Search found 108 matches
- Thu Dec 22, 2022 10:14 pm
- Forum: Technical support
- Topic: Can't connect after login
- Replies: 4
- Views: 1367
Re: Can't connect after login
i have this same exact issue right now did you ever get it resolved?
- Sun Nov 29, 2020 6:56 pm
- Forum: Technical support
- Topic: Can't Que up for Scenarios
- Replies: 10
- Views: 4533
Re: Can't Que up for Scenarios
yeah i still cant que, been loggin in to check everynow and then the past week but no luck.
- Tue Nov 24, 2020 4:23 am
- Forum: Technical support
- Topic: Can't Que up for Scenarios
- Replies: 10
- Views: 4533
Re: Can't Que up for Scenarios
try using the repair in the launcher. And make sure the game directory isn't read only. It works for everyone else, so it is something in your clients. the directory was set to read only so i ticket that out, repaired the launcher aswell but it still doesnt work. nothing happens when i click on the...
- Mon Nov 23, 2020 5:47 pm
- Forum: Technical support
- Topic: Can't Que up for Scenarios
- Replies: 10
- Views: 4533
Re: Can't Que up for Scenarios
been away for along time, decided to check out how the game is nowadays and this is an issue im having right now. did you guys get it fixed somehow?
- Thu Jan 04, 2018 1:03 pm
- Forum: Suggestions & Feedback
- Topic: Keeplord mechanic
- Replies: 57
- Views: 15022
Re: Keeplord mechanic
Zombieorc wrote:Haders gonna hadeRevec wrote:hello! ive recently become more and more frustraded...
Frustraders gonna frustrade
- Sat Dec 30, 2017 5:05 am
- Forum: Suggestions & Feedback
- Topic: Keeplord mechanic
- Replies: 57
- Views: 15022
Re: Keeplord mechanic
I sure wish people would stop running. Nothing more aggravating in rvr than a keep lord who keeps getting reset after over an hour of working to lay siege to a keep. Then enemy ups their numbers and comes and wipes the whole keep, good times......not. Gonna make a toon named stayincircle lol. https...
- Sat Dec 30, 2017 1:19 am
- Forum: Suggestions & Feedback
- Topic: Keeplord mechanic
- Replies: 57
- Views: 15022
Re: Keeplord mechanic
yes i know very well the mechanics of this. thats not the issue. the issue is rather that people dont listen, and the resets gets on and on. some people are even accusing the other side of intentionally login on toons to reset the lord as a tactic. i have tons of fun when its big fights and you have...
- Sat Dec 30, 2017 1:01 am
- Forum: Suggestions & Feedback
- Topic: Keeplord mechanic
- Replies: 57
- Views: 15022
Keeplord mechanic
hello! ive recently become more and more frustraded over(and i know alot of others have been too) the constant resettting of the darn keep lord in a fight! is there any way something can be done about that particular issue? i dont know anything about what is possible to be done about say the lords a...
- Tue Dec 26, 2017 7:59 pm
- Forum: Rejected
- Topic: [Engi] Revert Phosphorous Shells to 9 point ability. (repost via Penril)
- Replies: 12
- Views: 11238
Re: [Engi] Revert Phosphorous Shells to 9 point ability. (repost via Penril)
PS is in rifleman tree because it’s a mortar long range ability . I don’t see anything that link it to grenade tree except the type of damage it does . Maybe mortar could be a new deployable tool like keg or lightning rod , but it’s range is too high for a tinkerer spec . I think that due to the 80...
- Tue Dec 26, 2017 3:09 pm
- Forum: Rejected
- Topic: [Engi] Revert Phosphorous Shells to 9 point ability. (repost via Penril)
- Replies: 12
- Views: 11238
Re: [Engi] Revert Phosphorous Shells to 9 point ability. (repost via Penril)
i have never understood why this ability was even in rifletree in the first place, but it always have since live. if it at some point would be possible to move it into grenadier or something i would vote for that but as you already pointed out it wouldnt be necessary with your proposal here. i like ...