Cool then, you guys are aware of it
Search found 36 matches
- Thu Sep 29, 2016 3:36 pm
- Forum: Suggestions & Feedback
- Topic: Feedback on keep take / Lord issue
- Replies: 4
- Views: 2069
Re: Feedback on keep take / Lord issue
Yeah in an organised group, it goes well. Sadly sometimes we have like 1 tank in whole wb but that's obviously not a dev issue.
Cool then, you guys are aware of it
Cool then, you guys are aware of it
- Thu Sep 29, 2016 2:21 pm
- Forum: Suggestions & Feedback
- Topic: Feedback on keep take / Lord issue
- Replies: 4
- Views: 2069
Feedback on keep take / Lord issue
Hey all !
Just to give a feedback on something i witnessed during several keep takes on Order side.
Lords are a lot tougher to take down and makes it more interesting. However, there is something that might not have been seen by devs.
Several times lord has aggro on a player. He then aoe punts ...
Just to give a feedback on something i witnessed during several keep takes on Order side.
Lords are a lot tougher to take down and makes it more interesting. However, there is something that might not have been seen by devs.
Several times lord has aggro on a player. He then aoe punts ...
- Wed Sep 14, 2016 4:04 pm
- Forum: Addons
- Topic: Sildur's Enhanced WAR Shaders v7.2 with UI filter! (October 5, 2025)
- Replies: 883
- Views: 849238
Re: Sildur's Enhanced graphics - Working Lightmaps!
Damn I overlooked that
Thanks.
- Wed Sep 14, 2016 2:12 pm
- Forum: Addons
- Topic: Sildur's Enhanced WAR Shaders v7.2 with UI filter! (October 5, 2025)
- Replies: 883
- Views: 849238
Re: Sildur's Enhanced graphics - Working Lightmaps!
Hey Sildur !
Loving your mod, working fantastic on my dektop computer.
However, on my laptop, I did everything as instructed and it displays a message on launch:
"Compiling effect Succeeded
C:\Warhammer\ReShade.fx (14,2) preprocessor warning. Could not find application profile. falling back to ...
Loving your mod, working fantastic on my dektop computer.
However, on my laptop, I did everything as instructed and it displays a message on launch:
"Compiling effect Succeeded
C:\Warhammer\ReShade.fx (14,2) preprocessor warning. Could not find application profile. falling back to ...
- Tue Jul 26, 2016 2:37 pm
- Forum: News
- Topic: Some (small) news; behind the curtain.
- Replies: 107
- Views: 55667
Re: Some (small) news; behind the curtain.
Please note we don't expect thankfull messages for anything (the fact remains that it is very nice).
Through my initial post the only concern was to explain a situation.
Nothing more, nothing less.
We know you're not expecting thankful messages. But see them as an acknowledge of the community ...
Through my initial post the only concern was to explain a situation.
Nothing more, nothing less.
We know you're not expecting thankful messages. But see them as an acknowledge of the community ...
- Sun Apr 24, 2016 9:15 pm
- Forum: General Discussion
- Topic: X-Realming is Good for the game.
- Replies: 182
- Views: 69467
Re: X-Realming is Good for the game.
Hey all. Maybe t4 would be a good time to implement some x-realming prevention. Let's see if I can get my thoughts clear...
-Let's assume that population imbalance for 1 realm's total domination is 55/45.
-Let's assume that people will focus on max leveling their main (which belongs to 1 faction ...
-Let's assume that population imbalance for 1 realm's total domination is 55/45.
-Let's assume that people will focus on max leveling their main (which belongs to 1 faction ...
- Mon Feb 01, 2016 3:26 pm
- Forum: Suggestions & Feedback
- Topic: The problem with gold...
- Replies: 53
- Views: 34489
Re: The problem with gold...
Well for starters. I have had items for sale in AH since early T2, now it's just crap items mind you but the point is that AH items should not be in there for so long, it should be a maximum of what? 48 hours at most?
Now anyone that puts anything into AH for 500 gold, does not expect the item to ...
Now anyone that puts anything into AH for 500 gold, does not expect the item to ...
- Mon Feb 01, 2016 3:19 pm
- Forum: Suggestions & Feedback
- Topic: The problem with gold...
- Replies: 53
- Views: 34489
Re: The problem with gold...
These are the values currently implemented. I'll check that post out, thanks 
- Mon Feb 01, 2016 2:29 pm
- Forum: Suggestions & Feedback
- Topic: The problem with gold...
- Replies: 53
- Views: 34489
The problem with gold...
Hey all !
Some thoughts about the gold issue we have atm (specifically on Order side, don't know what the situation is on destro).
So in the previous patches, devs announced they had fixed a gold duping exploit and also decreased the gold earned with the repeatable rvr kill quests to prevent the ...
Some thoughts about the gold issue we have atm (specifically on Order side, don't know what the situation is on destro).
So in the previous patches, devs announced they had fixed a gold duping exploit and also decreased the gold earned with the repeatable rvr kill quests to prevent the ...
- Sun Jan 24, 2016 5:35 pm
- Forum: Introduce Yourself
- Topic: YAYYYY back and freeeeeeee
- Replies: 2
- Views: 1365
Re: YAYYYY back and freeeeeeee
Welcome back !



