Search found 19 matches

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by MrHoot
Sun Apr 03, 2016 4:16 pm
Forum: General Discussion
Topic: Dark Days
Replies: 50
Views: 15165

Re: Dark Days

An aside, banning actually sends people to one of the moons?! Did Mythic create that zone just for bans? And how much can one see there? Is it possible to move around? no, there was a place in the IC that sent you to random places briefly and it was from that. Oh i remember these ! Favourite was th...
by MrHoot
Fri Apr 01, 2016 8:22 pm
Forum: General Discussion
Topic: I have a Squig Mount!
Replies: 32
Views: 9838

Re: I have a Squig Mount!

Unicorn? A freaking unicorn for gobo? What comes next? Flower pugets instead of swords? Not gona play for tonight as im not 7yr old girl. I hope u revert this change tomorrow. This was a really bad idea. Mate, 7 year old girls whine less than you. Especially if you don't get the empowerement of a m...
by MrHoot
Tue Mar 29, 2016 9:00 pm
Forum: General Discussion
Topic: (Mythic) origins of balance
Replies: 307
Views: 54932

Re: (Mythic) origins of balance

The real answer really would be poor planning, design and especially poor management. There is no big conspiracy about this, and Blizzard wouldn't waste time and money for something they didn't need to do. The fact is Mythic/EA were short sighted on a lot of things. Part of the design was aimer towa...
by MrHoot
Sun Mar 27, 2016 2:59 pm
Forum: Order
Topic: [FR] FUREUR
Replies: 158
Views: 53916

Re: [FR] FUREUR

Petite question ! Je suis tenté de vous rejoindre avec mon WH (en ce moment rang 35/rr 36, apothicaire de surcroit) mais mon temps est parfois limité en jeu à cause de mon travail. Je sais pas quel niveau de présence vous demandez de vos membres ? Au passage j'ai joué à WAR y'a trèèèès longtemps mai...
by MrHoot
Thu Mar 24, 2016 2:07 am
Forum: Addons
Topic: Sildur's Enhanced WAR Shaders v6.0: DX11, DX12, OpenGL, Vulkan (January 31, 2023)
Replies: 835
Views: 447218

Re: Sildur's Enhanced graphics - Working Lightmaps!

By the way, am I crazy or has it been night for a very long time in game ? I am paranoid in thinking it's the shaders but I don't think why it would be... Regardless, it's been night for like thep ast..4 hours now EDIT: Woop nevermind. It just turns out that WAR has very very very long night cycles :p
by MrHoot
Wed Mar 23, 2016 10:42 pm
Forum: Addons
Topic: Sildur's Enhanced WAR Shaders v6.0: DX11, DX12, OpenGL, Vulkan (January 31, 2023)
Replies: 835
Views: 447218

Re: Sildur's Enhanced graphics - Working Lightmaps!

Thanks a whole lot Telperien, managed to make my own setting from yours and now I have something I love :D

And thanks a whole lot again Sildur. Working magic so that this old-ish game sees new graphical light ^^
by MrHoot
Wed Mar 23, 2016 9:56 pm
Forum: Addons
Topic: Sildur's Enhanced WAR Shaders v6.0: DX11, DX12, OpenGL, Vulkan (January 31, 2023)
Replies: 835
Views: 447218

Re: Sildur's Enhanced graphics - Working Lightmaps!

Just test shaders and their values, by trial and error:) It's just that a lot of them come out grey whatever the preset and the amount of options is quite daunting (and to be fair, I really do wish to play more than fiddle :p) I am sorry to ask you this, but might you have screenshots of your prese...
by MrHoot
Wed Mar 23, 2016 9:39 pm
Forum: Addons
Topic: Sildur's Enhanced WAR Shaders v6.0: DX11, DX12, OpenGL, Vulkan (January 31, 2023)
Replies: 835
Views: 447218

Re: Sildur's Enhanced graphics - Working Lightmaps!

Is there a way to maybe configure the thing through reshade, save the presets somewhere, delete then the profile in reshade (because otherwise the models would be white) and reinsert your modified dll ? Just create a preset in reshade, then download sildurs mod and take his binkw32.dll and overwrit...
by MrHoot
Wed Mar 23, 2016 9:07 pm
Forum: Addons
Topic: Sildur's Enhanced WAR Shaders v6.0: DX11, DX12, OpenGL, Vulkan (January 31, 2023)
Replies: 835
Views: 447218

Re: Sildur's Enhanced graphics - Working Lightmaps!

Is there a way to maybe configure the thing through reshade, save the presets somewhere, delete then the profile in reshade (because otherwise the models would be white) and reinsert your modified dll ? EDIT: In any case I can barely manage to do it since all my presets seem to suck and make the gam...
by MrHoot
Wed Mar 23, 2016 8:49 pm
Forum: Addons
Topic: Sildur's Enhanced WAR Shaders v6.0: DX11, DX12, OpenGL, Vulkan (January 31, 2023)
Replies: 835
Views: 447218

Re: Sildur's Enhanced graphics

Awesome work ! Thanks so much sildur (also hi from the west of the country ;p)

Now I just need Telperien's presets to achieve the same effect :D