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by Nameless
Fri May 08, 2026 6:59 am
Forum: General Discussion
Topic: Relaunch - 2nd Server - Classic Warhammer Online
Replies: 45
Views: 8098

Re: Relaunch - 2nd Server - Classic Warhammer Online

T2 and t3 were indeed ghost towns on live, that is why they introduced rats spawns so ppl to farm fast exp and lvl up.
Merged tiers is a good move, just the whole campaign need major rethinking and changes. More importance on bos to disperse the blob and some goals for small scale beside kill farm
by Nameless
Wed May 06, 2026 10:11 pm
Forum: Suggestions & Feedback
Topic: SC system needs a change
Replies: 25
Views: 3897

Re: SC system needs a change

Scenario mode is the learning place so you need initiative for ppl to play it so they could learn their classes. Then you will have quality rise
by Nameless
Wed May 06, 2026 3:49 pm
Forum: Suggestions & Feedback
Topic: SC system needs a change
Replies: 25
Views: 3897

Re: SC system needs a change


Still do not understand how fixing the rewards will improve the quality of the scenarios.
The quality of the matches are still on the same level. What has been achieved is longer queue times and the predicted frustration of playing in a group. Chasing the already scarce 6 man players away once ...
by Nameless
Wed May 06, 2026 1:11 pm
Forum: Suggestions & Feedback
Topic: SC system needs a change
Replies: 25
Views: 3897

Re: SC system needs a change

Matchmaking is solid imo but the system to work properly need more ppl in queu.
The real problem is the disparity between orvr reward system and scenarios reward system

At orvr even if you lose you get bag with crests at the end and renown tick. Meanwhile there are often so many ppl, zerg surfers ...
by Nameless
Tue May 05, 2026 6:31 am
Forum: Suggestions & Feedback
Topic: Daily sc quest
Replies: 4
Views: 929

Re: Daily sc quest

Not win just participate at 10 scen and you gain 40k renown and 60 crests. So you will have more ppl so the matchmaker (which is doing good job when enough ppl queu) will do its job
by Nameless
Tue May 05, 2026 3:55 am
Forum: General Discussion
Topic: New Player Experience: Reward Scenarios
Replies: 11
Views: 2021

Re: New Player Experience: Reward Scenarios

The problem is reward system at orvr even if u lose you manage to gain some kills so some renown is flying around no matter what. Beside that even if you lose you gain bag contribution and lock reward so you can end up with something at the end, not to mention kill here and there with big aao could ...
by Nameless
Wed Apr 29, 2026 8:52 am
Forum: Suggestions & Feedback
Topic: Everything wrong with the 03/04/26 Patch
Replies: 116
Views: 30231

Re: Everything wrong with the 03/04/26 Patch




Next patch in may will be jewelry and jewelry sets. The patch after that will be Armor and their Set bonuses.


That means weapon balance considered as success and you proceed with exactly same rules?

You will see minor adjustments around procs and their cost. The overall system and ...
by Nameless
Mon Apr 27, 2026 2:41 pm
Forum: General Discussion
Topic: WE/WH: What really went wrong
Replies: 104
Views: 12545

Re: WE/WH: What really went wrong

Isn't guard calculated after absorb? Afaik only thing that works before the absorb is toughness calculation. Absorb real value is that it negate crit hits so on theory lower amount of absorb but more often is better
by Nameless
Fri Apr 24, 2026 7:47 am
Forum: General Discussion
Topic: When are we getting our offline renown and xp back??
Replies: 5
Views: 2403

Re: When are we getting our offline renown and xp back??

I tested it and it was working fine, so no lockout for that renown
by Nameless
Sun Apr 19, 2026 6:07 pm
Forum: Suggestions & Feedback
Topic: Everything wrong with the 03/04/26 Patch
Replies: 116
Views: 30231

Re: Everything wrong with the 03/04/26 Patch

The whole logic of weapons rebalance is introducing new bis pvp weapons on sov quality level. So they nerfed old inv quality bis weapons so new sov quality would arguably be similar like pre patch invader.