Search found 104 matches
- Thu Jul 10, 2025 9:01 pm
- Forum: General Discussion
- Topic: Bring back damage to this game
- Replies: 38
- Views: 6704
Re: Bring back damage to this game
Bring back greater crit on items and rr ranks.
Remove the nerfs to damage specs like sorc and slayer and welf and wh
Lower the healing to AoR levels
Remove the morale cap
Change back the way toughness worked to before when it wasnt so strong
Scenarios in current RoR are painful. Premades just ...
- Sun Jul 06, 2025 8:13 pm
- Forum: General Discussion
- Topic: Just roll White lion Why bother (DPS)
- Replies: 159
- Views: 22240
Re: Just roll White lion Why bother (DPS)
If 23 ppl arent surrounding me at all times i start to writhe and shake. I cannot hold my own so I need 23 ppl around me at all times. :^)bw10 wrote: Sun Jul 06, 2025 10:52 am solo is an afterthought and solo-sissies have to understand nobody but them cares
- Sun Jul 06, 2025 9:45 am
- Forum: General Discussion
- Topic: Just roll White lion Why bother (DPS)
- Replies: 159
- Views: 22240
Re: Just roll White lion Why bother (DPS)
Whether a class is good at solo-roaming or not should be completely irrelevant to class balance. Classes should be (and are, as far as I know) balanced around 6-man and warband play. It feels like every thread recently about balance, RvR, and scenarios is based around solo play.
I get it, I love ...
- Sat Jul 05, 2025 7:21 pm
- Forum: Suggestions & Feedback
- Topic: WP / DOK Post patch thought
- Replies: 11
- Views: 3102
Re: WP / DOK Post patch thought
Soo been playing both classes for shield and dps (dual weild and 2h)
Some fun change i like there a base heal component but there some stuff missing i want to add.
Few ideas they dont need to be all implemented.
Shield spec
Divine strike/ Consume essence: Really need to be aoe heal to make the ...
- Wed Jun 18, 2025 6:26 pm
- Forum: Addons
- Topic: [Addons] Sulle's Projects
- Replies: 37
- Views: 39082
Re: [Addons] Sulle's Projects
~~Sulle's Projects~~
This section contain addons that are in progress,experimentals,thrown-away,abandoned or just simply not fully finished.
No guarantees are given on these ones and they might not be finished annytime soon, so use them at your own risk
I'll just edit the 1:st post if something ...
- Sun Jun 15, 2025 6:34 am
- Forum: Suggestions & Feedback
- Topic: Scenario rework suggestions
- Replies: 51
- Views: 7244
Re: Scenario rework suggestions
I personally want 0 guards in a pvp game. Running to guards for help is so *redacted*
- Sun Jun 15, 2025 1:35 am
- Forum: General Discussion
- Topic: Just roll White lion Why bother (DPS)
- Replies: 159
- Views: 22240
Re: Just roll White lion Why bother (DPS)
White lions ITT, be careful, they are dishonest.
- Sun Jan 14, 2024 7:35 am
- Forum: Dwarfs
- Topic: [Engi] Let’s continue with making Engineer up to date.
- Replies: 24
- Views: 441036
Re: [Engi] Let’s continue with making Engineer up to date.
I truly cannot believe this change. And they wont go back on it because they spent time making it. This is hell
Any melee class that relies on a channel (so that means most of them, dps DOK/WP, WE/WH, 2h blackguard/chosen, etc) for its damage or other benefits is borderline unplayable now ...
- Sun Jan 14, 2024 6:22 am
- Forum: Dwarfs
- Topic: [Engi] Let’s continue with making Engineer up to date.
- Replies: 24
- Views: 441036
Re: [Engi] Let’s continue with making Engineer up to date.
The only thing that bothers me atm playing engie is the cone of fire system in combination with focused fire. As soon as someone is in your face they only need to do a small step to the side to leave your cone and interrupt the channel.
Guess that goes for all the ST channel skills. Would ...
- Sun Jan 14, 2024 5:41 am
- Forum: Dwarfs
- Topic: [Engi] Let’s continue with making Engineer up to date.
- Replies: 24
- Views: 441036
Re: [Engi] Let’s continue with making Engineer up to date.
The only thing that bothers me atm playing engie is the cone of fire system in combination with focused fire. As soon as someone is in your face they only need to do a small step to the side to leave your cone and interrupt the channel.
Guess that goes for all the ST channel skills. Would ...