Search found 10 matches

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by Whiteork
Tue Jun 14, 2016 9:18 am
Forum: Suggestions & Feedback
Topic: [Guard Rework] A suggestion to better balance RvR and SCs.
Replies: 61
Views: 13302

Re: [Guard Rework] A suggestion to better balance RvR and SC

The initial idea here was to make it more rewarding to give guard. Basically that sounds like a fair thing. But I think it will only make PremadeGroups even stronger because they guard and PickUPGroups will not benefit because a noob tank still stays a noob tank, even if you boost his classes potent...
by Whiteork
Tue May 24, 2016 2:53 pm
Forum: General Discussion
Topic: Actual keeps 24 may
Replies: 27
Views: 6440

Re: Actual keeps 24 may

I always hear people blaming issues with orvr on xrealming, but until we actually see the numbers on xrealming, we can only speculate. Well, if there were a timer on x-realming then we would not have to speculate anymore either. A short timer would only hurt those who want to landslide-join the win...
by Whiteork
Mon Mar 28, 2016 2:40 pm
Forum: General Discussion
Topic: 6 man meta
Replies: 158
Views: 32348

Re: 6 man meta

Nice recap, never saw the video, but the shadowwarrior whom you are addressing should be able to take home some good advice from your analysis.
by Whiteork
Mon Mar 28, 2016 12:18 pm
Forum: General Discussion
Topic: Need Advice
Replies: 4
Views: 1565

Re: Need Advice

It seems you want to play order ;)

So no tips from me ;b

Just joking. Play Damage Archmage or Shadow Warrior if you go solo.
by Whiteork
Sun Mar 27, 2016 5:39 pm
Forum: Chaos
Topic: marauder guide
Replies: 15
Views: 18194

Re: marauder guide

I will only describe group-play specs. If you want to go 1vs1 there are different specs and tactics depending on what enemy you want to face. A. SAVAGERY : DEBUFF / SURVIVAL : Go full Savage: The more points in that skilltree, the more damage each skill from this tree makes, no matter if you skill t...
by Whiteork
Sun Mar 27, 2016 9:45 am
Forum: Technical support
Topic: Zone 0
Replies: 9
Views: 2871

Re: Zone 0

Such bugs onlive server seemd to disappear after patches. It seems the code of the game experiences wild butterfly effects so you can hope with every patch for bugs, especially ones which are account or character specific to come and go. There were crazy character specific bugs like partially dissol...
by Whiteork
Sun Mar 27, 2016 9:29 am
Forum: Development
Topic: [DISCUSSION] - Upcoming EC 6v6 Scenario
Replies: 161
Views: 40443

Re: [DISCUSSION] - Upcoming EC 6v6 Scenario

NO to invisible wall. I vote NO to invisible wall. That's how that SC works. Next people will ask for lava to be removed from Tor Anroc. Also... It is extremely easy to avoid getting punted (hug the rails or walls). We already have Caledor Woods for 6v6, which is also more rdps friendly anyway. And ...
by Whiteork
Mon Nov 23, 2015 9:01 am
Forum: General Discussion
Topic: full server bug?
Replies: 23
Views: 7403

Re: full server bug?

Thank you again for all the hours you devs are putting into this game.

Waiting a couple of days for issues being attended to, should not be an affair :)

Keep up the good work !
by Whiteork
Wed Nov 11, 2015 10:34 am
Forum: Suggestions & Feedback
Topic: improving the general RvR-system - not just my two cents
Replies: 96
Views: 21850

Re: improving the general RvR-system - not just my two cents

Xrealm Timer 24 hours ... thats the only thing that will stop the zerging in my opinion.
by Whiteork
Tue Nov 10, 2015 9:18 pm
Forum: General Discussion
Topic: Disconnect in Scenarios (intentional or accidental?)
Replies: 26
Views: 5798

Re: Disconnect in Scenarios (intentional or accidental?)

I understood the initial post as a call to watch out for potential conspicuous disconnect patterns. OP obviously did not want to namecall, but hen I kept on reading... And I began to wonder ... how itchy some peoples vain epenis has to be that they think they are being personally addressed by OP. No...