Search found 1284 matches

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by wonshot
Mon Jun 22, 2026 8:46 am
Forum: General Discussion
Topic: Land of the Dead?
Replies: 1
Views: 221

Re: Land of the Dead?

There should be multiple tools to find this information.
RoR official discord have "events" which converts the next weekly LOTD round to your pc timezone and date.

Ingame you can hover over the LOTD bar and it tells you in days/hours how long till the next expedition.
Or if you are in a guild ...
by wonshot
Thu Jun 18, 2026 3:22 am
Forum: Suggestions & Feedback
Topic: BW/Sorc - very high disrupt rates
Replies: 17
Views: 1643

Re: BW/Sorc - very high disrupt rates

The Willpower debuff being tied to the most important spell in your rotation, makes it, so often the most important spell in the rotation is disrupted. And you are just restarting your attempts and waiting for BB/WoP to come back off cooldown to try again.

Then when it connects, remaining spells ...
by wonshot
Mon Jun 15, 2026 5:20 pm
Forum: General Discussion
Topic: Are the Devs Ever Going to Fix Slayer?
Replies: 61
Views: 6309

Re: Are the Devs Ever Going to Fix Slayer?


... I am not asking for destro to lose anything, just that Order be granted a remotely equal toolset of CC.


At first glanse. No! Absolutely not. Not as long as Order have such a huge advantage in raw damage output with Funnelpower, Flashfire, Lilitharrow, Barrage spam, Broadhead etc on top of ...
by wonshot
Sun Jun 14, 2026 2:43 pm
Forum: Chaos
Topic: [Sorc] Similar sorc build to BW rain of fire
Replies: 2
Views: 862

Re: [Sorc] Similar sorc build to BW rain of fire

The closests is maybe double righttree tactic for Infernal wave, and every 5sec shotgunning it into a frontal fight from 65ft range.
But due to the more keypresses than BW doing one channel every 10sec you will face more Backlashes, but atleast you are not as immobile.
by wonshot
Thu Jun 11, 2026 3:49 pm
Forum: General Discussion
Topic: X2 Crest Event designed for DPS?
Replies: 7
Views: 4755

Re: X2 Crest Event designed for DPS?

Maybe im missing something here(?)
But isnt the system for winning loot of a player kill related to the damage you do. Something like 10% of the enemyplayers health = 10%chance to win the loot. But that loot roll has an equal share between anyone you play with. The tanks guarding the dps have a fair ...
by wonshot
Mon Jun 08, 2026 10:15 am
Forum: Suggestions & Feedback
Topic: New Twilight's Tide Ring & Updates to Blood-Iron rings
Replies: 15
Views: 7346

Re: New Twilight's Tide Ring & Updates to Blood-Iron rings

A nice addition to the game, I think.
Realisticly from what im hearing from tank mains is that they usually before didnt care about Twitlight tide event. On our our internal wish-list for rings this year tanks went from "nah no thanks" to "alright ill participate because theres actually something ...
by wonshot
Sat Jun 06, 2026 11:49 am
Forum: General Discussion
Topic: WAAAGH… RIP.
Replies: 48
Views: 9798

Re: WAAAGH… RIP.


Take these two scenarios:


I dont think thats an unreasonable way to line it up.

As for the playerbase and the way us players play the game. I will answer this question, with an other one:
When was the last time an above average succesful warband guild played for the campaign? and could impact ...
by wonshot
Sat Jun 06, 2026 9:53 am
Forum: General Discussion
Topic: WAAAGH… RIP.
Replies: 48
Views: 9798

Re: WAAAGH… RIP.


... Staying in a blob should completely eliminate the possibility of a lock zone...


I feel like this was the biggest takeawy in this topic so far.
And a couple of the underlying issues beneath this sentence, would be that a procentage of the undefined blob doesnt care about the zonelock any ...
by wonshot
Tue Jun 02, 2026 7:59 am
Forum: General Discussion
Topic: Lockout system is a failure and some people takes advantage of it
Replies: 54
Views: 7063

Re: Lockout system is a failure and some people takes advantage of it

This feels like we are talking, and blaming the symptoms of a sick-campaign.
Yes the new free-to-swap-to-aao-side lockout did exactly what most veterans could had predicted and took us back to pre-90min-fort lockout cases.

But as the game has long been in a "killing" mindset, naturally year by year ...
by wonshot
Tue Jun 02, 2026 7:15 am
Forum: News
Topic: 2026 Developer Roadmap
Replies: 80
Views: 21578

Re: 2026 Developer Roadmap

After ive slept on this for a couple of nights, I am now still pleased to read the roadmap. But I continue to have questions about the overall direction and allocation of manpower.

The map editor tool is HUGE! for the games potential. But really... You have this tool now seemingly, and the first ...