Search found 7 matches
- Mon Jan 12, 2026 8:17 pm
- Forum: Suggestions & Feedback
- Topic: Classes shouldn't be balanced equally between faction mirrors
- Replies: 33
- Views: 2679
Re: Classes shouldn't be balanced equally between faction mirrors
WL pet should be resistant to aoe damage by 98 or 99% (wow fixed this issue a long time ago) so they could actually have more diversity in warbands and actually use the pet to the faction's benefit rather than being a divebomb that tries to nuke 1 target and dies or a worse marauder
I would ...
- Wed Oct 22, 2025 2:01 pm
- Forum: Suggestions & Feedback
- Topic: 1 week lockout timer on xrealm
- Replies: 20
- Views: 20720
Re: 1 week lockout timer on xrealm
1 week is ridiculously over the top.
If something was to be done, which I really don't think is necessary, then it can't just be a blanket lock out as that just punishes people who actually swap for the right reasons (trying to balance the numbers)
Make it so you can swap to the lower population ...
If something was to be done, which I really don't think is necessary, then it can't just be a blanket lock out as that just punishes people who actually swap for the right reasons (trying to balance the numbers)
Make it so you can swap to the lower population ...
- Mon Oct 06, 2025 2:30 pm
- Forum: Suggestions & Feedback
- Topic: Remove solo queue from Scenarions
- Replies: 65
- Views: 142843
Re: Remove solo queue from Scenarions
Thinking about this more, this really could work if a proper group finder were introduced to the game. The more I think about it, the more I think it could actually be a better solution to the problem than a matchmaker.
If we had a proper group finder rather than relying on /5, it would be way ...
- Mon Oct 06, 2025 1:54 pm
- Forum: Suggestions & Feedback
- Topic: Remove solo queue from Scenarions
- Replies: 65
- Views: 142843
Re: Remove solo queue from Scenarions
This post is no different than any of the others that pop up quite regularly, and I doubt anything will really change regardless of what's said, the thread has just devolved into two sides that are incapable of seeing things from anyone else's perspective other than their own.
I'll weigh in with my ...
I'll weigh in with my ...
- Wed Sep 17, 2025 4:35 pm
- Forum: General Discussion
- Topic: Fix SH Pet Pls
- Replies: 17
- Views: 7404
Re: Fix SH Pet Pls
Hopefully it fixed the squig cc bug too? The one where seemingly half the time the pet gets hit by cc, it bugs out and becomes perma hard stunned until it gets replaced
- Tue Sep 02, 2025 3:34 pm
- Forum: Suggestions & Feedback
- Topic: Scenarios (rebirth or return to popularity)
- Replies: 33
- Views: 21469
Re: Scenarios (rebirth or return to popularity)
As usual any talk about fixing scenarios gets derailed by the "pro" 2-2-2 people that play for hours and hours per day together in their 6 man grps. The competitive player.
Many of us have jobs. We have kids to cook for. Laundry to do and fold and put away. And many many more things. We play an ...
- Mon Mar 21, 2022 12:33 pm
- Forum: Suggestions & Feedback
- Topic: How to make some SCs less terrible.
- Replies: 0
- Views: 1160
How to make some SCs less terrible.
Gromril Crossing.
https://i.imgur.com/WnXXGGv.png
Swap the 2nd capture point for each realm around.
As it is currently, the team that wins the fight at bridge has a massive advantage over the losing team in getting to the 2nd point. This is just bad design, the winning team shouldn't be the one ...
https://i.imgur.com/WnXXGGv.png
Swap the 2nd capture point for each realm around.
As it is currently, the team that wins the fight at bridge has a massive advantage over the losing team in getting to the 2nd point. This is just bad design, the winning team shouldn't be the one ...



