The initial idea here was to make it more rewarding to give guard.
Basically that sounds like a fair thing.
But I think it will only make PremadeGroups even stronger because they guard and PickUPGroups will not benefit because a noob tank still stays a noob tank, even if you boost his classes ...
Search found 10 matches
- Tue Jun 14, 2016 9:18 am
- Forum: Suggestions & Feedback
- Topic: [Guard Rework] A suggestion to better balance RvR and SCs.
- Replies: 61
- Views: 17253
- Tue May 24, 2016 2:53 pm
- Forum: General Discussion
- Topic: Actual keeps 24 may
- Replies: 27
- Views: 9132
Re: Actual keeps 24 may
I always hear people blaming issues with orvr on xrealming, but until we actually see the numbers on xrealming, we can only speculate.
Well, if there were a timer on x-realming then we would not have to speculate anymore either.
A short timer would only hurt those who want to landslide-join the ...
Well, if there were a timer on x-realming then we would not have to speculate anymore either.
A short timer would only hurt those who want to landslide-join the ...
- Mon Mar 28, 2016 2:40 pm
- Forum: General Discussion
- Topic: 6 man meta
- Replies: 158
- Views: 43109
Re: 6 man meta
Nice recap, never saw the video, but the shadowwarrior whom you are addressing should be able to take home some good advice from your analysis.
- Mon Mar 28, 2016 12:18 pm
- Forum: General Discussion
- Topic: Need Advice
- Replies: 4
- Views: 1798
Re: Need Advice
It seems you want to play order 
So no tips from me ;b
Just joking. Play Damage Archmage or Shadow Warrior if you go solo.

So no tips from me ;b
Just joking. Play Damage Archmage or Shadow Warrior if you go solo.
- Sun Mar 27, 2016 5:39 pm
- Forum: Chaos
- Topic: marauder guide
- Replies: 15
- Views: 20729
Re: marauder guide
I will only describe group-play specs. If you want to go 1vs1 there are different specs and tactics depending on what enemy you want to face.
A. SAVAGERY : DEBUFF / SURVIVAL :
Go full Savage: The more points in that skilltree, the more damage each skill from this tree makes, no matter if you skill ...
A. SAVAGERY : DEBUFF / SURVIVAL :
Go full Savage: The more points in that skilltree, the more damage each skill from this tree makes, no matter if you skill ...
- Sun Mar 27, 2016 9:45 am
- Forum: Technical Support Center
- Topic: Zone 0
- Replies: 9
- Views: 3472
Re: Zone 0
Such bugs onlive server seemd to disappear after patches.
It seems the code of the game experiences wild butterfly effects so you can hope with every patch for bugs, especially ones which are account or character specific to come and go.
There were crazy character specific bugs like partially ...
It seems the code of the game experiences wild butterfly effects so you can hope with every patch for bugs, especially ones which are account or character specific to come and go.
There were crazy character specific bugs like partially ...
- Sun Mar 27, 2016 9:29 am
- Forum: Development Discussions
- Topic: [DISCUSSION] - Upcoming EC 6v6 Scenario
- Replies: 161
- Views: 53905
Re: [DISCUSSION] - Upcoming EC 6v6 Scenario
NO to invisible wall.
I vote NO to invisible wall. That's how that SC works. Next people will ask for lava to be removed from Tor Anroc. Also... It is extremely easy to avoid getting punted (hug the rails or walls).
We already have Caledor Woods for 6v6, which is also more rdps friendly anyway ...
I vote NO to invisible wall. That's how that SC works. Next people will ask for lava to be removed from Tor Anroc. Also... It is extremely easy to avoid getting punted (hug the rails or walls).
We already have Caledor Woods for 6v6, which is also more rdps friendly anyway ...
- Mon Nov 23, 2015 9:01 am
- Forum: General Discussion
- Topic: full server bug?
- Replies: 23
- Views: 9821
Re: full server bug?
Thank you again for all the hours you devs are putting into this game.
Waiting a couple of days for issues being attended to, should not be an affair
Keep up the good work !
Waiting a couple of days for issues being attended to, should not be an affair

Keep up the good work !
- Wed Nov 11, 2015 10:34 am
- Forum: Suggestions & Feedback
- Topic: improving the general RvR-system - not just my two cents
- Replies: 96
- Views: 27911
Re: improving the general RvR-system - not just my two cents
Xrealm Timer 24 hours ... thats the only thing that will stop the zerging in my opinion.
- Tue Nov 10, 2015 9:18 pm
- Forum: General Discussion
- Topic: Disconnect in Scenarios (intentional or accidental?)
- Replies: 26
- Views: 10421
Re: Disconnect in Scenarios (intentional or accidental?)
I understood the initial post as a call to watch out for potential conspicuous disconnect patterns.
OP obviously did not want to namecall, but hen I kept on reading...
And I began to wonder ... how itchy some peoples vain epenis has to be that they think they are being personally addressed by OP ...
OP obviously did not want to namecall, but hen I kept on reading...
And I began to wonder ... how itchy some peoples vain epenis has to be that they think they are being personally addressed by OP ...