug Sc options [Poll]
people like playing solo man wtf. if its a game based in group play lets put a banner where ev one can see and be warned before they lose their time.
it is necessary make premades desire for a good fight and not to stay farming wretches who have nothing with the story.
it is necessary make premades desire for a good fight and not to stay farming wretches who have nothing with the story.
- Thu Sep 08, 2016 5:45 am
- Forum: General Discussion
- Topic: Battle Fatigue
- Replies: 128
- Views: 45224
Re: Battle Fatigue
Like a system for nerfing the ress during RvR its a great Idea. I agree.Morbidmind wrote:Can we get healers removed from Keeps and have them just in warcamps? Battle fatigue seems like a nice system for breaking prolonged funnels, but with healers in the keeps it does nothing.
- Wed Sep 07, 2016 4:50 am
- Forum: General Discussion
- Topic: Battle Fatigue
- Replies: 128
- Views: 45224
Re: Battle Fatigue
I honestly can not understand why.
Reduce the cost and time it gets to a tiny amount, which is the need to have it then?
and for those playing in groups of 3/6 or more, i.e., premades, as will always be much less affected than people playing solo.
We already have: Mounts, build reset, AH, Siege ...
Reduce the cost and time it gets to a tiny amount, which is the need to have it then?
and for those playing in groups of 3/6 or more, i.e., premades, as will always be much less affected than people playing solo.
We already have: Mounts, build reset, AH, Siege ...
- Tue Sep 06, 2016 12:29 am
- Forum: General Discussion
- Topic: Battle Fatigue
- Replies: 128
- Views: 45224
Re: Battle Fatigue
if you guys have a fetish for money/time sink, then put a higher tax for AH but leave the pugs alone...
- Mon Sep 05, 2016 10:56 am
- Forum: General Discussion
- Topic: Battle Fatigue
- Replies: 128
- Views: 45224
Re: Battle Fatigue
What a mistake, holy cow.
- Tue Aug 30, 2016 4:26 am
- Forum: General Discussion
- Topic: Destro are... mean?
- Replies: 108
- Views: 38430
Re: Destro are... mean?
order kill us in eataine pq no one cares, even us. they got killed in their pq in eataine = lets make a forum thread 
