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by PartizanRUS
Thu Aug 04, 2022 6:00 am
Forum: Development
Topic: Old Clients files
Replies: 20
Views: 10788

Re: Old Clients files

I think it's too late now.
New engine - new models - new graphics - new game.
Bannerlord now have Online MMO mod.

Image

https://i.imgur.com/0r7b7tG.jpg
by PartizanRUS
Thu Aug 04, 2022 5:52 am
Forum: Development
Topic: Charmesh to OBJ
Replies: 54
Views: 30052

Re: Charmesh to OBJ

I think it's too late now.
New engine - new models - new graphics - new game.
Bannerlord now have Online MMO mod.

Image

https://i.imgur.com/0r7b7tG.jpg
by PartizanRUS
Sun Jul 18, 2021 1:22 pm
Forum: Development
Topic: Old Clients files
Replies: 20
Views: 10788

Re: Old Clients files

Is there any chance you can import new character 3d models into game or at least armor sets ? I mean proper quality from 2021 yaer, not some low poly from 2008. What about Normal or displacement maps ?
by PartizanRUS
Thu Jun 10, 2021 5:24 pm
Forum: Changelogs
Topic: Patch Notes 09/06/2021
Replies: 72
Views: 22546

Re: Patch Notes 09/06/2021

Did you removed compatibility with Nerfed Buttons after 7 years ?
by PartizanRUS
Thu Aug 06, 2020 10:03 am
Forum: Changelogs
Topic: Patch Notes 06/08/2020
Replies: 129
Views: 29694

Re: Patch Notes 06/08/2020

[Combat formulas] - Absorb is now applied before toughness, armor and resist mitigation. - Toughness mitigation is now applied after outgoing damage multipliers, but before incoming damage multipliers. Toughness mitigation. Incoming damage multipliers are armor and resists against magic ? Which is ...
by PartizanRUS
Wed Aug 05, 2020 8:49 pm
Forum: General Discussion
Topic: Deft Defender may be underperforming again
Replies: 3
Views: 1570

Re: Deft Defender may be underperforming again

I noticed that disrupt stat works very good only when more than 40% on healer classes with disrupt tactic.
by PartizanRUS
Tue Aug 04, 2020 9:17 am
Forum: Development
Topic: New xRealm Lockout
Replies: 226
Views: 86227

Re: New xRealm Lockout

xrealming is cancer.
90 minutes ? That's too soft. Must be 4 hours minimum. Half of the original WHO.
by PartizanRUS
Tue Aug 04, 2020 9:02 am
Forum: Suggestions & Feedback
Topic: RvR is blob in roller coaster now.
Replies: 29
Views: 6511

Re: RvR is blob in roller coaster now.

What actually happens: 200 man zerg smashes 80 man zone A, breaks the siege, teleports to zone B, smashes that siege (which is usually on lord by this point) instantly. "Oh no we lost zone C" teleport to that siege it back because everyone opposite logged off after 200 vs 100 fights becam...
by PartizanRUS
Mon Aug 03, 2020 6:26 pm
Forum: Suggestions & Feedback
Topic: RvR is blob in roller coaster now.
Replies: 29
Views: 6511

Re: RvR is blob in roller coaster now.

Maybe people enjoy playing mass RvR zerg battles because there's no other game out there that does it as well as WAR. Maybe it could be anything else except huge zerg-blob facerolling other players whole prime time. WHO is unique game after all, and there is too many details to counter all in 1 pos...
by PartizanRUS
Mon Aug 03, 2020 2:34 pm
Forum: Suggestions & Feedback
Topic: RvR is blob in roller coaster now.
Replies: 29
Views: 6511

Re: RvR is blob in roller coaster now.

You don't have to force split them, give them more renown and extra bag rolls for contribution in "underpopulated" zones. People will gladly split. There is already such buff. They don't split. They need guaranteed rewards from zone lock. Don't be naive. You know too how it actually works...