Also since the topic is called "everything wrong with the patch"
While being more anecdotal. Since the patch, I havnt seen that Random AAO event once despite several 3 hour EU primetime playsessions, 1 NA primetime play session, and some EU afternoon pug sessions, with aao on either side.
My blue ...
Search found 1249 matches
- Mon Apr 06, 2026 4:23 pm
- Forum: Suggestions & Feedback
- Topic: Everything wrong with the 03/04/26 Patch
- Replies: 44
- Views: 5986
- Mon Apr 06, 2026 4:57 am
- Forum: Suggestions & Feedback
- Topic: Everything wrong with the 03/04/26 Patch
- Replies: 44
- Views: 5986
Re: Everything wrong with the 03/04/26 Patch
First of all, I admire the detailed response.
Second of all, as you mentioned and compared this patch to previous WS/Init patch and strikethrough.
As a member of the community, and not inside any inner circles. I can only go by official reasonings and speculations. But did these changes "need" to ...
Second of all, as you mentioned and compared this patch to previous WS/Init patch and strikethrough.
As a member of the community, and not inside any inner circles. I can only go by official reasonings and speculations. But did these changes "need" to ...
- Fri Apr 03, 2026 2:01 pm
- Forum: Changelogs
- Topic: Patch Notes 03/04/2026
- Replies: 108
- Views: 13289
Re: Patch Notes 03/04/2026
Very nice to see, that good suggestions can find their way into the game! Well done community & Ror-team!
The new random aao event seems cool, but I instantly had concerns about funneling spots + this mechanic. But lets test and try it to see.
The weapon changes will have land and settle, but I ...
The new random aao event seems cool, but I instantly had concerns about funneling spots + this mechanic. But lets test and try it to see.
The weapon changes will have land and settle, but I ...
- Tue Mar 31, 2026 9:09 pm
- Forum: General Discussion
- Topic: I have a DREAM
- Replies: 15
- Views: 1810
Re: I have a DREAM
It is honestly a good topic, but ill try to represent an other side of it.
And why I dont personally bother building or leading warband guilds anymore.
It feels like friendly fire when you have a good read on the zone in primetime, there is barely any aao. Both sides take wins, maybe theres even a ...
And why I dont personally bother building or leading warband guilds anymore.
It feels like friendly fire when you have a good read on the zone in primetime, there is barely any aao. Both sides take wins, maybe theres even a ...
- Sun Mar 29, 2026 1:53 pm
- Forum: Development Discussions
- Topic: Upcoming Item Rebalancing
- Replies: 95
- Views: 10934
Re: Upcoming Item Rebalancing
Hm interesting. It is probably "needed" to reshuffle some of these stats. For example the Gutslime staff is very potent for how easy it is to get and how much magicpower it gives so I can see some items might need to adjusted for the gearing treadmill. And then having the deftdefender genesis piece ...
- Thu Mar 26, 2026 3:07 pm
- Forum: Suggestions & Feedback
- Topic: Praag WC bias
- Replies: 8
- Views: 2016
Re: Praag WC bias
After playing this for about ten years, I can still daily get on discords from both EU, NA, Order Destro and no matter the zone we are fighting in. No matter if we are getting pushed in, or pushing them in.
Noone exactly knows where such a powerful warcamp buff kicks in, it really should be better ...
Noone exactly knows where such a powerful warcamp buff kicks in, it really should be better ...
- Tue Mar 24, 2026 2:25 pm
- Forum: General Discussion
- Topic: What Is Your Goal in RvR?
- Replies: 24
- Views: 3191
Re: What Is Your Goal in RvR?
I Voted for the top one, in lack of better options.
But please allow me to ellaborate.
I care mostly about "fighting" not really killing. Because a kill can be anything, killboard killcount can be 24vs1 guy. or it can be 300 vs 300 doing M2 Ambush turn-based gameplay. To me, those are kinda boring ...
But please allow me to ellaborate.
I care mostly about "fighting" not really killing. Because a kill can be anything, killboard killcount can be 24vs1 guy. or it can be 300 vs 300 doing M2 Ambush turn-based gameplay. To me, those are kinda boring ...
- Tue Mar 17, 2026 1:54 pm
- Forum: Suggestions & Feedback
- Topic: Potion of acclaim duration
- Replies: 7
- Views: 2158
Re: Potion of acclaim duration
Seems like a buff for these organized lake stompers and nerf for all other people who like to jump here and there for a while.
Guess that depends on your outlook, ive had several cases of our guild group playing 4 evenings in a week. And when i asked about when a dungeon run would fit in ...
- Tue Mar 17, 2026 1:03 pm
- Forum: Suggestions & Feedback
- Topic: Potion of acclaim duration
- Replies: 7
- Views: 2158
Potion of acclaim duration
Hello,
Todays topic I suggest the renown potions and their duration.
I do wonder if people in the community are happy with the 3day duration, or if we could maybe together come up with a different time that majority of the ror playerbase would find more fitting.
The current 3 day duration fits ...
Todays topic I suggest the renown potions and their duration.
I do wonder if people in the community are happy with the 3day duration, or if we could maybe together come up with a different time that majority of the ror playerbase would find more fitting.
The current 3 day duration fits ...
- Fri Mar 13, 2026 1:56 pm
- Forum: Changelogs
- Topic: Patch Notes 13/03/2026
- Replies: 70
- Views: 17299
Re: Patch Notes 13/03/2026
Some good stuff in here.
Especially the stuck-locations!
After the patch I had the game close down on its own randomly several times, which never happend pre path.
Killboard seems to be down (same as Warcamp action tracking)
Would it be possible in the future and get more live event heads-up ...
Especially the stuck-locations!
After the patch I had the game close down on its own randomly several times, which never happend pre path.
Killboard seems to be down (same as Warcamp action tracking)
Would it be possible in the future and get more live event heads-up ...



