Search found 1495 matches
- Sat Apr 11, 2026 11:46 am
- Forum: Suggestions & Feedback
- Topic: Zealot/RP QoL rebuffing
- Replies: 3
- Views: 1100
Re: Zealot/RP QoL rebuffing
The most annoying thing was when your group was doing pvp while wating for pop. But that was fixed by the system. Now queu times are so long that you wont feel like recasting buffs non stop and when take pop at rvr afterwards you end up at wc which give you some time to rebuff while before you pop ...
- Fri Apr 10, 2026 6:43 pm
- Forum: Suggestions & Feedback
- Topic: Suggestion: Rework Lockout System and T1 Debuff
- Replies: 3
- Views: 817
Re: Suggestion: Rework Lockout System and T1 Debuff
If u get renown when log on from zones you practicing yesterday it start the lockout. It is abit silly but yea
- Wed Apr 08, 2026 5:33 pm
- Forum: General Discussion
- Topic: When are we getting our offline renown and xp back??
- Replies: 2
- Views: 1001
Re: When are we getting our offline renown and xp back??
You get bags but sadly renown and exp are off.
It was very fulfilling when log on the next day scroll top of the chat and see 15k renown. Sadly that good feeling is gone replaced with empty void
It was very fulfilling when log on the next day scroll top of the chat and see 15k renown. Sadly that good feeling is gone replaced with empty void
- Wed Apr 08, 2026 1:03 pm
- Forum: Suggestions & Feedback
- Topic: Auction house need a rework.
- Replies: 9
- Views: 1242
Re: Auction house need a rework.
I dont use any ah related addons and my biggest problem is the absolutely not users friendly search function. If u dont know the name of the thing you are looking for you cant find it.
For new ppl this would be quite problematic. They cant check diff liniments, not to speak about all crafting maths.
For new ppl this would be quite problematic. They cant check diff liniments, not to speak about all crafting maths.
- Mon Apr 06, 2026 4:18 am
- Forum: Suggestions & Feedback
- Topic: Everything wrong with the 03/04/26 Patch
- Replies: 56
- Views: 10532
Re: Everything wrong with the 03/04/26 Patch
Only real logic behind the patch is dev desire to introduce sov rarity weapons. So they bring all back down so new weapons are similar to old fortress weapons and are not so huge power creep. But still the way itemization is presented last patch is quite bizarre and wonky
- Sat Apr 04, 2026 5:33 pm
- Forum: Changelogs
- Topic: Patch Notes 03/04/2026
- Replies: 118
- Views: 17755
Re: Patch Notes 03/04/2026
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This is odd for me, invader progression from subjugator is fortress slicer which gives 29 wp / 14 toughness / 22 wounds / +2 crit
so +4 wp / + 14 toughness / - 18 iniative / - 3 wounds / same crit
for a crappy low % chance, low hot
so lvl 36 blue gear is not just close but really just ...
This is odd for me, invader progression from subjugator is fortress slicer which gives 29 wp / 14 toughness / 22 wounds / +2 crit
so +4 wp / + 14 toughness / - 18 iniative / - 3 wounds / same crit
for a crappy low % chance, low hot
so lvl 36 blue gear is not just close but really just ...
- Sat Apr 04, 2026 9:52 am
- Forum: Changelogs
- Topic: Patch Notes 03/04/2026
- Replies: 118
- Views: 17755
Re: Patch Notes 03/04/2026
The wierd thing is that there is no evaluation or changes on the procs effects at all. We still got wierd dmg return on being hit for healers which is useless but cut quite alot of stats and we end with subj gear getting less core stats than besieger gear cos of useless low % proc.
Btw is besieger ...
Btw is besieger ...
- Fri Apr 03, 2026 8:17 pm
- Forum: Changelogs
- Topic: Patch Notes 03/04/2026
- Replies: 118
- Views: 17755
Re: Patch Notes 03/04/2026
My problem is that pve weapons are kinda bis for backline healers. Before they were an option cos got significantly less heal crit but now abit less main stats but rest same os before and surpass fortress and scen wrapons.
On other side i feel this weapons normalise means soon we will have new scen ...
On other side i feel this weapons normalise means soon we will have new scen ...
- Tue Mar 31, 2026 6:59 pm
- Forum: Suggestions & Feedback
- Topic: (Suggestion) Ritual Nexus / Runic Conduit casting range change to 100ft
- Replies: 0
- Views: 347
(Suggestion) Ritual Nexus / Runic Conduit casting range change to 100ft
I liked very much zealot/rp changes on healers patch. Nowadays they have much more engaging gameplay, much more interesting and proactive gameplay. So very good changes on the healing side overall.
Being said that i want to discuss Ritual Nexus and Runic Conduit that along with changed rituals and ...
Being said that i want to discuss Ritual Nexus and Runic Conduit that along with changed rituals and ...
- Sun Mar 29, 2026 10:18 am
- Forum: Development Discussions
- Topic: Upcoming Item Rebalancing
- Replies: 95
- Views: 12137
Re: Upcoming Item Rebalancing
Is there a current set that is considered balanced within this new approach so we understand from where we go on. For example is dp set balanced since it it just recently made or sov is the base from the go?



