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by wonshot
Fri Nov 28, 2025 8:10 am
Forum: General Discussion
Topic: BW and upcoming dps patch
Replies: 77
Views: 17874

Re: BW and upcoming dps patch

After a year long break from the Game I am back and kinda active, this time around on Destro mostly.
I also mostly play my BW/Sorc in Aoe build, when I touch them.

After a play session yesterday on the Fireclown in ST timestamp build It did hit me
"Why has this class been so hard nerfed directly ...
by wonshot
Thu Nov 27, 2025 10:15 am
Forum: New Player Toolkit
Topic: Timing of keepsieges & the mechanics
Replies: 0
Views: 735

Timing of keepsieges & the mechanics

Hello Bombling here with a mini written guide, This time about Keep sieges. [/i][/b]

This is a little gathering of some of the core mechanics of RoR's keep siege mechanics, a little dive into the surface of how these determine when the timing is right for placing an oil. What the difference is ...
by wonshot
Wed Nov 26, 2025 2:22 pm
Forum: General Discussion
Topic: SAGA - Several kills to count one?
Replies: 10
Views: 2316

Re: SAGA - Several kills to count one?

I was wondering about the same earlier today. Both for Live events and general ToK stuff.
I kinda assume its when you, your party, or the warband. Does majority of the damage to a target it then counts as a kill?

Kills are tracked differently across Enemy addon which is just last-hits. Scoreboard ...
by wonshot
Tue Nov 25, 2025 11:40 am
Forum: General Discussion
Topic: [blob]
Replies: 45
Views: 6150

Re: [blob]


You have the wrong conclusions. Blob deals more damage and is guaranteed to win the fight. Lowering the AOE cap will make positioning and focusing damage more important. It will also reduce the defense against morale damage, increasing the chances for smaller and more experienced teams. This has ...
by wonshot
Mon Nov 24, 2025 3:40 pm
Forum: General Discussion
Topic: [blob]
Replies: 45
Views: 6150

Re: [blob]


in the past the devs did reduce cap from 24 to 9 and forum listerally crashed on fire with Bombling cryuing and shouting 24/7 of WHYMMASPECZ!!!!


Impressive if you think I have any convincing power like that, if I am to be your favorit scapegoat as to why that test didnt go the other way.
For ...
by wonshot
Sun Nov 23, 2025 12:32 am
Forum: Events
Topic: Insane requirements for SAGA Event
Replies: 13
Views: 2278

Re: Insane requirements for SAGA Event

I am honestly torn between the Fortress requirement.

On the plus side, I've never paid this much focus on which zones in the campaign were open, in years! I havnt really cared for the campaign status at all, but now finding my own discord and guildies reporting in all hours of the day about if a ...
by wonshot
Fri Nov 21, 2025 1:39 am
Forum: Changelogs
Topic: Patch Notes 20/11/2025
Replies: 20
Views: 6322

Re: Patch Notes 20/11/2025

Alot of really good stuff in here!
But the Live event with a "fear of dying" reward buff... Kinda seems like a big mistake, as the current action is already too turn-based push/pull and this might even further enforce it.

The game needs to go back to pvp were both sides are fighting ,not taking ...
by wonshot
Thu Nov 20, 2025 10:47 pm
Forum: Suggestions & Feedback
Topic: RvR Events ideas thread
Replies: 25
Views: 4247

Re: RvR Events ideas thread

Random Event Name: Muddy roads
Random Event Type: PvP RvR zerg event
Concept:
When too many players have walked the same road (heatmap, aao scanning, or lotd code for acounting for amount of players) the roads will get muddy and players will move slower by walking on the poor conditioned roads ...
by wonshot
Thu Nov 20, 2025 10:33 pm
Forum: Suggestions & Feedback
Topic: RvR Events ideas thread
Replies: 25
Views: 4247

Re: RvR Events ideas thread

Random Event Name: Small footsteps, big shadows
Random Event Type: Smallscale pvp
Concept:
In the active zones any Battleobjective which havnt seen much heatmap action or kills near the structure will turn into a smallscale battleground with Local AAO within 100ft. Are you solo and get run ...
by wonshot
Mon Nov 17, 2025 10:30 am
Forum: Suggestions & Feedback
Topic: Renown, Veterans & Bis player incentives
Replies: 21
Views: 3751

Renown, Veterans & Bis player incentives

Hello,

With the patch adding a stacking buff improving Renown/inf/exp after a Battlefield capture. It kinda showed us that the RoR team, understand what motivates players, and they understand the playerbehavior in this attempt to break up the zone blobs in oRvR. But the one flaw I see in this ...