Search found 361 matches
- Sun Nov 30, 2025 11:40 am
- Forum: Suggestions & Feedback
- Topic: [scenarios] barriers
- Replies: 44
- Views: 4296
Re: [scenarios] barriers
Cross faction is not the reason it failed. It was alway a niche gamemode to begin with and not popular.
- Sun Nov 30, 2025 11:31 am
- Forum: Suggestions & Feedback
- Topic: [scenarios] barriers
- Replies: 44
- Views: 4296
Re: [scenarios] barriers
Scenarios as a game mode always was good enough to stand on it own. WOH even was created bc of how well it worked
Adding groups priority and sc barriers killed it entirely. This is where the sc backbone (regulars) left
The so called organised scenarios are crazy bad failures. The cross faction ...
- Tue Nov 25, 2025 12:14 am
- Forum: Suggestions & Feedback
- Topic: Why are skills auto-learn? Why make the game "less"? Can I not play the game properly?
- Replies: 4
- Views: 954
Re: Why are skills auto-learn? Why make the game "less"? Can I not play the game properly?
people complain about the most stupid things these days LOL
- Wed Nov 19, 2025 7:24 pm
- Forum: Development Discussions
- Topic: [PTS] Patch Notes 19/11/2025 - Matchmaking
- Replies: 82
- Views: 9416
Re: [PTS] Patch Notes 19/11/2025 - Matchmaking
+1sullemunk wrote: Wed Nov 19, 2025 6:07 pm Is a visual representation of the classes (how manny of each archtype and wich have incentive) something the players want/need??
(Like how it shows in the ranked dashboard)
- Sun Nov 16, 2025 5:28 pm
- Forum: General Discussion
- Topic: SC Quee - PRE vs PUG all time!
- Replies: 31
- Views: 3976
Re: SC Quee - PRE vs PUG all time!
team game
Really happy that u have constant prem but not all blessed with it 24/7. Game have surprising amount of solo/smallscale players that deserve some place in game and their gameplay also should be considered in terms of balance. Their existence deny your "team game" even if you dont wish ...
- Sun Oct 19, 2025 5:45 pm
- Forum: Dwarfs
- Topic: [Slayer] DPS Rework Wishlist
- Replies: 51
- Views: 13098
Re: [Slayer] DPS Rework Wishlist
🪓 Throwing Axe (New Finisher) ❌
Why it could be bad:
Undermines class weakness: Slayer is designed to be a high-pressure melee glass cannon. Giving him a reliable ranged finisher removes one of his few clear counters — kiting.
Punishes positioning disproportionately: Ranged snare/knockdown on a ...
Why it could be bad:
Undermines class weakness: Slayer is designed to be a high-pressure melee glass cannon. Giving him a reliable ranged finisher removes one of his few clear counters — kiting.
Punishes positioning disproportionately: Ranged snare/knockdown on a ...
- Sat Oct 18, 2025 9:39 am
- Forum: News
- Topic: PvE and Dungeons Roadmap: October Update
- Replies: 44
- Views: 10438
Re: PvE and Dungeons Roadmap: October Update
Shame the PVP team does not put out that much content/work
- Tue Oct 07, 2025 1:38 pm
- Forum: Suggestions & Feedback
- Topic: Remove solo queue from Scenarions
- Replies: 65
- Views: 140405
Re: Remove solo queue from Scenarions
The developers didn't just abandon duo scirmish for no reason. Back then, teams of 2-3 pairs could easily farm solo players, just like they do in regular scenes today.
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The main problem with this project is its low ...
- Tue Oct 07, 2025 11:46 am
- Forum: Suggestions & Feedback
- Topic: Remove solo queue from Scenarions
- Replies: 65
- Views: 140405
Re: Remove solo queue from Scenarions
+1derKleineKerl wrote: Tue Oct 07, 2025 11:36 am Yeah duo que discordant would be nice and make the que mix realms so people cant que at the same time to get in the same sc on the same side as a 6 men.
- Sun Sep 14, 2025 9:39 am
- Forum: Changelogs
- Topic: Patch Notes 12/09/2025
- Replies: 109
- Views: 34332
Re: Patch Notes 12/09/2025
With all these changes to Kobs/Chosen and after tank abbility redesign, can we finaly do something with two least classes in the game since Warhammer online:AoR era that is IB/BG?
According to population numbers these 2 are still the least played archetypes in the game and ignored in most tweak ...



