Search found 1495 matches

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by Nameless
Sat Apr 11, 2026 11:46 am
Forum: Suggestions & Feedback
Topic: Zealot/RP QoL rebuffing
Replies: 3
Views: 1100

Re: Zealot/RP QoL rebuffing

The most annoying thing was when your group was doing pvp while wating for pop. But that was fixed by the system. Now queu times are so long that you wont feel like recasting buffs non stop and when take pop at rvr afterwards you end up at wc which give you some time to rebuff while before you pop ...
by Nameless
Fri Apr 10, 2026 6:43 pm
Forum: Suggestions & Feedback
Topic: Suggestion: Rework Lockout System and T1 Debuff
Replies: 3
Views: 817

Re: Suggestion: Rework Lockout System and T1 Debuff

If u get renown when log on from zones you practicing yesterday it start the lockout. It is abit silly but yea
by Nameless
Wed Apr 08, 2026 5:33 pm
Forum: General Discussion
Topic: When are we getting our offline renown and xp back??
Replies: 2
Views: 1001

Re: When are we getting our offline renown and xp back??

You get bags but sadly renown and exp are off.
It was very fulfilling when log on the next day scroll top of the chat and see 15k renown. Sadly that good feeling is gone replaced with empty void
by Nameless
Wed Apr 08, 2026 1:03 pm
Forum: Suggestions & Feedback
Topic: Auction house need a rework.
Replies: 9
Views: 1242

Re: Auction house need a rework.

I dont use any ah related addons and my biggest problem is the absolutely not users friendly search function. If u dont know the name of the thing you are looking for you cant find it.
For new ppl this would be quite problematic. They cant check diff liniments, not to speak about all crafting maths.
by Nameless
Mon Apr 06, 2026 4:18 am
Forum: Suggestions & Feedback
Topic: Everything wrong with the 03/04/26 Patch
Replies: 56
Views: 10532

Re: Everything wrong with the 03/04/26 Patch

Only real logic behind the patch is dev desire to introduce sov rarity weapons. So they bring all back down so new weapons are similar to old fortress weapons and are not so huge power creep. But still the way itemization is presented last patch is quite bizarre and wonky
by Nameless
Sat Apr 04, 2026 5:33 pm
Forum: Changelogs
Topic: Patch Notes 03/04/2026
Replies: 118
Views: 17755

Re: Patch Notes 03/04/2026

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This is odd for me, invader progression from subjugator is fortress slicer which gives 29 wp / 14 toughness / 22 wounds / +2 crit
so +4 wp / + 14 toughness / - 18 iniative / - 3 wounds / same crit
for a crappy low % chance, low hot

so lvl 36 blue gear is not just close but really just ...
by Nameless
Sat Apr 04, 2026 9:52 am
Forum: Changelogs
Topic: Patch Notes 03/04/2026
Replies: 118
Views: 17755

Re: Patch Notes 03/04/2026

The wierd thing is that there is no evaluation or changes on the procs effects at all. We still got wierd dmg return on being hit for healers which is useless but cut quite alot of stats and we end with subj gear getting less core stats than besieger gear cos of useless low % proc.

Btw is besieger ...
by Nameless
Fri Apr 03, 2026 8:17 pm
Forum: Changelogs
Topic: Patch Notes 03/04/2026
Replies: 118
Views: 17755

Re: Patch Notes 03/04/2026

My problem is that pve weapons are kinda bis for backline healers. Before they were an option cos got significantly less heal crit but now abit less main stats but rest same os before and surpass fortress and scen wrapons.
On other side i feel this weapons normalise means soon we will have new scen ...
by Nameless
Tue Mar 31, 2026 6:59 pm
Forum: Suggestions & Feedback
Topic: (Suggestion) Ritual Nexus / Runic Conduit casting range change to 100ft
Replies: 0
Views: 347

(Suggestion) Ritual Nexus / Runic Conduit casting range change to 100ft

I liked very much zealot/rp changes on healers patch. Nowadays they have much more engaging gameplay, much more interesting and proactive gameplay. So very good changes on the healing side overall.

Being said that i want to discuss Ritual Nexus and Runic Conduit that along with changed rituals and ...
by Nameless
Sun Mar 29, 2026 10:18 am
Forum: Development Discussions
Topic: Upcoming Item Rebalancing
Replies: 95
Views: 12137

Re: Upcoming Item Rebalancing

Is there a current set that is considered balanced within this new approach so we understand from where we go on. For example is dp set balanced since it it just recently made or sov is the base from the go?