Search found 19 matches
- Fri Oct 03, 2025 4:21 pm
- Forum: General Discussion
- Topic: Ram abuse/realm disruption
- Replies: 25
- Views: 79887
Re: Ram abuse/realm disruption
Another idea a guildie just posed was 1 ram per day per account. Would stop the solo players from spamming useless rams all day. Not allowed to name and shame here, but we all know who the prime offenders are.
- Fri Oct 03, 2025 3:07 pm
- Forum: General Discussion
- Topic: Ram abuse/realm disruption
- Replies: 25
- Views: 79887
Re: Ram abuse/realm disruption
it would definitely take a more delicate solution than I've proposed, I just want to get the ball rolling. I spoke with a few guildies, and some think that popping a ram should be limited by guild level and a specified rank in the guild for the individual. Could work, but I don't want to kill ...
- Fri Oct 03, 2025 2:19 pm
- Forum: General Discussion
- Topic: Ram abuse/realm disruption
- Replies: 25
- Views: 79887
Ram abuse/realm disruption
Considering the amount of dumb rams we have to deal with from people who refuse to communicate with the rest of the people in that region; I think that having an infinitely re-usable ram is being abused. It might discourage this behavior if you had to buy a ram each time, and have it cost more than ...
- Fri Jul 12, 2024 3:37 pm
- Forum: Suggestions & Feedback
- Topic: Give mobs player tactics.
- Replies: 4
- Views: 4201
Re: Give mobs player tactics.
One word, no.
- Fri Jul 12, 2024 3:20 pm
- Forum: Suggestions & Feedback
- Topic: Gathering trade skills
- Replies: 2
- Views: 3360
Gathering trade skills
I was hoping to make a tank that could both butcher and scavenge. Is there a reason this isn't allowed or is it just arbitrary? I don't think it is unreasonable to allow someone to dedicate a character entirely to gathering.
I want to be clear here, I'm not asking to be able to have more than 2 ...
I want to be clear here, I'm not asking to be able to have more than 2 ...
- Sun Jul 07, 2024 9:42 pm
- Forum: Suggestions & Feedback
- Topic: Restore open world PvE to what it was
- Replies: 16
- Views: 6999
Re: Restore open world PvE to what it was
Do people really think good PVE is when mobs are giant sacks of hit points that autoattack you until they die?
No, I think it's known as the "industry standard." If you want to load champions, heroes, and lords up with abilities, by all means do so. But bog standard normal mobs are there for ...
- Sun Jul 07, 2024 1:34 pm
- Forum: Suggestions & Feedback
- Topic: Restore open world PvE to what it was
- Replies: 16
- Views: 6999
Restore open world PvE to what it was
I don't know why any of you thought it was acceptable to give every mob in the game disarm, silence, knockdown, and knockback. But it's making PvE insufferable. It's as if you've never played an MMO in your entire lives. Are you just biased against PvE and trying to make everyone hate it, funnelling ...
- Tue Apr 16, 2024 12:38 pm
- Forum: General Discussion
- Topic: New player and low level experience
- Replies: 37
- Views: 22259
Re: New player and low level experience
There's also next to zero in regards to low level content. There is no dungeon progression throughout the Character Ranks (levels 1-40). You get Tier 1, where no good RvR fights happen outside of Nordland...the other 2 zones are just box running with ganking. Characters so weak in Tier 1, many can ...
- Tue Apr 16, 2024 12:19 pm
- Forum: General Discussion
- Topic: Chosen vs 2H SM Kotbs IB
- Replies: 7
- Views: 7093
Re: Chosen vs 2H SM Kotbs IB
You shouldn't be expecting a SnB spec to kill anything. Your job is to soak damage, not deal it. It's a support role.
- Tue Apr 16, 2024 12:15 pm
- Forum: General Discussion
- Topic: SM/BG Same appearance before endgame
- Replies: 3
- Views: 2764
Re: SM/BG Same appearance before endgame
I would just be happy if there weren't huge sections of every SM chest piece that are not affected by dyes.



