Search found 117 matches
- Mon Feb 15, 2021 11:36 pm
- Forum: General Discussion
- Topic: New Dwarf Mount
- Replies: 16
- Views: 3588
Re: New Dwarf Mount
Don't count on it. I asked Wargrimnir like 4 months ago if Dwarves could have those Rinox as an optional mount (for the exact same reason) and he said nope. We both agreed that according to lore Dwarves MARCH so I suggested special marching boots that would give us "marching" speed equival...
- Wed Feb 10, 2021 7:04 pm
- Forum: Suggestions & Feedback
- Topic: Siegetowers
- Replies: 18
- Views: 4610
Re: Siegetowers
A great idea to be sure but I have to agree with Zulnam, this sounds extremely ambitious for our Dev team. This is very similar to my idea of making keep walls breakable and repairable but with the added benefit it would probably require far less new art assets. How about something as simple as sieg...
- Wed Feb 10, 2021 6:46 pm
- Forum: General Discussion
- Topic: Shadowbane Rerelease
- Replies: 5
- Views: 1734
Re: Shadowbane Rerelease
I played SB for roughly 9 months from release and while there was some good (like character classes / races and city building) there was a LOT of bad. A fair amount of that however was not game related like server hacks, terrible servers, etc. I do remember that the game came out in 2003 so the grap...
- Mon Feb 08, 2021 7:24 pm
- Forum: General Discussion
- Topic: CIty Siege Statistic
- Replies: 41
- Views: 9261
Re: CIty Siege Statistic
Pretty much the only sentence that matters in the whole discussion. Not that everything that was said is wrong. But buffs order tanks, ppl will play them, which in turn will make ppl able to play slayers for exemple, and that alone should fix things. Order tanks are quite good now as it is, they ju...
- Fri Jan 29, 2021 6:01 pm
- Forum: Suggestions & Feedback
- Topic: Rebalancing Attributes: A chance for more diversity
- Replies: 56
- Views: 11433
Re: Rebalancing Attributes: A chance for more diversity
My biggest issue with this idea is, this would require a LOT of testing and tweaking since it would effect every single class in some way. I would much prefer the Devs spend that time balancing classes and providing us NEW CONTENT. Don't get me wrong though, I agree many stats are lackluster and or ...
- Fri Jan 29, 2021 5:50 pm
- Forum: Suggestions & Feedback
- Topic: WL The Lion - your Guardian
- Replies: 43
- Views: 6087
Re: WL The Lion - your Guardian
Hey all We have seen a few changes(nerfs) to the WL in the last patches. Therefore fights last longer than the WL is intended to stay. WL was designed to go fast in kill and go out. Specially is the WL missing any abilitys providing defensive attributes. I mean any other mDD have the possibility to...
- Thu Jan 28, 2021 11:11 pm
- Forum: General Discussion
- Topic: [Opinion] Cities Are 'Meh' For A Few Reasons.
- Replies: 57
- Views: 8703
Re: [Opinion] Cities Are 'Meh' For A Few Reasons.
It is. They choose the way a City Siege is played, they can change every aspect of it. There are so many options to make Cities fun to play and somehow they chose the most broken and dull one. I think it's mostly due to the fact of not acknowledging they chose the wrong path. how do you think they ...
- Thu Jan 28, 2021 9:19 pm
- Forum: Suggestions & Feedback
- Topic: WL The Lion - your Guardian
- Replies: 43
- Views: 6087
Re: WL The Lion - your Guardian
Hey all We have seen a few changes(nerfs) to the WL in the last patches. Therefore fights last longer than the WL is intended to stay. WL was designed to go fast in kill and go out. Specially is the WL missing any abilitys providing defensive attributes. I mean any other mDD have the possibility to...
- Thu Jan 28, 2021 8:43 pm
- Forum: General Discussion
- Topic: [Opinion] Cities Are 'Meh' For A Few Reasons.
- Replies: 57
- Views: 8703
Re: [Opinion] Cities Are 'Meh' For A Few Reasons.
Can confirm this is correct. But they did overhaul during live also. And i think the last overhaul they did was more exactly the way it is in ROR. cause i remeber the whole Stage 3 champs party thingie from live. if RoR would implement the Boss fight instance for the winning team (with less rewards...
- Thu Jan 28, 2021 8:21 pm
- Forum: Suggestions & Feedback
- Topic: CITY QUEUE DODGE : new meta
- Replies: 60
- Views: 10003
Re: CITY QUEUE DODGE : new meta
we are a small population server content should not be gated, the more gates there are the worse the product is. You only see from your own POV and you want others to miss out on gearing and its "tough luck" ... where you always have the option to build your own team. Ive done solo, 6 man...