Noone ask about you rr at lower tiers. Beside that rr is capped to your exp level so it is easy to stay at the cap. Other problem is that when you reach 40 it is good to be rr60+.
But at lower lvls rr is not issue and atm you are at that state of the game so I dont see any drama here
Search found 1098 matches
- Thu Mar 28, 2024 1:20 pm
- Forum: Suggestions & Feedback
- Topic: Noob pov about XP Reduction scrolls
- Replies: 18
- Views: 400
- Sun Mar 24, 2024 9:55 am
- Forum: Suggestions & Feedback
- Topic: Craft : Current state
- Replies: 5
- Views: 474
Re: Craft : Current state
Talisman making got the problem that devs introduce too often ways to gain free talismans, so everything beside armor issuper cheap
- Sun Mar 24, 2024 8:51 am
- Forum: Changelogs
- Topic: Patch Notes 22/03/2024
- Replies: 26
- Views: 4734
Re: Patch Notes 22/03/2024
Cudos to the guy that work on dyes, but if devs dont implement some qol dye managment everything will be in vain.
Dyes management become such a burden that soon I will just sell all to merchans
Dyes management become such a burden that soon I will just sell all to merchans
- Fri Mar 22, 2024 5:13 pm
- Forum: Suggestions & Feedback
- Topic: [Potions/Craft] Proposal to changes for potions and liniments.
- Replies: 3
- Views: 541
Re: [Potions/Craft] Proposal to changes for potions and liniments.
I want liniments and pots to be chaged from main stats to the secondary ones. Toughness to fortutude Willpower to healing power Intel to magic power and so on The point of that is that often pots and linis overshadows many of the characters buffs so this change will bring more variety and more optio...
- Wed Mar 20, 2024 4:45 pm
- Forum: General Discussion
- Topic: I hate boxes
- Replies: 16
- Views: 1823
Re: I hate boxes
I like bos with lock timer which scale with aao. I got many good memories on suicide, last seconds defences at bos when you die just when the timer is down and you secure the bo for 15 mins
- Wed Mar 20, 2024 12:00 pm
- Forum: Suggestions & Feedback
- Topic: Scenario Matchmaking Rework Megathread
- Replies: 113
- Views: 7038
Re: Scenario Matchmaking Rework Megathread
The Guards fetish has got an other side of coin, there are kite groups that dont fight in a middle if they are facing equal premade, they kite back to guards and bait a mistake, then they press on opponent. Is it better then bariers we have right now? Only time will tell and how a topic will be apr...
- Tue Mar 19, 2024 7:09 pm
- Forum: Suggestions & Feedback
- Topic: Scenario Matchmaking Rework Megathread
- Replies: 113
- Views: 7038
- Tue Mar 19, 2024 6:29 pm
- Forum: Suggestions & Feedback
- Topic: Scenario Matchmaking Rework Megathread
- Replies: 113
- Views: 7038
Re: Scenario Matchmaking Rework Megathread
The exact opposite is true. When players lose they can just run back into their warcamp and afk. With barrier you are forced to actually fight. Not true, when you have barrier you got massacred or you run and hide. There is no fight cos composition, players skills, classes or whatever are not equal...
- Tue Mar 19, 2024 6:04 pm
- Forum: Suggestions & Feedback
- Topic: Scenario Matchmaking Rework Megathread
- Replies: 113
- Views: 7038
Re: Scenario Matchmaking Rework Megathread
Agreed, should bring back guards and not barriers. Want to spawn camp, face the chance of getting pulled / punted into guards. The reason barriers were implemented appears to be to protect KDR for premades. 100% agreed. Barriers just promote afk. Get rid of them and bring back guards for a chance t...
- Tue Mar 19, 2024 4:35 pm
- Forum: Suggestions & Feedback
- Topic: Scenario Matchmaking Rework Megathread
- Replies: 113
- Views: 7038
Re: Scenario Matchmaking Rework Megathread
Info hub for class que that we got for ranked should be introduced for all scens
Let ppl see how many of each archetype are in queu for normal and disc scens
Let ppl see how many of each archetype are in queu for normal and disc scens