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by Nameless
Sun May 31, 2020 1:29 pm
Forum: General Discussion
Topic: [AM] Walk Between Worlds - discuss
Replies: 13
Views: 644

Re: [AM] Walk Between Worlds - discuss

Healing wise am is solid. The class need some survivability and synergy buff to be more competitive with rp and wp (these buffs should be aimed only for healing) So imo some form of run away tactic is needed cos on ror there are too many displacements and brand new pounce that ams are facing and har...
by Nameless
Sat May 30, 2020 6:44 pm
Forum: General Discussion
Topic: Skaven jewelry
Replies: 10
Views: 2283

Re: Skaven jewelry

i thought it is up once every year. Totally worth it, one of the best rings (you choose what to be 3% bonus, imo best is -3 crit) and imo best looking cape
by Nameless
Fri May 29, 2020 9:34 pm
Forum: General Discussion
Topic: Debate about why Order is how it is.
Replies: 627
Views: 45803

Re: Debate about why Order is how it is.

4. Somehow make AM/Runie more viable in comparison to their destro counterparts? RP is fine because of +healing output synergy with WPs. AM is max 1 in WB ideally, and would need significant changes to break that synergy The Zealot has the same tactic. There is no magic synergy here. A Zealot's tac...
by Nameless
Fri May 29, 2020 3:15 am
Forum: General Discussion
Topic: Debate about why Order is how it is.
Replies: 627
Views: 45803

Re: Debate about why Order is how it is.

Orders lfg was quite full also, everyone was searching for tanks. Despite the effort to make 2/2/2 our pug wb leader queued with whatever at the end cos was quite impossible to find the needed tanks
by Nameless
Thu May 28, 2020 3:39 pm
Forum: Suggestions & Feedback
Topic: Bringing back Skaven Tokens/Exotic Troohy Tickets as rewards.
Replies: 4
Views: 633

Re: Bringing back Skaven Tokens/Exotic Troohy Tickets as rewards.

If you are talking about the event with the rat maze, that should go back for sure cos the ring is quite good even for vanq geared char and scaven back is quite best looking back ever. It is fear all the new guys and alts to have the opportunity to gain these items
by Nameless
Mon May 25, 2020 3:58 pm
Forum: Suggestions & Feedback
Topic: Zealot/RP add more interaction with marks and rituals
Replies: 9
Views: 459

Re: Zealot/RP add more interaction with marks and rituals

Change marks/runes to have some buffing/debuffing effects sounds good for me. The dps effect atm is quite poor and useless. Additional effects should make rp/zl gameplay more deep Again, more deep than what? You heal like crazy, buff AP if you choose and are very hard to take down thus aggravating ...
by Nameless
Mon May 25, 2020 12:16 pm
Forum: Suggestions & Feedback
Topic: Zealot/RP add more interaction with marks and rituals
Replies: 9
Views: 459

Re: Zealot/RP add more interaction with marks and rituals

Change marks/runes to have some buffing/debuffing effects sounds good for me. The dps effect atm is quite poor and useless. Additional effects should make rp/zl gameplay more deep
by Nameless
Wed May 20, 2020 7:29 pm
Forum: Changelogs
Topic: Patch Notes 20/05/2020
Replies: 39
Views: 7346

Re: Patch Notes 20/05/2020

On paper new, better gear mean more free stats to put in defence for all. DD classes reach the cap faster and rest for secondary offencing stat or defence. So the explode efect happens when sov geared guy face guy at anni
by Nameless
Wed May 20, 2020 5:57 pm
Forum: Changelogs
Topic: Patch Notes 20/05/2020
Replies: 39
Views: 7346

Re: Patch Notes 20/05/2020

I would like to see different armor hardcaps for light, medium and heavy armor. So ppl stop doing this armor stacking race and phys dps (esp range ones) become relevant For example For light armor users hard cap at 35 reduction For meduim users to 50 For heavy users to 75 I remember Mythic devs tal...
by Nameless
Wed May 20, 2020 5:28 pm
Forum: Changelogs
Topic: Patch Notes 20/05/2020
Replies: 39
Views: 7346

Re: Patch Notes 20/05/2020

Yes, gear in general seem rather random as some sets have very good itemization while others are avarage/bad. Something I would like is to tie armor to class (perhaps weapon dps as well). Meaning unify armor values on all light, medium and heavy armor. As it is now you are more or less forced to go...