Many experienced and sensible players who care deeply about the well-being of RoR have written extensively about the alarming state of PvP.
It seems they did so entirely in vain.
The decision regarding level 25 talismans does not actually encourage players to make full use of the game's potential ...
Search found 44 matches
- Mon Jul 20, 2026 7:58 am
- Forum: General Discussion
- Topic: Cost of +25 talis
- Replies: 120
- Views: 9620
- Thu Jul 16, 2026 10:52 am
- Forum: General Discussion
- Topic: Game balance
- Replies: 42
- Views: 5969
Re: Game balance
First of all, in RoR, there are no groups tied exclusively to either the Destruction or Order faction.
There are only individual players who play solely on one side.
The real divide lies between guilds, which switch sides based on internal decisions.
Join a large guild, and you will always be ...
There are only individual players who play solely on one side.
The real divide lies between guilds, which switch sides based on internal decisions.
Join a large guild, and you will always be ...
- Mon Jul 13, 2026 9:24 am
- Forum: General Discussion
- Topic: Fun is decreasing - lets discuss
- Replies: 72
- Views: 20410
Re: Fun is decreasing - lets discuss
I believe the vast majority of players see this as a PvP game.
And PvP... is so neglected, left to stagnate, and monotonous that any change at all would be met with enthusiasm right now.
Seriously, STOP this PVE presuure, just give PvP something noticeable to the average player and there will be an ...
And PvP... is so neglected, left to stagnate, and monotonous that any change at all would be met with enthusiasm right now.
Seriously, STOP this PVE presuure, just give PvP something noticeable to the average player and there will be an ...
- Wed Jul 08, 2026 11:02 am
- Forum: General Discussion
- Topic: I dont wanna be rude but... what?!
- Replies: 52
- Views: 34611
Re: I dont wanna be rude but... what?!
Can some1 pls explain what is going on in this game in terms that I am in 15-20 scenarion and loosing them all IN A ROW! Im not kidding. I dont want to say garbage about "devs playing order". I am new and dont know these stuff. but HOW IS THAT POSSIBLE? loosing every freakin damned scenario.
Be ...
- Thu May 28, 2026 7:04 am
- Forum: Suggestions & Feedback
- Topic: The main replay loop of this game.
- Replies: 44
- Views: 31457
Re: The main replay loop of this game.
This solution would be great for everyone. It would eliminate the incredibly long warband refill time, and the Autoband-addon would no longer be the king of the game!Adapa wrote: Wed May 27, 2026 1:17 pm can we just get rid of those crowns, make warbands smaller to 12 or 18 man.
- Wed May 27, 2026 8:32 am
- Forum: Introduce Yourself
- Topic: For Sigmar... or maybe sometimes for chaos PL/EN
- Replies: 6
- Views: 4196
Re: For Sigmar... or maybe sometimes for chaos PL/EN
Witamy w izolatce dla zgrzybialych, marudnych, nieprzystostosowanych społecznie dziadersów XDD
Miło widzieć nowych ludzi, wszak Bogowie łakną świeżej krwi!!!
Miło widzieć nowych ludzi, wszak Bogowie łakną świeżej krwi!!!
- Mon May 25, 2026 8:15 am
- Forum: General Discussion
- Topic: Relaunch - 2nd Server - Classic Warhammer Online
- Replies: 55
- Views: 39134
Re: Relaunch - 2nd Server - Classic Warhammer Online
Damn good post !!! Agree!Pesteavino wrote: Fri May 22, 2026 10:01 pm Original WaR was so so Bad that here you are 15 later still playing it
- Fri May 22, 2026 12:41 pm
- Forum: Suggestions & Feedback
- Topic: Suggestion: Cut stealth duration by 50%
- Replies: 119
- Views: 51641
Re: Suggestion: Cut stealth duration by 50%
People wanna scapegoat we but the real issue is rp/zeal.
Maybe its because they run into more WE/WH outside the average WC than they run into DPS RP/Zeal all week.
Maybe get a group or come out if warcamp with others? Kinda simple.
I'm sorry, but this answer perfectly illustrates the ...
- Thu May 21, 2026 10:33 am
- Forum: Suggestions & Feedback
- Topic: [Map Rework Suggestion] Fixing Warcamp Farming & Linear Map Design in RvR
- Replies: 8
- Views: 15426
Re: [Map Rework Suggestion] Fixing Warcamp Farming & Linear Map Design in RvR
Very impressive work, my gratulations. I support this concept for 100%!
- Thu May 21, 2026 10:30 am
- Forum: Suggestions & Feedback
- Topic: Suggestion: Cut stealth duration by 50%
- Replies: 119
- Views: 51641
Re: Suggestion: Cut stealth duration by 50%
Additionally grant the WH and WE + 15% movement speed while in Stealth and above 50% HP.
And -15% movement speed while in Stealth when below 50% HP.
Of course, the more seriously injured someone is, the faster they run. Nothing helps speed like guts hanging down to your knees. How could this ...



