2 hours lockout wont stop ppl from leaving. It will end in 2 ways. You leave city and log off so less ppl online or you leave city and scene mode got even smaller queu cos ppl are locked and go orvr.
I dont see what is the benefit feom all that
Search found 1433 matches
- Sat Oct 18, 2025 3:51 am
- Forum: Suggestions & Feedback
- Topic: City leavers improved quitter
- Replies: 21
- Views: 1603
- Fri Oct 10, 2025 2:51 pm
- Forum: General Discussion
- Topic: Delta to live servers
- Replies: 5
- Views: 825
Re: Delta to live servers
Relic run from last year of war is somehow here only as a part of live event once per year for 2 weeks.
Whole scaven gameplay is not implemented
Lotd is changed beyond recognition and all pve from there is missing
No gear and real progression past rr80
Many changes on classes and game modes
Whole scaven gameplay is not implemented
Lotd is changed beyond recognition and all pve from there is missing
No gear and real progression past rr80
Many changes on classes and game modes
- Thu Oct 09, 2025 9:32 pm
- Forum: General Discussion
- Topic: killboard bug or is it just me?
- Replies: 8
- Views: 1308
Re: killboard bug or is it just me?
These 3 order eins are before the bug, nothing count as orders win as i said i got 0-500 now and countingshoelessHN wrote: Thu Oct 09, 2025 8:12 pm
I looked at a char that recently did 100 scs on in the last week and he has 3 wins/97 loses so there's actually a few scenarios that work properly.
- Wed Oct 08, 2025 4:51 am
- Forum: General Discussion
- Topic: killboard bug or is it just me?
- Replies: 8
- Views: 1308
Re: killboard bug or is it just me?
It is like 3-4 months now, at least 2 bug reports, but whoever maintained it obviously quit the project so yea.
My rp got 0-400 record which is quite annoying since as healer that was kinda only really meaningful data from killboards. And that stat got me some reason to care about winning the scen ...
My rp got 0-400 record which is quite annoying since as healer that was kinda only really meaningful data from killboards. And that stat got me some reason to care about winning the scen ...
- Tue Oct 07, 2025 3:20 pm
- Forum: Suggestions & Feedback
- Topic: Remove solo queue from Scenarions
- Replies: 65
- Views: 13789
Re: Remove solo queue from Scenarions
I dont see why we need to talk all about this each week. Most proposals are easy to implement just bring them up for 2 weeks to test and we will see what works and what not
- Tue Oct 07, 2025 9:33 am
- Forum: Suggestions & Feedback
- Topic: EU primetime stalemates, heatmaps, and roaming incentives
- Replies: 27
- Views: 3967
Re: EU primetime stalemates, heatmaps, and roaming incentives
BOs importance should play the disperse role. As you said the lockout mechanic from early live version combined with aao should be optimal imo. Make the lock timer connected with aao and make BO importance matters more.
On early live we were moving long way around pve only to reach some far ...
- Tue Oct 07, 2025 3:38 am
- Forum: Suggestions & Feedback
- Topic: EU primetime stalemates, heatmaps, and roaming incentives
- Replies: 27
- Views: 3967
Re: EU primetime stalemates, heatmaps, and roaming incentives
BOs importance should play the disperse role. As you said the lockout mechanic from early live version combined with aao should be optimal imo. Make the lock timer connected with aao and make BO importance matters more.
On early live we were moving long way around pve only to reach some far located ...
On early live we were moving long way around pve only to reach some far located ...
- Mon Oct 06, 2025 3:41 pm
- Forum: Suggestions & Feedback
- Topic: Remove solo queue from Scenarions
- Replies: 65
- Views: 13789
Re: Remove solo queue from Scenarions
Why ppl keep comparing ranked 6v6 to normal scens. These modes are completely different, the playstyle, the specs, the comps are nothing alike. Being at 12v12 or 18v18 compare to 6v6 is totally different game.
So i dont like so much ranked 6v6 (although i got 70ish games) but i like to play in ...
So i dont like so much ranked 6v6 (although i got 70ish games) but i like to play in ...
- Sun Oct 05, 2025 6:19 pm
- Forum: Suggestions & Feedback
- Topic: Remove solo queue from Scenarions
- Replies: 65
- Views: 13789
Re: Remove solo queue from Scenarions
Imo devs should test queu only possible for 2 man, 4 man and 6 man
That way you still provide some less stresfull 2 man queu and the worse possible stack is 3 2man which is much better comp that 6 completely random guys. So at the end quality of scens will go up for sure while ppl need at least one ...
That way you still provide some less stresfull 2 man queu and the worse possible stack is 3 2man which is much better comp that 6 completely random guys. So at the end quality of scens will go up for sure while ppl need at least one ...
- Sun Oct 05, 2025 6:13 pm
- Forum: General Discussion
- Topic: Archetype: Rock < Paper < Scissor <<< Atom Bomb
- Replies: 31
- Views: 5283
Re: Archetype: Rock < Paper < Scissor <<< Atom Bomb
This is 1v1 problem. Non dps classes (beside dok/wp) are rarely used for 6 man premades and their dps is at best secondary. Personally i also dont like each class to do equally all game modes and fill dps role on term with pure dps classes