Currently, ID is one of the culprits behind Slayer's "all risk, no reward" dual wield playstyle. Variables limit it, despite having more counterplay than the mirror abilities.
ID provides no value at all, if the initial application is blocked, parried, or cleansed. Minimal value, if the target does ...
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- by Zerkberk
- Mon May 18, 2026 10:23 am
- Forum: Balance Proposals
- Topic: Slayer: Inevitable Doom
- Replies: 0
- Views: 4274
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