Search found 37 matches
- Thu Apr 09, 2026 3:13 pm
- Forum: Suggestions & Feedback
- Topic: X-Realm Lockout - Potential Solution
- Replies: 35
- Views: 11795
Re: X-Realm Lockout - Potential Solution
Why would you not want to reward a group/WB for making things "more even"?
Because that can be gamed and the proposal is only a temporary restriction on renown, XP, crests and bags until their 'timer' runs out. It allows them to play the game which, quite frankly, is what we are all here ...
- Thu Apr 09, 2026 11:59 am
- Forum: Suggestions & Feedback
- Topic: X-Realm Lockout - Potential Solution
- Replies: 35
- Views: 11795
Re: X-Realm Lockout - Potential Solution
I guess some amendments that could be made to the delivered solution is:
Check if the player has the debuff already, if so, do not refresh it
If the AAO of the side they enter the lake on is > 0% then do not apply debuff
With the 2nd point it really promotes people to swap sides and not get ...
Check if the player has the debuff already, if so, do not refresh it
If the AAO of the side they enter the lake on is > 0% then do not apply debuff
With the 2nd point it really promotes people to swap sides and not get ...
- Tue Mar 03, 2026 3:50 pm
- Forum: Suggestions & Feedback
- Topic: Upcoming Stuck + Terrain Improvements
- Replies: 39
- Views: 23392
Re: Upcoming Stuck + Terrain Improvements
Can you reduce the client recovery time when you run over a blade of grass for the client to allow movement again please?
- Tue Mar 03, 2026 3:45 pm
- Forum: Suggestions & Feedback
- Topic: Blobby blobby blobby
- Replies: 18
- Views: 3530
Blobby blobby blobby
This thread is not to discuss about blobby (both sides do it at different times).
State of ORvR at primetimes
People wanna play and, sadly, some people beleive the only way is to have multiple warbands stacked upon each other and to take it a step further, also have the members of those warbands ...
State of ORvR at primetimes
People wanna play and, sadly, some people beleive the only way is to have multiple warbands stacked upon each other and to take it a step further, also have the members of those warbands ...
- Sat Feb 07, 2026 12:05 pm
- Forum: Suggestions & Feedback
- Topic: QOL - Intel and Reduce Spam
- Replies: 4
- Views: 1739
Re: QOL - Intel and Reduce Spam
This works perfectly.leftayparxoun wrote: Tue Feb 03, 2026 3:55 pm More people should use the War Commander addon. It does what you want and more.
- Tue Feb 03, 2026 1:05 pm
- Forum: Suggestions & Feedback
- Topic: QOL - Intel and Reduce Spam
- Replies: 4
- Views: 1739
QOL - Intel and Reduce Spam
Greetings
As we've all witnessed in RvR, communication via chat is an issue.
"Inc"
"Behind"
and so on is often called for in /1 /t2,3,4 which is utterly useless intel.
My proposal is this (and not something for the dev team to do)
We have an addon WLH (Warband Lead Helper) that can ...
As we've all witnessed in RvR, communication via chat is an issue.
"Inc"
"Behind"
and so on is often called for in /1 /t2,3,4 which is utterly useless intel.
My proposal is this (and not something for the dev team to do)
We have an addon WLH (Warband Lead Helper) that can ...
- Fri Jan 16, 2026 9:06 am
- Forum: Suggestions & Feedback
- Topic: X-Realm Lockout - Potential Solution
- Replies: 35
- Views: 11795
Re: X-Realm Lockout - Potential Solution
Why would you not want to reward a group/WB for making things "more even"?
Because that can be gamed and the proposal is only a temporary restriction on renown, XP, crests and bags until their 'timer' runs out. It allows them to play the game which, quite frankly, is what we are all here for!
- Fri Jan 16, 2026 8:57 am
- Forum: Suggestions & Feedback
- Topic: X-Realm Lockout - Potential Solution
- Replies: 35
- Views: 11795
Re: X-Realm Lockout - Potential Solution
From what Ive heard some of the wb leads say is that there are times when they would want to swap sides to balance but they might have people with lock outs and ultimately that then prevents them from swapping because they would have to leave people behind. With this "solution" they could swap ...
- Fri Jan 16, 2026 12:09 am
- Forum: Suggestions & Feedback
- Topic: X-Realm Lockout - Potential Solution
- Replies: 35
- Views: 11795
Re: X-Realm Lockout - Potential Solution
Having to necro your own thread should tell you something.
Thanks for the passive aggressive start to your post. If I overlook that, my point is that the lockout serves no real purpose in its current form. Players just want to play, regardless of side. The solution that i give even allows ...
- Mon Dec 29, 2025 9:58 pm
- Forum: Suggestions & Feedback
- Topic: X-Realm Lockout - Potential Solution
- Replies: 35
- Views: 11795
Re: X-Realm Lockout - Potential Solution
I'm surprised that this hasn't had more love (thanks for those that have commented).



