Search found 180 matches
Re: UI5
Hey Tvbrowntown, I am really enjoying your UI, however whenever I try adding a new addon to it my hp framework and target unit frames including hp bar over targets and info about class type disappears and UI5 addon seems to have a (!) on addon list. Is there any way to fix that ?
Re: UI5
Great UI, the only problem is that I can't track enemy debuffs and dots on me. I used to use pure frame for that in my previous UI. it might be something to do with my setup though. I wonder how do you track your pot timers etc.
- Thu May 20, 2021 4:09 pm
- Forum: Changelogs
- Topic: Patch Notes 20/05/2021
- Replies: 488
- Views: 79612
Re: Patch Notes 20/05/2021
Thanks for nerfing SH to ground without any compensations. Best part is WL got even a further buff. Can't really see the logic or balance between all these. I don't really think that changes will bring any balance at all. So I can't understand the reason why you have reduced SH range to 65ft, nerfe...
- Thu May 20, 2021 3:51 pm
- Forum: Changelogs
- Topic: Patch Notes 20/05/2021
- Replies: 488
- Views: 79612
Re: Patch Notes 20/05/2021
Thanks for nerfing SH to ground without any compensations. Best part is WL got even a further buff. Can't really see the logic or balance between all these. I don't really think that changes will bring any balance at all. So I can't understand the reason why you have reduced SH range to 65ft, nerfed...
- Thu May 20, 2021 10:03 am
- Forum: General Discussion
- Topic: WL pet keep going AWOL during fights
- Replies: 11
- Views: 2746
Re: WL pet keep going AWOL during fights
Mobile pets are simply broken atm. I understand pet changes in the penultimate patch were with good intentions but it turned into a disaster for classes with mobile pets. Ranged pets are even worse, the pet doesn't follow or attack to your target if your target breaks line of sight (despite there is...
- Sat May 15, 2021 8:34 pm
- Forum: General Discussion
- Topic: SW's whirling pin should only be available on assault stance
- Replies: 33
- Views: 8099
Re: SW's whirling pin should only be available on assault stance
So when did the devs patch out fetch from marauder and git to da b***** from the choppa? ;) Getting pulled by 40ft (choppa pull) and 65ft ability that bugs out or distrupted %50 of times sounds more like a user error on 100ft range class. WL is the best melee class against ranged by far. Funny play...
- Sat May 15, 2021 4:46 pm
- Forum: General Discussion
- Topic: SW's whirling pin should only be available on assault stance
- Replies: 33
- Views: 8099
Re: SW's whirling pin should only be available on assault stance
Why are you complaining about whirling pin when SH has the same spell called Sticky Squigz + 3 escape abilities more than the SW? Not like I agree with his suggestion but what you wonder is probably there is no counter class such as WL on Destro side to deal with it :D So when did the devs patch ou...
- Sat May 15, 2021 11:33 am
- Forum: General Discussion
- Topic: SW's whirling pin should only be available on assault stance
- Replies: 33
- Views: 8099
Re: SW's whirling pin should only be available on assault stance
Not like I agree with his suggestion but what you wonder is probably there is no counter class such as WL on Destro side to deal with it
- Fri May 14, 2021 2:41 pm
- Forum: Changelogs
- Topic: Patch Notes 13/05/2021
- Replies: 41
- Views: 16754
Re: Patch Notes 13/05/2021
The WL pet is still broken for me. When I attack it goes either immediately on CD or it ports to another spot and than runs very slowly to my target. And if I pounce to a target it takes to long till the pet arrives. On either way I always start the fight without the pet what is a big disadvantage ...
- Sat May 08, 2021 12:14 pm
- Forum: Changelogs
- Topic: Patch Notes 08/05/2021
- Replies: 54
- Views: 20708
Re: Patch Notes 08/05/2021
the new pet stuff is wonderful. thank you so much. it feels so much smother special with the instant cast of ability's Good for melee pets but ranged pets seem to be bugged to ground. They do not even attack the targets right in front of you. When you command them to attack they just go back to las...