Search found 39 matches
- Sat Apr 18, 2026 3:37 pm
- Forum: Suggestions & Feedback
- Topic: Suggestion: Cut stealth duration by 50%
- Replies: 36
- Views: 5947
Re: Suggestion: Cut stealth duration by 50%
Another someone died from a WE/WH post.
There are so many ways to stop a WE from getting away. But if you don't know your class mechanics or how to spec your tool for stealthers, oh well.
Most people are set up for blob specs. Pump lots of trash damage in blob against other blob. It adds up to ...
- Thu Apr 16, 2026 3:43 pm
- Forum: Suggestions & Feedback
- Topic: Suggestion: Cut stealth duration by 50%
- Replies: 36
- Views: 5947
Re: Suggestion: Cut stealth duration by 50%
Changing it to break on hit would break the idea of slipping behind the back lines. What about keeps? Just spam the door and now nobody can get in. Its already pretty difficult to sneak into a keep with a bunch of people in it.
At least disagree with what was suggested. No one suggested AoE ...
- Wed Apr 15, 2026 2:59 pm
- Forum: Suggestions & Feedback
- Topic: Suggestion: Cut stealth duration by 50%
- Replies: 36
- Views: 5947
Re: Suggestion: Cut stealth duration by 50%
~60s on mine and ultimately it needs to be short enough that folks are not stealthing around the map, they are riding around like the rest of us and using stealth when needed.Demonito wrote: Wed Apr 15, 2026 1:37 pm Stealth could last longer, it's actually really short already (~45s)
- Wed Apr 15, 2026 1:16 pm
- Forum: Suggestions & Feedback
- Topic: Suggestion: Cut stealth duration by 50%
- Replies: 36
- Views: 5947
Re: Suggestion: Cut stealth duration by 50%
"How about NO?!" - Dr. Evil
Honestly, before you bash the only 2 stealth classes in the game you should roll one first. Your idea is pathetic and selfish.
Just out of curiosity. Do you only play one class and have only levelled one? I am genuinely interested in why people always assume folks ...
- Wed Apr 15, 2026 1:10 pm
- Forum: Suggestions & Feedback
- Topic: Suggestion: Cut stealth duration by 50%
- Replies: 36
- Views: 5947
Re: Suggestion: Cut stealth duration by 50%
Stealth ability should go on a 5 sec cd everytime the stealther takes a direct hit.
I have seen WE/WH going into stealth with 3 or 4 people hitting them in melee range. That is just completely absurd.
I agree with the issue, but this seems like a bit of an exaggeration, maybe if they popped an ...
- Wed Apr 15, 2026 1:04 pm
- Forum: Suggestions & Feedback
- Topic: Suggestion: Cut stealth duration by 50%
- Replies: 36
- Views: 5947
Re: Suggestion: Cut stealth duration by 50%
i agree that stealth should likely be reduced in potency. i believe that the correct path for achieving this is via uptime reduction.
a solution to this would be balancing it around 30 sec max duration and a 30 second cooldown (half of what it is now, assuming the character has the standard 60rr ...
- Tue Apr 14, 2026 9:24 pm
- Forum: Suggestions & Feedback
- Topic: Suggestion: Cut stealth duration by 50%
- Replies: 36
- Views: 5947
Suggestion: Cut stealth duration by 50%
Given the new play style is to run around as groups of stealthers it seems appropriate to change stealth to a combat initiator role, but not prolonged stealth that limits people's ability to avoid a group like they could any other group of players.
Also lets make it so that its harder to get back ...
Also lets make it so that its harder to get back ...
- Wed Apr 08, 2026 3:53 pm
- Forum: General Discussion
- Topic: When are we getting our offline renown and xp back??
- Replies: 2
- Views: 1173
When are we getting our offline renown and xp back??
As per the subject. Disabling the renown and xp rewards fixes a problem brought up by the patch, but punishes a lot of folks that play in time periods where zones do not flip because of more equal fights. So you fight all evening and never get the eventual zone flip rewards. Very noticeable with the ...
- Wed Apr 08, 2026 3:49 pm
- Forum: General Discussion
- Topic: Does RvR get better for destruction?
- Replies: 26
- Views: 12045
Re: Does RvR get better for destruction?
Changes based on time of day. Also there are many ways out of a warcamp, there is no need to be stuck in one.
- Fri Apr 03, 2026 3:11 pm
- Forum: Changelogs
- Topic: Patch Notes 03/04/2026
- Replies: 119
- Views: 20479
Re: Patch Notes 03/04/2026
Super annoyed that there is no way to get a refund on fortress weapons, given they are not cheap and now some of them are useless.
The new lockout buff is fine, but it should work like the old system where its the change that causes the buff. So I can play X, see its getting lopsided, switch to the ...
The new lockout buff is fine, but it should work like the old system where its the change that causes the buff. So I can play X, see its getting lopsided, switch to the ...



