Search found 113 matches
- Thu Feb 26, 2026 7:09 pm
- Forum: High Elves
- Topic: [SW] Swizz's ultimate builds catalog for Shadow Warriors
- Replies: 69
- Views: 177326
Re: [SW] Swizz's ultimate builds catalog for Shadow Warriors
Hey,
Thanks for the build !
Returning player here, playing my assault/skirmish SW (same build as your Hattori Hanzō).
I find it difficult to chose a good gear. We have a lot of option for skirmish or scout, but for assault I struggle.
Wich set would you run at rr40/50 ?
Thanks a lot !
Have a ...
- Wed Feb 11, 2026 7:16 pm
- Forum: High Elves
- Topic: [SW] Swizz's ultimate builds catalog for Shadow Warriors
- Replies: 69
- Views: 177326
Re: [SW] Swizz's ultimate builds catalog for Shadow Warriors
Hey SWs, I have updated the builds with the latest Career Builder (11/02/2026).
Note: The "Swizz Murder" build is less effective now, but still fun to play.
Enjoy.
Note: The "Swizz Murder" build is less effective now, but still fun to play.
Enjoy.
- Mon Apr 24, 2023 9:31 pm
- Forum: General Discussion
- Topic: Skill Rework ETA?
- Replies: 21
- Views: 14458
Re: Skill Rework ETA?
I was probably not clear enough.
I am nowhere near advocating the game be turned into supporting micro-transaction, ads, subscriptions, cash shops, or any form of a business model that would indicate the game generates some revenue. It has to stay free, forever, without any loophole. That we can ...
I am nowhere near advocating the game be turned into supporting micro-transaction, ads, subscriptions, cash shops, or any form of a business model that would indicate the game generates some revenue. It has to stay free, forever, without any loophole. That we can ...
- Mon Apr 24, 2023 8:27 pm
- Forum: General Discussion
- Topic: Skill Rework ETA?
- Replies: 21
- Views: 14458
Re: Skill Rework ETA?
Hope that helps answer your questions.
Completely.
I sincerely thank you for your answer.
I appreciate the time taken for elaborating on the rationale.
It makes sense.
With respect to point 1), I won't teach you anything by saying there are ways of mitigating/enforcing code quality. But I ...
- Mon Apr 24, 2023 6:23 pm
- Forum: General Discussion
- Topic: Skill Rework ETA?
- Replies: 21
- Views: 14458
Re: Skill Rework ETA?
Inefficiencies with this team are because there are two developers working on it total - dalen and MaxHayman.
If you spend 3 months learning the codebase and a developer has to take 8 hours of their volunteer time training you per week, that's effectively 96 hours they could recoup in the period ...
- Sun Jan 01, 2023 2:46 am
- Forum: Videos / Streams
- Topic: SW pvp
- Replies: 22
- Views: 9759
Re: SW pvp
But still, high WS can be neglected on SW, you have 3 magic damage abilities, with very high damage, usually this was always enough for me to kill a tank, again there are no tanks in the video, because all fights with them are 2-3 minutes
[/quote]
Uh, what? Flame Arrow is elem and paltry dmg ...
- Tue Oct 18, 2022 6:37 pm
- Forum: High Elves
- Topic: [SW] Swizz's ultimate builds catalog for Shadow Warriors
- Replies: 69
- Views: 177326
- Mon Oct 17, 2022 12:41 am
- Forum: High Elves
- Topic: [SW] Swizz's ultimate builds catalog for Shadow Warriors
- Replies: 69
- Views: 177326
Re: [SW] Swizz's ultimate builds catalog for Shadow Warriors
I am updating the SW builds links according to the current ROR Builder. The rest will come soon™
- Sat Oct 08, 2022 9:04 am
- Forum: General Discussion
- Topic: Balance change update
- Replies: 0
- Views: 1558
Balance change update
Any update on upcoming balance changes?
What's up with realm champions? Any preview about the direction of the game with regards to balance?
Are we getting new skills/new CC?
Cheers
What's up with realm champions? Any preview about the direction of the game with regards to balance?
Are we getting new skills/new CC?
Cheers
- Thu May 26, 2022 11:15 am
- Forum: General Discussion
- Topic: Any ideas to bring back players?
- Replies: 272
- Views: 116887
Re: Any ideas to bring back players?
I have shared my ideas with the staff. I am going to share them here.
The recipe is simple, think RoR as a business and use the power of the community.
The game is unique, the value proposition is selling itself, no other MMORPG game is like this, and the Warhammer license is also selling itself ...
The recipe is simple, think RoR as a business and use the power of the community.
The game is unique, the value proposition is selling itself, no other MMORPG game is like this, and the Warhammer license is also selling itself ...



