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by Caffeine
Fri Apr 03, 2026 1:49 pm
Forum: Addons
Topic: [UI] VinyUI
Replies: 1619
Views: 1899726

Re: [UI] VinyUI

cetin wrote: Mon Mar 09, 2026 11:33 am First of all, great work!
But how can I set it to work with 2560 x 1080 res 21:9 ratio aka widescreen?
Thanks!
Hey Cetin, sorry for late reply, The only two aspect ratios that are officially supported are 1080p and 1440p, I would say try 1440p on your screen and see how it looks.
by Caffeine
Wed Apr 01, 2026 4:40 pm
Forum: Addons
Topic: [UI] VinyUI
Replies: 1619
Views: 1899726

Re: [UI] VinyUI

Alubert wrote: Wed Apr 01, 2026 4:00 pm Thank you!!
Which file should I put this in, and should I delete any files first?
Do I need to do this separately in each character's directory?
Simply replace the existing folder in Interface\AddOns and you are good to go. Sorry again for the delay.
by Caffeine
Wed Apr 01, 2026 2:41 pm
Forum: Addons
Topic: [UI] VinyUI
Replies: 1619
Views: 1899726

Re: [UI] VinyUI


Is there a workaround already known? Probably deleting some settings how you do to reenable State of Realm?


Hi. After last patch i dont see ppl in scenario lobby waiting in que. Do you have the same?


Hey guys, here is a fixed version of sc lobby window with the queue numbers: ea ...
by Caffeine
Sun Mar 29, 2026 1:31 pm
Forum: Player Support
Topic: Improving framerate in Warhammer Online
Replies: 107
Views: 305736

Re: Improving framerate in Warhammer Online


This is up to date?

This is long overdue for a rewrite, but some advice is still relevant. Off the top of my head: toning down shadows, toning down draw distance, not running Daocbuff alongside Buffhead, avoiding GroupIcons and using conservative settings for group icons in Enemy, disabling ...
by Caffeine
Sun Mar 22, 2026 12:51 pm
Forum: Changelogs
Topic: Patch Notes 13/03/2026
Replies: 70
Views: 17259

Re: Patch Notes 13/03/2026

Apropos of nothing, thank you for making PvE bearable.
by Caffeine
Thu Mar 05, 2026 3:07 pm
Forum: Addons
Topic: [UI] VinyUI
Replies: 1619
Views: 1899726

Re: [UI] VinyUI

Updated to 6.4.2

- Fixed an issue with MoveWindows where guildbank "purchase new rows" button was not visisble.
- Added default settings folder for ror_votewindow to all profiles.
by Caffeine
Thu Mar 05, 2026 1:24 pm
Forum: Addons
Topic: [UI] VinyUI
Replies: 1619
Views: 1899726

Re: [UI] VinyUI


Hello.
Is it possible to modify my party in enemy (on the UI it's enemy addon anchor 2)?

I would like it to be vertical (it's easier for me to track and change Guard) but I want other groups in anchor 1 to remain as they are now.


Directions are set in Enemy config -> Unit frames -> Appearamce ...
by Caffeine
Thu Mar 05, 2026 12:58 pm
Forum: Addons
Topic: [UI] VinyUI
Replies: 1619
Views: 1899726

Re: [UI] VinyUI

Abrafo wrote: Sat Feb 28, 2026 11:31 pm I just purchased the last row and it appeared to work as intended. Everything looked to be in the correct place as far as I know.
-- ;)
Thank you brother, you helped a lot.
by Caffeine
Sat Feb 28, 2026 11:16 pm
Forum: Addons
Topic: [UI] VinyUI
Replies: 1619
Views: 1899726

Re: [UI] VinyUI





Thank you for teaching me about /d. The debug log didn't show any issues.

I disabled addons by name alphabetically through O and the guild vault rows could be purchased again. So, by process of elimination I quickly found that it was an addon somewhere between L & O. As it turns out, the ...
by Caffeine
Sat Feb 28, 2026 4:09 pm
Forum: Addons
Topic: [UI] VinyUI
Replies: 1619
Views: 1899726

Re: [UI] VinyUI



Hey Abrafo,

Sorry to hear about the issue with guild vault and thanks for letting me know. It's certainly not inteded behaviour.
I can't think of any addons in the pack that modify guild vault behaviour on purpose, but maybe Shinies does something to that effect.

If you have easystem_utils ...